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한국의 세계유산을 활용한 패션문화상품 개발 - 한글 글자꼴과 건축물을 중심으로 -
송재민,김지영,최종명,Song, Jaemin,Kim, Jiyoung,Choi, Jongmyoung 복식문화학회 2017 服飾文化硏究 Vol.25 No.5
As a plan for establishing Korea's cultural identity and its competitive edge in the world market and for enhancing Korea's cultural status, creative and unique high value-added cultural products need to be developed utilizing our inherent cultural assets. Accordingly, this study focused on the development of the design of fashion cultural products that utilize the convergence of Hangeul our peculiar font style and Korea's cultural heritage, which is registered as part of UNESCO's World Heritage. A design method was devised that converges archetypal images of cultural property with the unique Hangeul font in a way that targets Korea's symbolic architectures. The symbolic architecture includes Korea's world-heritage pagoda architecture, such as Seokgatap pagoda and Dabotap pagoda at Bulguksa temple. It also included the architecture of royal palace, such as Injeongjeon hall at Changdeokgung palace. Finally, it also included the architecture of the fortress wall, such as Paldalmun gate in Hwaseong fortress. Thus, by developing cultural assets made from a convergence between architecture and the Hangeul font as a consumer-product image that has universality, the possibility of cultural products was pursued by applying color planning after an analysis that involved extracting the compositional colors of the flags of the world. This research and approach will lead to opportunities for further progress for Korea's cultural products in the global market as a results of additional recognition for their value, excellence, and universal appeal.
송재민(Song, Jaemin),김채현(Kim, Chae Hyeon),박성희(Park, Sung Hee) 한국지역개발학회 2019 韓國地域開發學會誌 Vol.31 No.3
Sejong City was newly established as administrative capital of South Korea in 2012, to promote balanced territorial development within the country. Due to its unique characteristic as administrative capital city and considerable population size, the city is expected to have significant social and economic impacts on its surrounding areas at the regional level. The previous research on its impacts, however, has focused mainly on population migration within the region, raising concerns on larger migration from surrounding areas into Sejong City, referring to so-called population black hole. Against this background, the study aims to assess the economic impacts of Sejong city on the surrounding area. We compared the total number of employees before and after the establishment of Sejong City using a shift-share analysis and a difference-in-difference model. The result from the difference-in-difference model does not confirm that the negative impact of economic growth on the surrounding area is statistically significant, however the local comparative advantage of the surrounding areas has certainly decreased since the establishment of Sejong City based on our analysis using the shift-share analysis. The results from the study raise a need for continued monitoring on the economic impact of Sejong City on the neighboring cities to minimize potential negative impact but to maximize synergies among cities in the region.
스마트기기를 통한 동영상 시청 환경에서 기기 이용 태도에 영향을 미치는 요인
송재민(Jaemin Song),김동연(Dongyeon Kim) 한국콘텐츠학회 2020 한국콘텐츠학회논문지 Vol.20 No.5
스마트기기의 대중적인 보급은 사람들의 사회활동 전반에 많은 변화를 가져왔다. 특히, 사람들은 동영상 시청 등 여가 생활에 다양한 종류의 스마트기기를 활용하고 있지만, 이러한 기기 이용 태도에 영향을 미치는 외부 요인에 관한 연구는 부족한 상황이다. 따라서 본 연구에서는 기술수용모델에 기반하여 동영상 시청 환경요인(예. 화면 크기 및 동영상 길이)과 개인적 성향 요인(예. 성별 및 엔터테인먼트 욕구)이 지각된 사용 용이성, 지각된 유용성, 이용 태도에 미치는 영향을 살펴보았다. 다른 스마트기기를 사용하는 660명의 이용자를 대상으로 분석한 결과, 스마트기기 화면이 커질수록 이용 태도가 긍정적으로 형성되었지만, 성별에 따라서는 그 차이점이 나타나지 않았다. 동영상의 길이 또한 이용 태도에 영향을 미치지 않았지만, 엔터테인먼트 욕구는 이용 태도에 긍정적으로 유의미한 영향을 미쳤다. 본 연구의 결과를 바탕으로 동영상 시청 환경 요인과 개인적 성향 요인을 고려하여 제품 개발과 영상 콘텐츠 제작을 통합한 최적화된 고객 마케팅 및 경영 전략에 활용할 수 있을 것으로 기대한다. The dissemination of smart devices has made a lot of changes in overall social activities. In particular, people use various types of smart devices in their spare time, such as watching video clips, but there is a lack of research on external factors influencing the attitude toward using such devices. Therefore, in this study, the effects of video viewing environmental factors (e.g. screen size and video length) and personal factors (e.g. gender and need for entertainment) on perceived ease of use, perceived usefulness, and attitude to use devices based on technology acceptance model. As a result of analyzing 660 users having different smart devices, the attitude to use smart devices is more positive as the screen size increases, but there is no difference according to gender. In addition, while the length of video clips does not affect the attitude to use, the need for entertainment positively affects the attitude to use. Based on the results of this study, we expect that it can be used for optimized customer marketing and management strategy that integrates product development and video content production in consideration of factors such as video viewing environmental factors and personal factors.
신사임당의 초충도를 활용한 문화상품 디자인 개발 - 팝아트의 색채표현을 적용하여 -
송재민 ( Jaemin Song ),최종명 ( Jongmyoung Choi ),김지영 ( Jiyoung Kim ) 복식문화학회 2015 服飾文化硏究 Vol.23 No.5
The purpose of this study is to develop a design as a high value-added exportable industrial product by developing a cultural product, that can be accepted as having universal beauty by people in the Western cultural area. This is done by, re-analyzing it from a modern perspective after applying the color representation, used in pop art, to Shin Saimdang’s Chochungdo (草蟲圖, insects on flowers) which clearly expresses Korea’s national emotion and aesthetic consciousness. The research method depends upon developing cultural products such as scarfs, neckties, handkerchiefs, and folding fans, which are communicated in the global market The expressive technique of pop art is utilized after reconstructing the color sensation of pop art in the aesthetic dimension of the natural, physical, and formative beauty of Chochungdo based on the whole understanding of our country’s genre of Chochungdo and Western pop art. With regard to the colors in the developed design, the basic colors were extracted and applied by selecting 10 pieces in the flower series, which were made with the silkscreen printmaking technique in the 1970s by Andy Warhol, a master in pop art. A work that integrates pop art, a global art trend, with Korean traditional culture is expected to highlight Korean traditional culture in the global cultural era.