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        • KCI등재

          실내디자인 보호체계 및 현황에 관한 연구- 미국과 한국의 디자인 및 상표등록 사례비교를 중심으로 -

          유호정,하미경 한국실내디자인학회 2014 한국실내디자인학회논문집 Vol.23 No.3

          The protection of Design is very important issues in these days. Even though Interior Design is also one of important design sections, it is relatively unprotected by formal intellectual property laws, yet creativity and innovation flourish. The needs for protection of Interior Design have been creased. The aim of this study is to suggest the weakness of the system for protection of Interior Design. The proposed research is comprised of two themes. One is to research Acts related to protection of Interior Design. The second is to study the registered cases under the Design Protection Acts. These two theme is generated by the comparative review between ROK and U.S.A. Through these comparative results, this study propose some considerations for an effective protection for Interior Design. Design need to be registered in the hole image of the space not a partial element. The concept needs to be protected because it is more effective way to respond the copying. Exterior for facade and Interior Design need to be registered in one registration to use the protection system actively. 디자인의 권리 보호는 매우 중요한 이슈이다. 실내디자인은 중요한 디자인 분야 중 하나이며 실내 디자인의 창작권 보호에 대한 필요가 증대되고 있다. 이 연구의 목적은 실내디자인의 보호를 위한 보호 제도와 등록된 사례를 고찰함으로서 실내디자인 보호의 어려움 및 문제점을 밝히는 데 있다. 본 논문은 두가지 구체적인 목적으로 진행되었다. 첫째, 디자인 보호제도의 고찰이다. 미국과 한국의 디자인 보호제도를 고찰하고 실내디자인을 현행법으로 보호할 수 있는지, 무엇을 어떻게 보호할 수 있는 지 알아보고자 한다. 둘째, 실제 실내디자인의 보호를 위해 등록되고 있는 사례를 고찰함으로서 등록 절차에서 나타나는 문제점을 파악하고자 한다. 미국과 한국의 제도와 사례를 비교함으로서 향후 디자인 보호법과 디자인 보호제도의 활용과 개선방안을 제안하고자 한다.

        • KCI등재

          유추적 사고의 전개과정에 의한 디자인 의미개발에 관한 연구

          박경애,이찬 한국실내디자인학회 2006 한국실내디자인학회논문집 Vol.15 No.5

          The purpose of this study is to understand interrelation between design thinking system and creativity, and to analyze designer how to develop personal conception and attitude in interior design through the method of analogy for signification. The process of this study is illustrated as follows: 1. Introduction of general theories about analogical grammar and signification of analogy 2. Investigating possibility of analogy as creative thinking method in interior design for meaning development 3. Establishment of design process model for analogical design based on the case study through the design field. That is, concept and process of analogical design is shown objectively by application in collective residential design as commercial product strategy. Through this process, this study presents possibility of giving meaning in interior space through consilience between source and target of analogy. Finally, it examines analogical method is major strategy for ideation and mechanism for meaning development in interior design. 본 연구는 문제해결 및 형태창출과정을 전개시키는 디자인방식으로서 유추적 사고로부터 생성되는 디자인전개과정을 창조적 의미개발이라는 측면에서 고찰함으로써, 유추적 사고방식의 활용가치가 어떻게 구현될 수 있는가를 제시하는 것으로, 그 방법 및 범위는 다음과 같다. 첫째, 디자인 사고체계로서 유추적 사고의 개념과 문법을 살펴보며, 창의적 사고로서의 유추의 가능성을 검토한다. 둘째, 실내디자인 과정에서 발생하는 유추적 사고의 특성을 살펴보고, 창조적 문제해결 및 의미창출 과정으로서 유추적 사고방식이 전개될 수 있는 방법을 구체적으로 탐색하고, 셋째, 소비자의 라이프스타일에 부합하는 주거실내디자인을 구축하는데 있어, 디자인을 위한 차별적 제품 기획에 기반한 평형별 디자인 스타일의 concept설정 / Design Criteria를 선정, concept의 형태언어 추출과정의 유추적 방식을 통한 평형별 실내디자인 프로토타입을 제안한다. 이러한 과정을 통해 본 연구는, 유추적 디자인 사고의 한 방식으로서 디자인의 도입이 어떻게 전개되는지를 실제 아파트 평형별 프로토타입 개발에 적용, 그에 대한 디자인 의미개발의 가능성을 디자인현장의 구체적인 사례를 통해 실증적으로 제시하고자 한다.

