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      • KCI등재

        최근 20년간 디자인 평가항목 변천에 관한 연구

        조자연(Cho, Ja-Yeon) 한국실내디자인학회 2011 한국실내디자인학회논문집 Vol.20 No.2

        In this study, the change of critical elements of the design evaluation was investigated during two decades at the architectural competition which was held nationwide in Germany. Specifically, the periods of investigation span both from July 1989 to June 1990 and from July 2009 to June 2010. The results of the analysis show that the cost of construction, the maintenance cost, the design of facade and the energy conservation are being magnified for the new important elements. The images of buildings and the economic aspects are meant to be high. The frequency of the critical elements for interior spaces is approximately two times more important than those for the forms and outdoor spaces. Overall, many juries of the architectural competition in Germany were interested in the elements for interior spaces. The field of function accounts for roughly the half of four basic architectural fields such as function, others, aesthetic and construction fields. The critical elements are required persistently such as context, circulation, organization of space, form, landscape and outdoor space design, arrangement of building, cost of construction, function, design of facade, location of main entrance. These items are regarded as the most important elements of the design evaluation at the competition. Knowing the change of critical elements of the design evaluation, we can understand the trend of architecture in Germany. The results of this study can be applied in Korea to develop the critical elements of design.

      • KCI등재

        계층 분석 과정법을 활용한 기초사무IT자격 유형별 경쟁력 요인과 우선 순위 분석

        박동열,조정윤 한국농·산업교육학회 2005 농업교육과 인적자원개발 Vol.37 No.3

        With advent of knowledge-based industry and society, Basic Business Information Technology Qualifications(BBITQs) have been considered to be essential competencies to manpower who is working not only fields of information and communication but also fields of general industries. This competencies was showed as certificate objectively. As all industry sectors have recognized the importance of Information and communication application competencies, BBITQs which were evaluated comprehensive competencies of IT skills including computer application skill and development skill of multi-media contents was treated to be key competencies as much as reading and writing skill. BBITQs which are divided into national technical qualifications(NTQs), vendor qualification(VQs) and private qualification(PQs) as well as which have distinctive features according to qualification type, were conducted quantitative analysis based on AHP method. By using AHP method, competitiveness and priority according to qualification type were assessed by testing experts, qualification expert, and university professors. Survey results were summarized as fellows; Testing experts thought that the competitiveness of NTQs was superior to VQs and PQs. Also BBITQs assured portability, practicability and reliability were considered having competitiveness. Qualification experts thought that VQs were better than NTQs and PQs in terms of competitiveness, and BBITQs showed competitiveness if they were equipped with practicability, portability and reliability. University professors thought that competitiveness of VQs was much better than NTQs and PQs, and they also considered importance of practicability, portability and reliability in order for VQs to have competitiveness.

