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        한 중학교 미진학 농민의 학습 경험에 대한 생애사 연구

        김주연(Kim, Jooyun) 학습자중심교과교육학회 2019 학습자중심교과교육연구 Vol.19 No.20

        본 연구는 한 농민의 중학교 미진학 이후의 학습 경험을 통해 학교 밖에서 이루어진 농촌지역의 학습 활동을 조명하는 것을 목적으로 한다. 이를 위해 2016년 9월부터 2017년 9월까지 농촌지역의 중학교 미진학 농민을 대상으로 연구를 진행하였으 며 연구결과는 다음과 같다. 첫째, 열악한 농촌지역에서도 중학교를 미진학한 학생들이 참여할 수 있는 통신강의록, 4-H활동, 농업 기술자 협회, 가톨릭 농민회 등의 학습활동이 존재했다, 둘째, 중학교 미진학 농민의 다양한 학습경험은 자신에 대한 정체성을 형성하는 데 중요한 역할을 하였다. 이러한 경험은 한 농민을 자기주도적인 학습자로 성장시켰으며, 농촌 사회 문제에 대한 행동가로 변화시켰다. 한편, 농촌지역의 학습 활동을 명확히 밝히기 위해서는 농촌지역의 다양한 배경을 가진 학습자 의 경험을 분석할 필요가 있으며, 이는 후속 연구로 다루어질 필요가 있다. The purpose of this study is to explore the learning activities of rural areas outside of school through the learning experience of a farmer not in middle school. For this purpose, from September 2016 to September 2017, research was conducted on middle school non-school farmers in rural areas. The major findings were as follows. First, even in rural areas, there were learning activities such as correspondence lectures, 4-H activities, associations of agricultural engineers, and the Catholic farmers’ Association, which students could participate in. Second, various learning experiences of farmers who did not enter middle school in rural areas played an important role in forming their identity. This experiences turned a farmer into a self-directed learner and transformed into an activist on rural social issues. In addition, in order to clarify the learning activities in rural areas, it is necessary to analyze the experiences of learners of various backgrounds in rural areas, which need to be dealt with in subsequent studies.

      • KCI등재

        한국어 교재 대화문의 구어문법 분석

        김주연(Kim Jooyun),심우진(Shim Woojin),박수현(Park Soohyeon),신동일(Dongil Shin) 학습자중심교과교육학회 2021 학습자중심교과교육연구 Vol.21 No.24

        목적 본 연구에서는 구어문법/교육에 관한 연구가 최근에 더욱 주목받고 있음에 따라 한국어 교재의 대화문에서 나타난 구어문법의 사용 양상을 분석하고, 담화의 구어성에 초점을 맞춘 교육방향을 제시하고자 한다. 방법 Thornbury와 Slade(2006)가 제시한 구어 어휘/문법 범주를 기반으로 구성하였다. 구어어휘 특성에 해당하는 세부 항목은 ‘반복’, ‘허사’, ‘담화표지’, ‘평가표지와 참여표지’로 나누었고, 대화문법 특성의 세부항목은 ‘머리말’, ‘꼬리말’, ‘생략’, ‘대용어’, ‘의문문’, ‘시제와 상’, ‘화법’으로 분류하였다. 결과 교재 대화문은 다양한 구어 담화 전략을 반영하기 보다는 일부 몇 가지 전략에 집중된 것으로 나타났다. 담화표지는 가장 높은 사용 빈도가 나타냈지만, 반복이나 생략은 해당 교재의 대화문에서 전혀 발견되지 않았다. 머리말과 꼬리말은 전형적인 구어문법 특성이지만 해당 교재에 머리말(26회)에 비해 꼬리말(3회) 사용에 인색했다. 모든 문장은 의문문과 현재 시제로 구성되어 있었다. 결론 본 연구에서는 영어 구어문법을 선행연구로 삼았기 때문에 한국어 교재의 대화문 분석에 동일한 추론이 가능할지 추가 논의가 필요하겠지만 구어적 요소는 개별 언어에 상관없이 보편적인 현상으로 이해된다. 한국어 학습자가 구어적 의사소통을 제대로 습득하기 위해서는 한국어 교재에 보다 실제적인 구어적 요소가 반영될 필요가 있다. Objectives The purpose of this study is to explore the use of Korean spoken grammar in Korean textbooks as research is drawing more attention recently on spoken grammar and teaching. Methods Thornbury and Slade(2006)’s framework of spoken grammar was applied from twelve criteria for analyzing features of spoken grammar. The detailed items that correspond to the characteristics of spoken vocabulary are as follows: reapeating, filler, discourse markers, appraisal, as the characteristics of conversation grammar are head/tail, ellipsis, an interrogative sentence, aspect. Results It was found that features of spoken discourse analyzed were dependent on a limited strategies. The highest frequency was found in the categories of ‘discourse markers’ and ‘pro-forms’ as repetition and ellipsis were not found. Head was found 25 times, but tail was used 3 times. All sentence had an interrogative form in present tense. Conclusions Further research is needed to understand whether the items of English spoken grammar can be well applied in the analysis of Korean conversation and textbook. It was concluded that Korean textbooks which aim to foster Korean conversational skills and natural spoken interaction should be based on the authentic features of spoken vocabulary and grammar.

