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Designing Real-time Observation System to Evaluate Driving Pattern through Eye Tracker
Kwekam Tchomdji Luther. Oberlin,정의태 한국멀티미디어학회 2022 멀티미디어학회논문지 Vol.25 No.2
The purpose of this research is to determine the point of fixation of the driver during the process of driving. Based on the results of this research, the driving instructor can make a judgement on what the trainee stare on the most. Traffic accidents have become a serious concern in modern society. Especially, the traffic accidents among unskilled and elderly drivers are at issue. A driver should put attention on the vehicles around, traffic signs, passersby, passengers, road situation and its dashboard. An eye-tracking-based application was developed to analyze the driver's gaze behavior. It is a prototype for real-time eye tracking for monitoring the point of interest of drivers in driving practice. In this study, the driver's attention was measured by capturing the movement of the eyes in real road driving conditions using these tools. As a result, dwelling duration time, entry time and the average of fixation of the eye gaze are leading parameters that could help us prove the idea of this study.
Kwekam Tchomdji Luther. Oberlin,Claude Michel Moïse,박수진 한국멀티미디어학회 2023 멀티미디어학회논문지 Vol.26 No.3
The number of foreigners visiting and residing in Korea is steadily increasing, therefore new research on how to deliver information in a multicultural environment is needed. The research presented in this paper is part of a current trend in Korea which focuses on the improvement of the country’s multicultural competence. From a designer's point of view, this study evaluates the effectiveness of animation to convey public information. It aims to understand how culture affects the allocation of attention to animated infographics. More effective public animated information could be developed to better reach both Koreans and foreigners in Korea alike. The study examines how varying amounts of background animation affects the attention of multicultural consumers. Original, COVID-19 safety-themed animated content was produced for this study. A central animated figure is presented in each animation; however, the backgrounds of each animation vary in degree of animation saliency. The responses of East Asian and Western participants are recorded and observed through written surveys and eye tracking experiments. The similarities and differences in the participants’ allocation of attention are then analyzed. Resulting data supports existing psychological studies on cultural differences in perception. Furthermore, they indicate that a moderate use of animation in the background encourages a stronger attentional response from both Korean and foreign consumers. With this study, we can propose an efficient method for designing animated information that could potentially bridge the gap between the cultural attentions of Korean and foreign consumers.
Developing Virtual Tour Content for the Inside and Outside of a Building using Drones and Matterport
Luther Oberlin Kwekam Tchomdji,박수진,Rihwan Kim 한국콘텐츠학회 2022 International Journal of Contents Vol.18 No.3
The global impact of the Covid-19 pandemic on education has resulted in the near-complete closure of schools, early childhood education and care (ECEC) facilities, universities, and colleges. To help the educational system with social distancing during this pandemic, in this paper the creation of a simple 3D virtual tour will be of a great contribution. This web cyber tour will be program with JavaScript programming language. The development of this web cyber tour is to help the students and staffs to have access to the university infrastructure at a faraway distance during this difficult moment of the pandemic. The drone and matterport are the two devices used in the realization of this website tour. As a result, Users will be able to view a 3D model of the university building (drone) as well as a real-time tour of its inside (matterport) before uploading the model for real-time display by the help of this website tour. Since the users can enjoy the 3D model of the university infrastructure with all angles at a far distance through the website, it will solve the problem of Covid-19 infection in the university. It will also provide students who cannot be present on-site, with detailed information about the campus.