      • KCI등재

        성공적인 설득형 프레젠테이션을 위한 콘텐츠 구성 연구 - 트리거 요소 도출과 효과를 중심으로

        문소정,유하연 한국콘텐츠학회 2024 한국콘텐츠학회논문지 Vol.24 No.2

        오늘날과 같은 무한 경쟁의 시대에 성공적인 프레젠테이션을 위해서는 단순히 좋은 아이디어를 제시하는 것을 넘어 청중을 설득하는 강력한 ‘트리거(trigger)’ 요소가 필수적이다. 이에 본 연구는 이론에 근거한 성공적인 설득형 프레젠테이션 모델을 제공하기 위하여, 심리학자인 몬로(Monroe)의 동기 부여 단계와 사회과학자인 포그(Fogg)의 행동 모델 이론의 트리거 항목에 집중하고, 해당 이론을 수주에 성공한 실제 비즈니스 프레젠테이션 사례들에 대입·분석함으로써, ‘인트로’, ‘구현 예시’, ‘차별화 전략’이라는 세 가지 핵심 트리거 요소를 도출하였다. 이 요소들은 청중의 관심을 끌고 몰입을 촉진하는 역할을 하며 프레젠테이션의 설득력을 높이는 데 기여함을 일차적으로 확인할 수 있었고, 이에 대한 검증을 위하여 세 가지 트리거 요소를 포함한 가상의 IR 피칭용 프레젠테이션을 제작하고, 이 요소들이 포함되지 않은 비교군과 함께 전문가들을 상대로 A/B 테스트 및 심층 인터뷰를 진행하였다. 결과, 트리거 요소들의 효용성을 확인함과 동시에, 개방 코딩 방식을 통해 그 효과에 대해서도 체계적으로 분석하여 세 가지 트리거 요소를 포함한 성공적인 설득형 프레젠테이션 모형을 제안하였다. 본 연구는 설득 커뮤니케이션에 대한 학문적 이해를 돕고, 효과적인 실무 전략을 제공한다는 점에서 의의를 지닌다. In the era of intense competition, successful presentations require more than just presenting good ideas; they necessitate powerful ‘trigger’ elements that persuade the audience. To develop a model for successful persuasive presentations based on theoretical foundations, this study concentrates on the work of Monroe, a psychologist, specifically his Motivated Sequence, and Fogg, a social scientist, focusing on the trigger aspects of his Behavior Model. The application and analysis revealed that three key trigger elements—'Introduction', 'Implementation Example', and 'Differentiation Strategy'—play a crucial role in capturing the audience's attention and fostering engagement, thereby enhancing the persuasiveness of the presentation. To validate these findings, a hypothetical IR pitching presentation incorporating these three trigger elements was created. This presentation was then compared against the presentation without three trigger elements in an A/B test and in-depth interviews with experts. The results confirmed the effectiveness of these trigger elements and through open coding, a systematic analysis of their impact was conducted, leading to the proposal of a successful persuasive presentation model that includes these three key elements. This research contributes to the academic understanding of persuasive communication and provides effective practical strategies.

      • KCI등재후보

        농어촌체험관광에 영향을 미치는 관광클러스트와 관광네트워크에 대한 연구

        김영면 ( Young Myun Kim ) 관광경영학회 2009 관광경영연구 Vol.41 No.-

        This study attempted to investigate the locational competitiveness of a tour cluster in the respect of intangible scope as well as in the tangible scope so that it might seek out a plan to establish a cluster linking farming and fishing village tours. The results of the study are as follows: Firstly, the perception of the element condition and the demand condition was found higher than that of the competition condition and the support condition. Secondly, out of the detailed conditions for a tour cluster, the demand condition and the support condition were found to have influence on the tour competitiveness. Thirdly, out of the tour network factors, communication was found to have influence on the tour competitiveness. Fourthly, it was found that when the support condition had influence on the tour competitiveness, the tour network was playing a role as a medium, and while the demand condition had influence on the tour competitiveness, the tour network communication was playing a role as a medium.