      • KCI등재

        개인형 이동수단의 자전거도로 사용을 위한 도로환경디자인에 관한 연구

        김승호 ( Kim Seungho ),김수홍 ( Kim Soohong ),김주연 ( Kim Jooyun ) 한국공간디자인학회 2020 한국공간디자인학회논문집 Vol.15 No.3

        (Background and Purpose) Recently, as the personal Mobility solves the automobile-centered transportation problem, the number of users continues to increase due to the advantage of sustainable transportation. In terms of demand, it is expected to exceed 200,000 in 2022 from approximately 3,500 units in 2014. However, since legal regulations related to personal mobility methods available roads and safety standards are not yet established, various safety accidents are occurring while users use them on roads as well as on pedestrian passage. In accordance with these social problems, this study intends to present an institutional and physical composition plan for road environment design for the safe use of personal transportation. (Method) Therefore, this study first looked at the concept, characteristics, and usage status of personal mobility, and laid the foundation for research through analysis of advanced cases. The scope of personal mobility was targeted at low / medium speed single-person transportation equipment, and the institutional and physical use environment were set as the scope of the study. As a research method, first, the institutional status related to personal transportation in Korea and the major environmental factors of bicycle roads with high potential for future use were grasped. Afterwards, through the case study of advanced cases, the driving space and usage rules were examined in the institutional aspect, and in the physical aspect, elements that could be introduced into the Korea were derived by analyzing the current status of the main facility elements. (Results) As a result of this study, the direction of designing a road environment design for the safe use of personal mobility in Korea was proposed. First of all, in order to establish a related law that allowspersonal mobility to use the bicycle road, the types of target devices, allowable size, user qualification requirements, and essential safety devices were proposed. In addition, in the direction of establishing the physical environment, it proposed the extension of the standard width of the current bicycle road and changes in safety signs through the development of visual elements for personal mobility. (Conclusions) Recently, the new personal mobility means, which is rapidly increasing, has unlimited possibilities as a next-generation eco-friendly transportation method. However, users are witnessing rapidly every year, but there are no related laws, causing confusion and various safety accidents to users. For this, the establishment of institutional infrastructure and the improvement of physical factors, etc., must be carried out for the use of personal transportation on bicycle roads. Based on the suggestions of this study, continuous research on the design guidelines for bicycle roads considering the user's behavior should be conducted to revise the laws related to personal transportation and to prepare detailed regulatory guidelines and to establish a wide range of revitalization methods and infrastructure.

