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임충재,박명화 한국간호과학회 2014 Asian Nursing Research Vol.8 No.3
Purpose: Interactive multimedia education using computer technology is increasing in the area of healtheducation. The purpose of this study was to examine the effects of interactive multimedia education oncommunity dwelling older adults' self-efficacy and knowledge for medication and level of satisfactionwith the education program. Methods: A nonequivalent control group pretest and post-test design was used in this study. Themultimedia education was designed to enhance safe medication of older adults. Education consisted ofseven modules which contained the medication name, usage, side effects, interactions, and storage requirements. Computerized interactive learning activities consisted of multimedia animations and games. A total of 60 older adults from two local senior centers were recruited and assigned to the experimentaland control group. Twenty-six participants in experimental group used the interactive multimedia educationon laptop computers. Results: Participants receiving interactive multimedia education had significantly higher self-efficacy(F ¼ 20.03, p < .001) and knowledge (F ¼ 36.26, p < .001) scores than the control group did at postintervention. The experimental group indicated a high degree of satisfaction with the interactivemultimedia education. Conclusion: The study results suggest that the interactive multimedia education is an effective teachingmethod that empowers older adults to facilitate individual learning using computer technology.