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      • KCI등재
      • KCI등재후보

        홈 네트워크 시스템 구축을 위한 LED 조명기구 디자인에 관한 연구

        변상태,염성업 (사)한국커뮤니케이션디자인협회 커뮤니케이션디자인학회 2010 커뮤니케이션 디자인학연구 Vol.34 No.-

        The quick development of scientific technology in the 21st century is largely changing lifestyle of people in the present times. Continuous development of technology of artificial light source close to daylight in the past caused an increase in night activities. As the range of night activity in an interior space is gradually extended, it plays an important role of producing diverse interior atmosphere and offering comfortableness as well as just lighting up in the dark. Especially, IT including computer is more expanding its speed and range of development, having a large effect on raising quality in life. According to such a flow of the times, modern people’s life within housing space is improved qualitatively and quantitatively. According to changes in lifestyle, residents’ recognition about and demands for housing environment are also diversified, high-graded and individualized. Out of such components for comfortableness of housing environment, lighting environment is an important element to control visual perception in interior activities and to offer efficiency in work and comfortableness in life. However, general interior lighting control in the present is not properly dealing with residents’ diverse demands since it attaches great importance to just keeping the whole even intensity of illumination than recognizing importance as above. Therefore, the purpose of the study was to deal with residents’ demands for housing environment in a proper way with home network system for producing environment of interior lighting and furthermore to examine system lighting with LED which had numerous merits such as lower power amount, miniaturization, long lifespan and eco-environment and came to the spotlight as a new lighting source for management of energy about which people had very high social recognition. 21세기 급속한 과학기술의 발달은 이 시대를 살아가는 사람들의 생활상에 많은 변화를 주고 있다. 과거 주광에 가까운 인공 광원의 끊임없는 기술 개발은 야간 활동량의 증가를 가져왔고 실내 공간에서의 야간활동 영역이 점차 넓어지면서 과거의 단순한 어둠을 밝히는 조명에서 다양한 실내 분위기 연출과 쾌적함을 제공하는 중요한 역할까지 확대 되외어지고 있다. 특히 컴퓨터를 포함한 IT기술은 이러한 삶의 질을 높이는데 지대한 영향을 미치며 발전 속도와 영역을 더욱 확대시키고 있다. 이러한 시대의 흐름에 맞추어 현대인의 거주공간내의 생활이 질적 양적으로 향상 되며 생활양식의 변화에 따라 거주자의 주거 환경에 대한 인식과 요구 또한 다양화되고 고급화, 개성화 되어가고 있다. 이러한 주거환경 쾌적화를 위한 구성 요소 중 조명환경은 실내 활동에서의 시 지각을 좌우하고 작업능률 및 생활의 편안함을 제공하는 중요한 요소이다. 그러나 현재 의 일반적인 실내의 조명제어는 이러한 중요성의 인식보다는 실내 전체의 균일한 조도를 유지하는데 그쳐 거주자의 다양한 요구에 적절히 대응하지 못하는 문제점을 가지고 있다. 이에 본 연구는 거주자의 주거 환경 요구 사항에 부응할 수 있는 실내조명 환경연출을 위해 홈네트워크 시스템을 이용하여 거주자의 요구에 부응하고 나아가 사회적 인식이 매우 높아진 에너지관리를 위해 새로운 광원으로 각광받고 있는 저전력, 소형화, 장기수명, 환경친화성 등 수많은 장점을 가지고 있는 LED를 활용한 시스템 조명에 관한 연구를 하고자 한다.

      • 입체조형 교육 프로그램 개발에 관한 연구

        변상태 홍익대학교 산업디자인 연구소 1999 미술디자인 논문집 Vol.- No.4

        3 Dimensional forming design is very important educational course in Design education. Forming is expressed in 3 Dimensional space by various elements such as lines, shapes. Surface, structure, colors etc. "Performance of making Shape"is Forming itself, Designers should observe carefully an object, experience with materials and then the ability of artistic expression can be brought up. To avoid from fixed ideas and imitation, New approach for discovery of morphological sensibility, materials, and function can help to form these purpose of 3D forming design training 1: Recreate image of form that distinctly translate image of product. 2: Understand of materials and characteristics of materials and Training should have experience for implication of good functionality. 3: Start from understanding of From and Technology must coexist in form and Creating rather than just Making one. This report studied approaching form training as method for entrance level of Product Design. This suggested method could get the good result from experimental education program for students of hongik univ. Industrial design dept. So more new form study training program should establish in future.