      • KCI등재

        2022고양 세계태권도품새선수권대회 경기관람경험요소가 관람행동에 미치는영향: 이미지의 매개효과

        정건하,정권혁,전익기 한국사회체육학회 2022 한국사회체육학회지 Vol.- No.89

        Purpose: The objective of this study is to provide empirical data that could attract more spectators by understanding the game experience factors of foreign players and tourists participating in the World Taekwondo Poomsae Championships and identify the behavioral intentions of spectators through the image of the host region and national image. Method: This study used 222 questionnaires for the final analysis. They were sampled using the convenient sampling method among nonprobability sampling methods targeting foreign visitors attending the 2022 Goyang World Taekwondo Poomsae Championships. This study conducted frequency analysis, exploratory factor analysis, reliability analysis, correlation analysis, multivariate multiple regression analysis, and mediating effect analysis (model 4 of PRCESS macro) using SPSS Ver. 25.0. Results: First, flow among the sub-factors of the watching elements had a positive (+) effect on the desire to continue watching. Moreover, evaluation and player attractiveness among the sub-factors of the watching elements had a positive (+) impact on the intention to revisit. Second, player attractiveness and flow among the sub-factors of the watching elements positively (+) affected the image of the host region. Moreover, aesthetics, player attractiveness, and evaluation had a positive (+) effect on the national image. Third, the image of the host region among the sub-factors of the image influenced the desire to continue watching positively (+). Moreover, the national image and the image of the host region among the sub-factors of the image had a positive (+) impact on the intention to revisit. Fourth, the path that the game watching elements reached to the watching behavior through the image did not include 0 in the 95% confidence interval of the indirect effect. Therefore, it appeared in the form of a positive (+) significant partial mediation effect. Conclusion: It is found that the game watching elements significantly affect the watching behavior by mediating the image. Therefore, it is confirmed that when the national image or the image of the host region is evaluated higher, spectators have a higher intention of spectate games or revisiting the competition.

      • KCI등재

        설계경기에 나타난 공공도서관 디자인에 관한 연구

        류제연(Ryu, Je-Youn),조자연(Cho, Ja-Yeon) 한국실내디자인학회 2010 한국실내디자인학회논문집 Vol.19 No.5

        The purpose of this study is to know the important design element for a public library, after analyzing design concept and organization of space of the prize winner at the architectural competition. To carry out the research, the best 31 works between the year of 2005 and 2010 were collected by the architectural magazine A&C published in every other month. During the research, special characters of each prize winner have been analyzed in the aspect of the design concept and the organization of space. While working on the design concept, a factor that created such concept was successfully figured out, and studying on the organization of space enabled us to know the special characters of the interior space. According to the result of the analysis in this study, the design elements which are selected highly frequent are ordered as follows; ①organization of space, ②function & shape, ③circulation, ④landscape, ⑤symbolic aspect. Through the analysis for the organization of space, I reach a conclusion, the frequent type is a “PM-ES-CJ”. The study is anticipated to be helpful in understanding the trends in the field of designing a public library, and it is also likely for an architect to use it as a reference.

      • KCI등재

        인문,사회과학편 : 투기종목 스포츠 자신감 형성요인 검사지의 타당도

        장세용(SeYongJang) 한국체육학회 2015 한국체육학회지 Vol.54 No.6

        이 연구는 선행연구에서 재구성된 투기종목 스포츠 자신감 형성요인의 타당도 검증을 실시하는데 그 목적이 있다. 이러한 연구의 목적을 달성하기 위하여 2015년 현재 대한체육회에 선수등록을 마친 서울, 경기, 충청 지역의 고등학교, 대학교 투기종목(태권도, 유도, 복싱, 레슬링) 선수 502명을 비확률표집방법의 목적적 표집방법으로 선정하여 연구를 진행하였다. 연구에 사용한 조사도구는 선행연구(장세용, 2014)에서 개발된 투기종목 스포츠 자신감 형성요인 검사지 개발을 위한 예비문항과 장세용, 조은형(2014)이 개발한 투기종목 스포츠 자신감 검사지의 하위요인을 활용하였다. 이후 수집된 자료는 LISREL 8.5 version, PASW 18.0 version을 이용하여 확인적 요인분석, 성별 및 학교급간, 그리고 종목 특성에 따른 다집단(Multi-group) 확인적 요인분석, 수렴·변별 타당도 검증을 위한 2차 확인적 요인분석 등을 실시하였다. 분석결과 8개요인 40문항으로 구성된 투기종목 스포츠 자신감 형성요인 검사지의 구조동일성, 측정동일성, 절편동일성, 수렴타당도, 변별타당도가 검증되었다. 이러한 결과는 선행연구에서 재구성되고, 이 연구를 통하여 타당도 검증을 거친 투기종목 스포츠 자신감 형성요인 검사지가 선수들의 자신감 향상을 위한 기초자료 제공을 위한 연구들에 사용되는데 문제가 없음을 나타내며, 특히 선수들의 자신감 형성요인을 보다 다양한 관점에서 측정하는데 효과적으로 활용될 수 있음을 시사한다. This study was aimed to perform verification of validity of Competitive sport confidency formation elements which is previously reconstructed. For this purpose, the subjects were selected via purposive sampling method of nonprobability sampling with 502 high schools and colleges Competitive(Taekwondo, Judo, Boxing, Wrestling) athletes who currently register in the Korean Olympic Committee in 2015 (Seoul, Gyeonggi, and Chungcheong area). The survey tools in this study were preliminary questionnaire in the study of Competitive sport confidency formation elements examination (Jang, 2014) and subfactors in the study of Competitive sport confidency examination (Jang, Cho, 2014), and the collected data was analyzed with LISREL 8.5 version, PASW 18.0 version for confirmatory factor analysis, multi-group confirmatory factor analysis depend on gender and classification, and secondary confirmatory factor analysis. The results showed that the structural invariance, measurement invariance, scalar invariance, convergent validity, and discriminant validity of the questionnaires with the 8 factors 40 questions competitive sports sport confidency formation elements questionnaire were verified. This result represent that the questionnaire can be used without any issues for fundamental studies of athletes' confidency improvement, especially application for various views of confidency formation elements of athletes.