        • KCI등재

          실내디자인에서 오브제 논의를 위한 개념적 고찰

          김수정,이상호 한국실내디자인학회 2006 한국실내디자인학회논문집 Vol.15 No.5

          Due to multidisciplinary characteristic of the Interior Design field, it has developed into complex interdisciplinary field. Therefore Interior Design field has grown and established its major trends dependent upon other related field of study. With this perspective in mind, esthetics on Interior Design has to be treated in similar manner. In modern architects or artists have defined the terminology "object" theoretical principle where by unable to distinguish between "object's type" and "objects", Presently, the term "object" became a trend word. In order to confront misconception of the idea of "Objectification", some people definition as reflection of this complex society. In this paper, it will establish a solid groundwork for a discussion on Objectification. The initial approach will deal with Le Corbusier and esthetics, which is the center of argument. By reviewing theoretical background of the related modern art, the paper discusses about the relationship between Le Corbusier and esthetics. Subsequently, the discussion about the criterions necessary to define object is provided. This paper only suggests a methodology of analyzing a trend in Interior Design. The condition to define Objectification in Interior Design, which is a result of the reviewing process on esthetics, can be concluded as "modeling form(transformation of morphological meaning with change wrought by causing a visual reaction)", “mixtures and modification of materials(transformation and spontaneity through mixing materials)" and "elements greatly influence space" of the Interior Design. 실내자인에서 오브제의 개념 확대는 오브제 대상의 변화와 함께한다. 90년대 중반부터 국내 패션샵과 레스토랑을 중심으로 작가의 개성적 성향을 모티브로 사용한 실내디자이너들의 대거 등장하기 시작하고, 또한 전통적 표현경향은 과거 직설적 이미지 차용에서 벗어나 전통적 가치와 현대적 모던을 복합하면서, 현대적 한국성을 나타낸 마영범씨의 ‘이영희 의상점', 박성칠씨의 ‘우리그릇전', 전시형씨의 ‘궁'등이 한국의 지역적 단순주의Regional Minimalism을 보여주었으며 건축과는 다른 독자적인 공간으로 존재하게 되는 경우를 볼 수 있었다. 또한 국내에 상륙한 마틴싯봉, 아르마니, 페라가모 등의 세계적 브랜드들도 공간내부에 놓이는 제품을 위한 실내디자인이 아니라 공간과 상품이 서로 밀접한 관련을 가지고 보다 더 넓은 시각적 관점으로 브랜드의 새로운 이미지를 창출하기 위한 시도로서 공간의 표현을 위한 디자인을 하고 있다. 실내 구성 요소의 독자적인 표현방법 또한 의미 있는 실내디자인이다. 본 연구는 서론에서 언급했듯이, 인간을 둘러싸고 있는 물리적인 실체의 테두리에서 개념적인 환경인 공간과 그 안에 존재하는 오브제 사이에는 어떠한 관계가 있는지를 고찰하려는 욕구가 그 출발이었으며 다음 세 가지로 제언 할 수 있다. 첫째, 실내디자인에 나타난 오브제들은 한 공간이 지향하는 목적을 보다 효과적으로 지원하기 위해 오브제 대상이 갖는 성질이 공간에 놓여질 때 특정행위를 유발하거나 체험을 발생시키고, 공간에 특성을 결정하는데 중요한 역할을 하는 조형표현(transformation of morphological meaning with change wrought by causing a visual reaction)을 하고 있다. 둘째, 실내디자인에 나타난 오브제들은 직접적인 행위를 표현매체로 삼아 물리적인 실체로 존재하는 Object를 관람자의 체험(연상) 즉, 시각, 청각, 촉각 등의 감각기관을 통해 인식할 수 있는 인식대상으로서의 정신적인 것을 포함한 대상, 객체로 오브제는 관찰자에게 시각적으로 전달되는 물성표현(mixtures and modification of materials)을 하고 있다. 마지막으로, 실내디자인에 나타난 오브제들은 오브제와 마주하는 그 행위와 개념을 도입하면서 관찰자에게 감각과 욕구가 유발되어지는 정신적인 과정과 같은 심리적인 영향을 만들어 주는 공간표현(elements greatly influence space)을 하고 있다. 이를 통해, 실내디자인이 내포하는 기능, 미, 중 어느 하나를 배제하지 않으면서 오브제를 논할 수 있는 근거를 마련하고자 하였으며, 오브제를 미학이 아닌 실내디자인 이론으로 편입시킬 수 있는 근거를 제안 하였다. 그러나 본 연구에서 제시한 세 가지 조건들에 대한 엄밀한 검토가 필요할 것이다.