      • KCI등재

        텍스트마이닝을 통한 기업 사옥 공유 공간 방문 동기에 관한 연구

        김새록 ( Kim Saerok ),양지윤 ( Yang Jiyun ),김주연 ( Kim Jooyun ) 한국공간디자인학회 2020 한국공간디자인학회논문집 Vol.15 No.1

        (Background and Purpose) A study of antecedents related to corporate buildings shows that a variety of studies have been conducted on the floors lower than the lobby. Therefore, identifying motives behind visits in utilizing the office building as a place for communication with the public is an important starting point for understanding and predicting public behavior. This study examines the effect on the formation of corporate image by eliciting the motivation behind the public’s visit-related keywords in the shared space of the corporate office building through text-manning. (Method) The scope of the study was to analyze the shared space inside and outside corporate offices that were opened to the public, and the selection of analysis companies was made by selecting AmorePacific and Naver, the top two companies of keyword, using Texstorm to analyze consumer responses. The research methods included first, considering corporate image, space in corporate office building, motivation for visit and satisfaction theoretically through prior study and literature. Second, investigating and analyzing public reactions through social network-oriented text-manning. Third, deriving results from the analysis regarding the motivation behind public visits. (Results) First, AmorePacific’s Building and Naver’s Library can be inferred as the keywords of attraction and interest for each company that the public now considers a key element of the destination-related decision. Second, both companies can be inferred by visiting the office building as a venue for appointments and meetings. Third, the use of food and beverage space at destination can be inferred through the keywords, caf‰ and taste house.” Naver, on the other hand, is seen as a customer’s need because the keyword for the restaurant was derived even though there are no restaurants available to the public in its office building, which could not meet public expectations and desires. Fourth, both companies have come up with the keyword, free and are expected to have a positive impact on customer satisfaction through free content, and direct experience through keywords, review, recommendation, and share will have a significant impact on the formation of potential consumers’ corporate image. (Conclusion) The public recognized the private space of a company as a space of culture and rest, and at a time when emotions were valued, it was an effective means of improving the corporate image. In other words, an entity can significantly influence the formation of a consumer’s corporate image by emphasizing the attractiveness of the destination that is a pull factor and by making efforts to meet the expectations of the customer, an internal and emotional aspect of the push factor, while opening up the office building’s shared space.

      • KCI등재

        이용자의 공간인지를 고려한 지하철역사 재난대응시설에 관한 연구

        김명화 ( Kim Myeonghwa ),김주연 ( Kim Jooyun ),장영호 ( Jang Youngho ),백승경 ( Back Sungkeong ) 한국공간디자인학회 2020 한국공간디자인학회논문집 Vol.15 No.8

        (Research background and purpose) The world's first subway system started in London, England in 1863, and Korea became a part of everyday life with the opening of Line 1 in 1974. Currently in 2020, Seoul and Gyeonggi subways grew to nine routes, four for Busan, three for Daegu, one for Gwangju and one for Daejeon. The subway is becoming the most important means of transportation in our daily lives, and it plays an important role for the development of industries such as the economy and culture of the region. Due to the development of these subways, the number of passengers is increasing, and accordingly, this research aims to present a pleasant environment in the subway stations, where spaces and roles are expanding, and to provide directions for safety information design of subway stations. (Research method) The scope was selected based on the subway station spaces of Chongshin University Station(Isu) Station (Line 4 and 7), Hapjeong Station (Line 2 and 6, Seonreung Station(Line 2 and Suin Bundang Line), and Yeouido Station (Line 5 and 9), which are operated by the Seoul Transportation Corporation, and the leading studies of subway stations, disaster response facilities, and universal design were analyzed after theoretical consideration to draw up the current problems. (Results) Disaster response facilities lacked accessibility and attention compared to other facilities and had difficulty in user recognition. Due to the lack of awareness due to overlapping facilities in limited subway stations, it was difficult to access the facilities, and the need for application of visual, physical, and social elements was emphasized due to the limited height and use of the facilities for the socially disadvantaged, and the need for universal design application was emphasized, and the design and information of each facility was different and the usability of equipment was not harmonized with the existing environment, causing confusion and rejection. This supports the effective delivery of information on facilities by emphasizing information transfer and attention, and should be provided to users to the extent that safety and attention are empathized without prejudice to user movements. (Conclusion) It is meaningful to establish continuous research to improve the disaster response facilities of subway stations so that they can be used fairly and equally by users. The subway system will become more established and developed in our daily lives, and the space and functional demands of subway stations will continue to increase. For the safety of the steadily increasing number of subway station users, we hope that based on this research, we will apply disaster response facilities that have strengthened the focus on subway stations and create a safe environment for everyone to use subway station s fairly and safely.

