http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.
변환된 중국어를 복사하여 사용하시면 됩니다.
EdgeCPS를 활용한 사용자 인증 및 임무 자동화를 통한 드론 배송 시스템 개선
조민근,백민기,최으뜸,고동범,강성주,이성진,MinGuen Cho,MinKi Beak,EuTeum Choi,DongBeom Ko,SungJoo Kang,SeongJin Lee 대한임베디드공학회 2023 대한임베디드공학회논문지 Vol.18 No.4
Currently, various companies are actively participating in research and development of drone delivery services. Existing studies do not comprehensively provide integrated functions for future drone delivery services such as mission automation, customer verification, and overcoming performance limitations, which can lead to high manpower demand, reduced user service trust, and potentially overloading low-end devices. Therefore, this study proposes a drone mission automation system (DMAS) using EdgeCPS technology to provide the three aforementioned functions in an integrated manner. Real-world experiments were conducted to evaluate the proposed system, demonstrating that the DMAS components operate according to the specified roles in the delivery scenario. In addition, the system achieved user verification with a similarity of more than 90% in the process of receiving the product, and verified a faster inference speed and a lower resource share than the existing method.
Convolutional Neural Network 기반 실시간 자율 댄싱 로봇 시스템
조민근(Min-Geun Cho),박홍성(Hong Seong Park) 제어로봇시스템학회 2017 제어·로봇·시스템학회 논문지 Vol.23 No.5
This paper proposes a real-time autonomous dancing robot system that listens to arbitrary music inputted in real time and then can dance according to the genre of the music. The proposed system autonomously performs the whole dancing by selecting the dancing motion that matches the music genre and predicting the beat-related information for synchronization between the robot motion and the music. The proposed system updates the data of the input audio signal every 5 second using the first-in first-out method. In addition, the updated data are used as the input for both the short-term music genre classifier based on CNN (Convolutional Neural Network) and the beat detector to detect the beat interval time and the beat start time. A rule-based decision algorithm is suggested to improve the decision success rates of both the genre classifier and the bit detector and to detect the change of music genre simultaneously. Also the proposed system is verified by some examples.
급성 세뇨관괴사와 폐출혈을 동반하여 나타난 폐실질 침범형 유육종증
한정연 ( Jung Yeon Han ),조민근 ( Min Keun Cho ),김현숙 ( Hyun Sook Kim ) 대한내과학회 2010 대한내과학회지 Vol.78 No.5
Sarcoidosis is a multisystemic granulomatous disorder that commonly involves the lungs, skin, and eyes. The coexistence of sarcoidosis with a kidney disorder and pulmonary hemorrhage is extremely rare. Hypercalciuria and hypercalcemia are the most common manifestations of renal involvement, although granulomatous interstitial nephritis, glomerular disease, and obstructive uropathy also occur in sarcoidosis. Acute tubular necrosis associated with acute renal failure generally shows early remission. In Korea, no cases of sarcoidosis associated with acute tubular necrosis and pulmonary hemorrhage have been reported. Here, we describe the case of a 65-year-old man with stage 3 sarcoidosis associated with acute tubular necrosis and pulmonary hemorrhage. The patient was treated with steroid and hydroxychloroquine for approximately 1 month. Most of his symptoms improved gradually, and he has been symptom-free since then. (Korean J Med 78:654-659, 2010)
확장된 기술수용모델(TAM)을 적용한 대학생들의 레저시설 앱 사용의도 분석 : 정보품질을 중심으로
이민석(Lee, Min-Seok),조민근(Cho, Min-Geun),이철원(Lee, Chul-Won) 한국체육과학회 2020 한국체육과학회지 Vol.29 No.1
The purpose of this study was to investigate university students leisure facility apps by using theory of technology acceptance model with focusing on information quality. In oder to achieve the purpose of this study, 335 questionnaires were surveyed. Frequency analysis, correlation analysis, confirmatory factor analysis and structural equation model analysis were conducted by using SPSS 24 and AMOS 20. The results of this study are as follows. First, leisure facility apps’ information quality had a significant effect on perceived usefulness, perceived ease of use and using intention. Second, perceived usefulness had effects on using intention. Third, perceived ease of use did not have significant effect on using intention. Fourth, the perceived ease of use of leisure facility applications had effects on perceived usefulness. In conclusion, information quality is important factor to increase university students’ intention to use leisure facility apps.