        • KCI등재

          사주명리학을 활용한 거주자 평가 방법 분석에 관한 연구

          최성수 한국실내디자인학회 2007 한국실내디자인학회논문집 Vol.16 No.5

          지속가능한 실내디자인은 실내디자이너가 자연자원을 활용하여 실내재료와 제품을 사용할뿐만 아니라 자연환경이 인간이 형성하는 시스템에 어떤 영향을 미치는지를 얼마나 잘 이해하는냐에 달려있다. 지속가능성을 실현하기위해서는 환경 생태 시스템에 영향을 미치는 디자인 요인에 관심을 가질 필요가 있다. 실내재료와 제품의 선택은 환경적인 문제, 공기질, 거주자의 쾌적성, 생애주기 비용 차원 등에서 매우 중요하다. 본 연구의 목적은 실내디자이너가 지속가능한 실내디자인을 어떻게 적용하고 있으며 지속가능한 실내디자인 특징들을 얼마나 중요하게 여기고 있는지를 조사하고자 하였다. 지속가능한 실내디자인은 건물의 생애주기를 두고 환경과 인간에 대한 부적적인 영향을 최소화하고 환경적· 경제적· 사회적 시스템에 가져오는 긍정적인 영향을 극대화하기위하여, 모든 재료와 시스템들을 총체적 관점에서 디자인하는 것으로 정의하였다. 연구결과는 실내디자인 전공학생과 실내디자인분야의 졸업후 지속적인 교육을 위하여 미래 교육방안을 제시하고 있다. As a part of “The method of suitable design for resident,” the purpose of this study is to figure out the resident aptitude of client through “Saju-Myungrihak” more effectively and precisely That is, the study is to find out the relations between individual character and environmental interior tendency through experimentingss to make images based on one's individual inherent aptitude and character For all these reasons, we proudly launch to develop the interior design program based on emotional inherent-aptitude technology for our clients with applying Nakamazi Mijuo's emotional technology thesis “the Expert System.”However, a critical implication made by Nakamitch Mizuo's emotional technology, elucidates the fact that there was a problem for understanding the system of client's inherent aptitude. 1. Appearance of The inherent-aptitude in Saju-Myungrihak 2. MBTI (Myers Briggs Type Indicator) Form K 3. To strengthen and develop the tools of visual images through understanding clients' character and tendency by the result of his or her DNA (ACE, DRD4, DRD2, G-protein) test

        • KCI등재

          1960년대 한국 영화에 나타난 다방 공간의 시대상과 실내 디자인 특성 연구

          김지윤(Kim, Jiyun), 김수린(Kim, Surin), 장순각(Jang, Soon Gak) 한국실내디자인학회 2020 한국실내디자인학회논문집 Vol.29 No.3

          The Korean tea-house called ‘Da-bang' played a role of everyday spaces where relaxation, learning, work, and conversation for modern people just as cafes act as everyday spaces for people nowadays. However, there are not many studies on historical meaning and spatial characteristics of Da-bang. Therefore, this study aims at analyzing the meaning of Da-bang around the 1960s when Da-bang became popular and the interior design industry developed. Seven films were selected with the Da-bang scenes. Through the narrative of scenes and the actions and relationships of the characters, the period meaning was identified and the design characteristics of Da-bang by scene were investigated. The spatial meaning according to the phases of the times in the 1960s films can be summarized in three ways. First, they were places where confused people gathered during the modernization period. Second, they were places where private conversations took place. Third, the images of young people wandering by modernization and enjoying the products of modernization appeared at the same time. Also, the spatial meaning according to the characteristics of interior design in the 1960s films can be presented in two ways. First, Interior design tended to appear as the mainstream of modernism, and at the time, various experiments have been made in interior design. Second, the structure of the closed walls appeared and the open structure of the interior expanded. As such, the appearance of Da-bang in the 1960s movie shows that the transitional public appearance at the time and the form of early interior design.