      • KCI등재

        원문 : 스포츠 구성요소의 성격

        강성민 ( Sung Min Kang ) 한국스포츠정책과학원(구 한국스포츠개발원) 2013 체육과학연구 Vol.24 No.3

        본고에서는 인류의 문명과 함께 발전해온 문화적 산물인 스포츠를 이해하기 위해 스포츠의 정의에 대한 그간의 논의를 살펴보고, 기존 스포츠 정의에서 제시된 스포츠의 주요 구성요소에 대한 성격을 밝히고자 한다. 스포츠 정의에 대한 논의를 통해 스포츠는 경쟁, 규칙, 제도화, 신체성이라는 주요 구성요소를 지니고 있으며, ‘제도화된 규칙에 의한 경쟁적 신체활동’으로 이해될 수 있다. 스포츠에서 경쟁은 제로섬게임으로 이해되는 결과물이 아니라 스포츠가 목적하는 바에 대해 신체적으로 겨루는 과정을 의미하며, ‘나와 맞서 있는 자’는 ‘적’이아닌 ‘상대’이며, ‘동료’이자 ‘조력자’이다. 스포츠에서는 동일한 조건을 지닌 경쟁의 참여자가 제한된 시간과 공간에서 일정한 형식으로 행위하게 되는데, 이를 가능하게 하는 것이 규칙이다. 규칙은 스포츠에서 일어나는 행위의 형식을 규정해서 ‘나’와 ‘타자’가 어떠한 방식으로 겨룰 수 있게 만든다. 이러한 규칙이 권위를 지니고 구성원들에게 구속력을 행사하기 위해서는 제도화의 과정이 필요하다. 스포츠의 참여는 제도화된 규칙을 준수하고자 하는 태도로부터 시작하여 동일한 조건을 부여 받은 타자와 겨루는 경쟁을 포함하고 있다. 이때 경쟁은 인간의 신체적 능력의 발현을 통해 일어난다. 즉, 경쟁과 규칙 그리고 제도화는 일정한 형식을 지닌 신체적 활동을 가능케 한다. 이러한 구성요소들이 수렴되었을 때 스포츠가 되며, 스포츠가 목적하는 바 그 자체인 선의 실현과 스포츠의 내용이 구성될 수 있는 가능성이 열리게 된다. The Purpose of this paper is to look over the definitions of sport and to articulate the natures of the elements of sport. Through the discussion over the definitions of sport, sport is considered as ‘competitive physical activity performed by institutionalized rules’, the elements of which are competition, rules, institutionalization, and physicality. Competition is not a result of a zero-sum-game, but is a process of physically competing to reach a specific end. In doing so, ‘one competing with me’ is not an ‘enemy’ but an ‘opponent’ as well as a ‘colleague’ and ‘facilitator.’ In sports, two sides of the competition perform under the same settings between limited time and space. Rules, especially constitutive rules, are what makes this possible. Rules provide forms of actions that regulate how ‘I’ and ‘the other’ compete. The process of institutionalization is necessary for authorities of the rules to enforce sporting community members’ participation in sports. To participate in sports means to abide by the institutionalized rules and to compete with the other under the same conditions. Competition occurs through manifestation of physical prowess. In other words, competition, rules, and institutionalization allow physical prowess to be demonstrated in a form of a sport. When these elements converge into a sport, the sport can achieve the good as the end of it, in addition to, the possibility in which the sport context can be composed.