      • KCI등재

        소셜리빙 커뮤니티 공간 특성에 관한 연구

        김상효 ( Kim Sanghyo ),김주연 ( Kim Jooyun ) 한국공간디자인학회 2020 한국공간디자인학회논문집 Vol.15 No.8

        (Background and Purpose) A form of shared housing, known as “social living,” and established around single-person households for young people, has emerged as a new residential trend. Community spaces in shared residential facilities are very important in social living. Thus, this study aimed to promote the quality of life in young single-person households in shared residential facilities. By looking at advanced overseas cases and analyzing domestic cases, we hope to identify future improvements and help to create highly satisfying social living spaces in both private and public spaces. (Method) This study included an advanced analysis of foreign and domestic cases. As for the domestic case analysis, after extracting spatial elements through the analysis of prior research papers, the case sites were selected, and the community space characteristics of the case site according to the framework of the analysis were comprehensively analyzed. The results of the analysis derived from these facts could find improvements for social living of shared dwellings and present improvement measures. (Results) Through the analysis of prior research papers, we derived four social living community space characteristics: shareability, culturality, supportability, and communication. In addition, two detailed characteristics were derived for each characteristic. A comprehensive analysis of the case site showed that, first, all four of the case sheets were well implemented in the realization of accessibility. Second, in terms of communication, residents were found to be self-reliant and friendly in the activities creating cultural contents. Third, in terms of culture, there were no case sites that embodied both amusement and sensibility. Fourth, advanced facilities aspects were generally insufficient, indicating that they have the most room for improvement in the future. (Conclusion) As a result of deprived success factors and implications through analyzing advanced overseas cases, success factors and implications were derived, and social programs and pleasant physical environment that reflected the social relationship-oriented community, the mind of passion and collaboration, and lifestyle were the main factors affecting the satisfaction of social living among residents of shared residential facilities. The public spaces in social living are centered on a community space. In social living, sharing of spaces is not just mere sharing of space, but also of spaces where community activities take place. However, the physical environment of the social living in Korea is still “sharing.” It is expected that the creation of a highly satisfying social living spaces in both private and public will be possible if the comfort of personal privacy can be guaranteed by implementing advanced facilities.

      • KCI등재

        A study on Affordance Design Elements - Case Study on Metaverse University Campuses -

        김주영 ( Kim Jooyoung ),임선희 ( Lim Sunhee ),김주연 ( Kim Jooyun ) 한국공간디자인학회 2024 한국공간디자인학회논문집 Vol.19 No.2