        • KCI등재

          근대기 실내장식요소로서 벽지에 대한 인식과 디자인 전개에 관한 동서양 비교 연구

          이지영(Lee, Ji-Young) 한국실내디자인학회 2017 한국실내디자인학회논문집 Vol.26 No.5

          In the 1900s, the cultural crossing of East and West was realized through the acceptance and reproduction of culture. Cultural change in the Orient was the result of attempts to harmonize the West's images, which they chose in their respective countries, with their own culture. However, research on design history until now has been centered on the West, and East was regarded as a beneficiary of civilization inherited from Western's. From the point of view of Western design history as a main trend, the unique characteristics of Korean design culture are not revealed. Therefore, through this studies, we want to distinguish Korea's modern design, which has been recognized as a minority. For the study, through the wallpaper, which is one of the detailed components of the interior space in modern times, we try to analyze the socio - cultural historical factors and design characteristics influencing the formation of the interior space in modern times. Summarizing a result of research. The early modern wallpaper of England mainly uses plants as motifs. But In Korea, animal patterns and letter patterns were used. The reason why European wallpaper was mainly a plant at the time was that the structure of the motif was useful for the process of creation. However, in the case of the Korean wallpaper pattern, the theme was selected according to the meaning of the motif, and it was abstracted appropriately for the 2D design. As a result, many geometric shapes were formed. In addition, European wallpaper pattern is more complex and organic than Korean wallpaper pattern. Therefore, the boundary of the central pattern as the basic unit is unclear and the patterns are connected. The pattern development method is not a simple repetition but a combination of symmetry and repetition. In Korea, on the other hand, the boundaries of unit patterns are clear and patterns are developed by simple repetition. There are many diamond-type repeating patterns in particular.

        • KCI등재

          실내디자인 이미지의 유사성 측정

          유호정(Ryu, Hojeong), 하미경(Ha, Mikyoung) 한국실내디자인학회 2015 한국실내디자인학회논문집 Vol.24 No.2

          We live in the era of unlimited design competition. As the importance of design is increasing in all areas including marketing, each country does its best effort on design development. However, the preparation on protecting interior design rights by intellectual property laws(IPLs) has not been enough even though they occupy an important place in the design field. It is not quite easy to make a judgement on the similarity between two images having a single common factor because the factors which are composed of interior design have complicated interactive relations between them. From the IPLs point of view, designs with the similar overall appearance are decided to be similar. Objective evaluation criteria not only for designers but also for design examiners and judges are required in order to protect interior design by the IPLs. The objective of this study is the analysis of the possibility that a computer algorithm method can be useful to decide the similarity of interior design images. According to this study, it is realized that the Img2 which is one of content-based image retrieval computer programs can be utilized to measure the degree of the similarity. The simulation results of three descriptors(CEDD, FCTH, JCD) in the Img2 showed the high degree of similar patterns compared with the results of perceptual judgment by observers. In particular, it was verified that the Img2 has high availability on interior design images with a high score of similarity below 60 which are perceptually judged by observers.

        • KCI등재

          안드레 푸트만의 디자인 호텔 공용공간에 나타난 실내공간 특성

          노현경(Noh, Hyun-Kyoung), 김문덕(Kim, Moon-Duck) 한국실내디자인학회 2015 한국실내디자인학회논문집 Vol.24 No.1