      • KCI등재

        차세대 모바일 컴퓨터 콘셉트 제안

        변상태,최민숙 한국기초조형학회 2014 기초조형학연구 Vol.15 No.2

        PC는 성능과 속도 그리고 용량이 주된 관심사였고, 이와 관련하여 윈도우로 이루어진 운영체제의 발달이 주였다. 그러나 현재 사용성을 더욱 편리하게 하고자 하는 방향에 집중되고 있는 만큼 기술의 발전과 함께 디자인 또한 발전되어야 할 것이다. 연구 내용 및 방법으로는 현재까지 PC의 기술적 변화와 인간과의 관계를 토대로 형성된 환경적 변화를 조사하고 알아봄으로써 PC발전의 전반적인 흐름을 확인한다. 후에 계속적으로 변화 되어가고 있는 사용자 환경에 크게 영향 끼칠 것으로 예상되는 라이프스타일을 확인하고 이를 차세대 모바일 PC 콘셉트에 적용 제안한다. 기술의 발전은 인간을 이롭게 하기 위해 이루어지는 과정이라고 본다. 하지만 발전하는 기술의 속도만큼 인간의 적응 속도가 따라가지 못하고 있는 것이 현실이기 때문에 충분히 활용되어지는 기술이야 말로 인간을 진정 이롭게 하는 기술이라고 생각한다. 지나친 산업 경쟁은 불편함을 감수하고 무작정 사용하라는 강요의 피해와 함께 부가적인 소비를 유발하게 만들었다. 본 연구는 사용자의 현 환경과 적응 속도에 맞는 디자인을 제안한다. 이에 따른 기대효과는 첫째. 소비자의 실제적 요구를 충족시킬 수 있다. 둘째, 기업에게는 변화된 소비자의 라이프 스타일에 따른 제품개발 방법의 다양한 시도의 필요성을 제시 제안하고 있다. 셋째, 소비자의 새로운 라이프스타일 신을 보여주고 나아가 더 다양한 신의 가능성을 보여준다. Main interests of PC have been performance, speed and capacity with the advancement of operating system consisting of Windows. However, since it is now being focused in the direction of making its usability more convenient. its design should be also become advanced along with the advancement of technology. As for the study content and method, general trend of PC advancement will be verified and estimated by researching and examining the technical changes of PC and environmental changes formed based on its relation with humans. In addition, it will verify lifestyle expected to have significant effects on continuously changing user environment, which will be proposed to be applied to next-generation mobile PC concept. Advancement of technology is a process that occurs to provide benefits for humans. However, since it is a reality that the speed of human adaptation is not keeping up with the speed of technical advancement, a technology that is sufficiently utilized is a technology that truly provides benefits for humans. Excessive industrial competition has caused additional consumption along with the damage of coercion to unconditionally use despite inconvenience. This study proposes a design according to the current environment of user and the speed of adaptation. Followings are according expected effects. First, it can satisfy actual needs of consumers. Second, it is presenting and proposing the need for various attempts in the method of product development for companies according to changed lifestyle of consumers. Third, it shows not only a new lifestyle scene of consumers but also a possibility of various scenes.

      • 디지털 정보가전의 변화 추이와 향후 전망

        변상태,김윤주 弘益大學校 2001 미술디자인 논문집 Vol.- No.6

        According to the maturity of information-oriented conditions, for instance, building super-highway communications network by steps, rapid popularization of internet, combining and digitalizing communication and broadcasting, and so on, multimedia-oriented of living life and Information-oriented of family life are rapidly in progress. With development of various information technology which can accept the capacious multimedia environment, it is realized to interchange information with societies using network at home. As Electric home appliances, which were regarded as modern conveniences, were adapted to digital conditions, networking has been turned into a possibility. In addition, the connection with internet became more natural, electric home appliances have developed into high quality and multi-function devices. So, recognizing these changes and confirming possibilities of products, I collected and demonstrated documents of future technology. This article is trying to support infinite possibilities of development in information technology goods with an emphasis on growth steps of digital products. The reason that I classified into electronic and communication part, home robot part, life science part, social environmental science part and the energy of new materials part, based on 'Technology Development year book until 2030, which was published by department of science and technology of Japan. From communication, which start is traced back to last century, to life science, which is recently confirmed it's possibility of development, in the beginning there were so many different purposes and various forms, but I became convinced that current features of those part are focused on one issue, humanism. Also, I want to repeat my opinion that humanity is another ultimate object of design as a aesthetic work.

      • 미국의 올드 디자인과 RETRO 디자인 교육 적용사례 연구

        변상태 홍익대학교 산업디자인연구소 2000 미술디자인 논문집 Vol.- No.5

        Now product-oriented company will have new vision of the future to accept customers needs and requirements with thought of importance interaction between emotional and knowledge concept. In result, we need new design thinking that can change new design paradigm. Under these design environments, in this study, industry-educational corporation study is very important to both professor and student to do the same project and have the same design mind. Therefore, Retro Design represent the results of below list to construct new design image. 1.We will study about design change in history 2.We need to study about application to design through analysis customer needs and tastes 3.We need new aerodynamic style, the most popular shape in old design age 4.We emphasize simple image to product design, dont have to fulfill complex technical part to complete them 5.We have to study materials 6.We will apply effect of contrast of graphic

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