        (Background and Purpose) The COVID-19 pandemic and the rise of the metaverse have encouraged universities to operate virtual campuses and conduct major events online. This digital transition, an attempt to replicate the real college experience in virtual spaces, encompasses several challenges, including user interface (UI), user experience (UX), and interaction issues. Advancements in technology and the development of user-centric guidelines are necessary to address these issues. Moreover, affordance design theory can play a crucial role in developing effective implementation and operation strategies for virtual university campuses. This study aims to evaluate the affordance design elements using case studies of metaverse university campuses, providing guidelines for the development of metaverse-based university campuses. (Method) First, affordance was understood by reviewing existing studies, and affordance design elements were derived according to Rex Hartson's classification system of affordances. Second, the definition and components of the metaverse were specified to elucidate its characteristics, and the design elements of metaverse affordances were identified by linking the characteristics of the metaverse with Rex Hartson's concept of affordance. Third, the concept and application methods of the metaverse university campus were examined, and campus cases implemented on various platforms were selected. Conclusions were drawn using case analysis based on 20 evaluation items. (Results) The analysis of cases implemented across various platforms suggests that the characteristics of each platform and differences in user mechanisms significantly influenced the outcomes. Case 3, implemented in ZEP, and Case 4, implemented in U-verse, demonstrated high relevance in 14 and 15 out of 20 affordance design element evaluation criteria, respectively. In contrast, Case 1, implemented in a proprietary platform, and Case 2, implemented in Roblox, demonstrated high relevance in only 4 and 2 criteria, respectively, indicating a significant gap. Cases 3 and 4 received high ratings in the affordance design element evaluation, whereas Case 1 received a moderate rating, and Case 2 received the lowest rating. These results were analyzed to stem from differences in platform characteristics and user interaction. (Conclusion) The design and implementation of metaverse university campuses demonstrate that elements such as user experience, interface, and virtual environment composition vary significantly depending on the platform environment. This underscores the importance of content development for continuous communication and information activation within metaverse platforms and university campuses. The development of a user-centered virtual educational environment using the application of affordance design is anticipated, and it is expected to contribute to the creation of an effective learning environment.

      • KCI등재

        안내사인의 복잡성과 이용자 인지의 관계에 관한 연구 - 도시철도 환승역사 사례를 중심으로 -

        김현수 ( Kim Hyeonsoo ),장영호 ( Jang Youngho ),김주연 ( Kim Jooyun ) 한국공간디자인학회 2020 한국공간디자인학회논문집 Vol.15 No.3

        (Background and Purpose) Metro, which is an important means of transport for the development of the region’s economy, culture, and industry, has made a significant contribution to the construction of public transportation infrastructure. As an increasing number of new routes have emerged, station building interiors have become more complex and large-scale, and the need for easy-to-read metro signboards has become more urgent. Currently, there is a strong tendency in Japan to plan and install signboards using different manuals for each operating company after construction on a metro station building has been completed; thus creating information complexity. The purpose of this research is to understand information complexity in metro stations from users’ standpoint by analyzing the metro’s transfer station buildings with the goal of extracting the elements that facilitate easy information transmission. (Method) With a focus on metro station users’ recognition, this study examines how information complexity affects metro station users through theoretical consideration, the review of prior research, and looking at signboard components from a public point of view. Six cases, both domestic and abroad, were compared and analyzed, and problems and improvement directions pertaining to how information complexity affects metro station users’ recognition were derived. (Results) Since the information digestion decision is more frequently stimulated by the overload and cognitive load phenomena with respect to information in users’ cognitive processes, users were found to experience confusion and stress, which greatly influence their cognitive recognition of signboards. In the case of a new route or a transfer station that is added due to the absence or non-application of an integrated signboard system guideline, unplanned guidance prevails, and as the complexity of the guidance that is offered in the metro station gradually increases, the flow of traffic between user inconvenience and movement is affected. (Conclusions) Increased cognitive complexity and reduced cognitive efficiency were noted, based on a theoretical consideration of information complexity, cognitive complexity, and recognition. In sum, the complexity of metro signboards affects user recognition. It is therefore necessary to strengthen visual perception and psychological access, and organize and deploy a guide that enhances user-centered continuity. In addition, to ensure clarity, there must be enhanced cooperation. Furthermore, satisfaction can be increased through natural-flow line guidance for users. Further research is needed to address ever-increasing metro station complexity and size, and research on ways to stimulate the development and application of comprehensive guidelines is urgently needed.