          The change towards meeting diverse customer needs has started to affect the hotel industry as well. Design hotels emerged as customers demanded differentiated lodging experiences they could not fulfill at franchise hotels which were uniform in style everywhere in the world. Design hotels are meant to provide a new concept of space through unique design sensibility and work of designers, which highlighted the role of interior design. This research analyzes the characteristics of indoor space expressed in design hotel common spaces by the French designer Andree Putman, also known as the founder of boutique hotels and the concept of design hotels. As the original founder of the concept of design hotels, Putman's scope of work stretches wide, from interior design to product design. She is also one of the few French designers with a modernist inclination. The research runs a review on previous literature, characteristics of design hotels according to design tendency, and the association with characteristics of indoor space designed by Andree Putman, followed by case analyses extracted by analyses on design characteristics of common spaces she has designed. The analysis reveals that she creates comfortable yet elegant space, using contrast and fusion arising from negotiation of design styles to interpret space, the sense of spatial balance and understated expression of order through symmetrical structures, diverse creation of space through geometric structuring, highlighting indoor space by utilizing lights as objects, and the heterogeneous harmony achieved by contrasting juxtaposition, and understated formativeness. It is expected that study results would be utilized as methods of new designs of interior space in design hotels.

        • KCI등재

          재생디자인 활용방법을 바탕으로 한 유휴 산업시설의 파사드 디자인 구성요소에 관한 연구

          비리카이,김동식 한국실내디자인학회 2018 한국실내디자인학회논문집 Vol.27 No.1

          중국 현대 사회에 있어서 산업구조의 패러다임 변화 의해 도시의 급한 발전 속에서 산업시설의 실용적 기능은 상당부문 상실되어 공간의 활용도가 떨어진 유휴 공간으로 전락하였다. 하지만 역사적·상징적·문화적 의미를 포함하고 있는 유휴 산업시설은 다양한 재생디자인 활용방법을 통하여 건축적 형태와 기능을 부여하여 새로운 문화공간으로 조성되고 있다. 특히 건물의 기능과 의미를 가장 효과적으로 전달하면서 문화적 상황을 적절하게 표현하고 있는 파사드 디자인은 재생디자인의 다양한 활용방법을 통하여 유휴 산업시설의 새로운 상징성을 부여하면서 주민들의 생활 및 문화적 여건을 향상시키고 있다. 본 연구의 범위는 2006년부터 중국 베이징과 상하이에 위치하고 있는 유휴 산업시설을 활용한 전시공간을 중심으로 본 연구대상으로 선정하고자 하였고, 유휴 산업시설 파사드 디자인의 각 구성요소에 따른 재생디자인의 활용방법 및 특성을 구체적으로 분석하고 향후 유휴 산업시설의 디자인 계획에 있어서 기초자료가 되기를 기대하는 것을 목적으로 한다. Due to the paradigm shift of the industrial structure in the contemporary china society, the usage of practical function of industrial facilities goes down in this high developing society, so that it falls into some unused spaces. But the unused industrial facilities that including historical, symbolic and cultural meaning has been creating a new cultural space by giving architectural form and function through a variety of application methods for revitalization design. Especially, the facade design which fully expresses the function and meaning of building while properly expressing the cultural situation. It improves the living and cultural conditions of residents while giving the new symbolism of unused industrial facilities through various ways of application methods for revitalization. The unused industrial facilities that was reconstructed into the exhibition space in Beijing and Shanghai, china since 2006 is the object and scope of this study. The purpose of this study is to analyze the methods and characteristics of application methods for revitalization according to each component of the facade design in the idle industrial facility and to expect it to become basic data in the future design plan of unused industrial facilities.

        • KCI등재

          디자인 호텔의 인터랙션디자인 속성 비교 연구

          이미경(Lee, Mi-Kyung) 한국실내디자인학회 2010 한국실내디자인학회논문집 Vol.19 No.1

          The design hotel where new life styles of users were created and the exchange of one's identity and the culture was executed was employed the interaction design which considered the attendance and experience of users as the important motives. This study is to discuss on the relationship between the design hotel and interaction design, and to compare and analyze the differences in the expression methods of them. It was concluded that the design hotel had a close relation with the properties of information supply, amusements, narrative, personalization, and social exchange in the interaction design, and it mainly used the digital media of hybrid as a means of its expression. In addition, it was revealed that the properties above did not simply apply to an open space but were connected as a dominant-subordinate relationship into one subject. It is expected that the field of interaction design in the design hotel will be expanded due to the spread of digital technology and its role and importance will be increased. Therefore, it is thought that the study to provide the development of a variety of contents of design hotel should be kept through the study of organic relation between different subjects, avoiding the indiscriminate use of the contents.

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