      • KCI등재

        국내 종합병원 설계경기 당선작의 설계 변경 원인에 관한 연구 - 건축 고정요소를 중심으로

        육허정일 ( Lu Xuzhengyi ),김성현 ( Kim Sung Hyun ),양내원 ( Yang Nae Won ) 한국의료복지건축학회 2021 의료·복지 건축 Vol.27 No.4

        Purpose: This study compares and analyzes the design drawing changes that occur during the design process between hospital design competition and the final detailed design. Based on this, factors that can reduce the rate of changes in drawings are derived. The purpose is to provide basic data to lessen the rate of the changes in the process of architecture design and can be reflected in the design competition guidelines. Methods: In this study, cases of hospitals are selected which are built in 5 recent years. Then compare and analyze the drawings which was drawn in the process from submission of competition to final design. After investigating the design changes that occur after the design competition, analyze the fixed-elements which are the main causes of design changes. Fixed-elements can be narrow down into few architecture-factors such as vertical-core, shafts, public-corridor, HAVC, and mechanical/electrical spaces. Results: Result of the rate of changes in each selected hospital floors can be sorted into variable-elements and fixed-elements which tells that the higher the rate of changes of the fixed-elements, the higher the rate of changes of the variable-elements. Implications: In other words, it can be said as the lower the change rates of the fixed-element, lower changes in whole design changes which represents that the greater the efficiency can be shown in the design process.

      • KCI등재

        생활무용대회 참가대학생이 지각하는 이벤트요소, 태도, 재참가의도의 구조적 관계

        김려경 한국스포츠학회 2019 한국스포츠학회지 Vol.17 No.3

        This study was conducted on college students who had participated in a dance competition They identified the structural relationships of the event elements, attitudes, and participation levels that they were aware of The research was carried out with the aim of providing basic data to contribute to the popularization of living dance as a living sport. To that end, the survey was conducted on 200 students who participated in a life dance competition among students at the College of Living Dance and all recovered questionnaires were coded and analyzed using SPSS 24.0 and AMOS 18.0. The results were as follows. First, competition event elements have a static effect on attitudes. Second, the event elements was shown to have a static effect on the participation level. Third, attitudes have a static effect on re-participation. 본 연구는 생활무용대회에 참여한 경험이 있는 대학생을 대상으로 이들이 지각하는 이벤트요소, 태도, 재참가의도의 구조적 관계를 규명하여 생활스포츠로서 생활무용의 대중화에 기여할 수 있는 기초자료를 제공하는데 목적을 두고 연구를 진행하였다. 이를 위하여 생활무용전공대학생 중 생활무용대회에 참여한 경험이 있는 학생 200명을 대상으로 설문조사를 실시하였으며 회수된 모든 설문지는 부호화하여 SPSS 24.0과 AMOS 18.0을 사용하여 통계분석하였다. 그 결과는 다음과 같이 나타났다. 첫째, 이벤트요소는 태도에 정적영향을 미치는 것으로 나타났다. 둘째, 이벤트요소는 재참가의도에 정적영향을 미치는 것으로 나타났다. 셋째, 태도는 재참가의도에 정적영향을 미치는 것으로 나타났다.

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