      • KCI등재

        공공분야 메타버스의 어포던스 디자인 요소에 대한 CVR 분석 연구

        김주영 ( Kim Jooyoung ),임선희 ( Lim Sunhee ),김주연 ( Kim Jooyun ) 한국공간디자인학회 2023 한국공간디자인학회논문집 Vol.18 No.8

        (Background and Purpose) In the public sector, a metaverse is a digital virtual environment in which the government and related agencies interact with citizens and provide various services in a virtual reality space. Through this, various objectives, such as policy information delivery, counseling services, and educational content, can be achieved. This study examined the relationship between the metaverse and affordance designs in the public sector and sought ways to induce user participation in the metaverse. Analyzing the importance of affordance design through expert evaluation is expected to promote continuous and active user participation in the public sector metaverse, thereby providing effective public services and improving and supplementing the services of the public sector metaverse. (Method) First, through a literature review, we came to understand the definition of the public sector metaverse and the classification of public services, and examined the affordance design elements of the public sector metaverse. Second, three case analysis targets were selected by classifying the evaluation elements of affordance design based on prior research. Third, the importance was analyzed via expert evaluation. Fourth, the importance analysis results for affordance design elements in the public sector metaverse were derived through actual case evaluations using the scores distributed to each element in the importance analysis. (Results) An expert survey was conducted based on 4 major categories and 13 subdivisions of affordance design elements in the public sector. As a result of conducting a CVR analysis of each element, cognitive affordance was found to be the most important factor in the major classification, and in the sub-classification, the diversity of cognitive affordance, the informativity of functional affordance, the experience of physical affordance, and the aesthetics of sensory affordance were the most important factors. According to the comparison values of the expert case analysis, aesthetics, diversity, experience, and information factors were evaluated as the highest in each major category in all three cases. These results show that aesthetics, diversity, experience, and information for each category are very important factors in CVR analysis and, as a result, these four factors must be considered when developing a metaverse in the public sector. (Conclusion) Considering affordance design in the public sector, metaverse spaces are critical for improving user experience, enhancing interaction with citizens, and developing plans for effective public service delivery. Accordingly, this study analyzed the importance of each factor by applying affordance elements to the public sector metaverse and found that information delivery plays an important role in the public sector metaverse space. However, efforts are needed to induce continuous participation and communication among users.

      • KCI등재

        공공문화시설에서의 안전취약계층을 배려한 유니버설디자인 정책 방향성에 관한 연구

        김규리 ( Kim Gyuri ),장영호 ( Jang Youngho ),김주연 ( Kim Jooyun ) 한국공간디자인학회 2021 한국공간디자인학회논문집 Vol.16 No.1

        (Research background and purpose) Due to the arrival of an aging society due to the surge in the elderly population and unexpected safety accidents caused by physical, social and environmental problems, the nation and citizens have become more interested in safety. And as we recognize the need for consideration for the safety vulnerable who are not physically free, there is a growing interest in Universal Design policies for all. Therefore, this paper focuses on the need for a universal design beyond Barrier Free, which is a physical improvement based on legal minimum standards, and suggests the need for policy improvement if the safety vulnerable are fully considered and applied well in public cultural facilities. In addition, the goal is to present policy directions for anyone, including the vulnerable class, to apply universal design to most multi-use facilities as well as public cultural facilities safely and conveniently in the future.(Research method) Based on reference and case studies, this study first considered the concept of universal design, the definition and type of design policy, and the meaning of public cultural facilities. Second, to compare and analyze the current status of universal design policies and public cultural facilities, foreign references from the Netherlands, Japan, and the U.S., major countries that lead universal design, and public cultural facilities in Korea were collected. Third, to present the direction of universal design policies in Korea based on prior research and data surveys, we compared and analyzed the current status of universal design policies in major foreign countries. Fourth, the effective policy direction of Universal Design was reviewed through the analysis of universal design application cases and policy cases of public cultural facilities in Korea and abroad. (Results) This study noted the need for universal design beyond the barrier in public cultural facilities and the limitations of the current state of universal design policies in Korea, suggesting that domestic universal design policies should be integrated in each field. (Conclusion) Universal design policies were identified in various types and characteristics depending on the political characteristics of the country, and the analysis showed that there were difficulties in integrated universal design policies as there was no legal basis for the state. Therefore, based on this study, we hope to improve the universal design policy in Korea so that not only the public cultural facilities but also all the multi-use facilities can be considered, which will be the foundation for anyone to visit public cultural facilities safely and enjoy culture.

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