The purpose of this study is to look into the effects on abilities in creative problem solving by developing a class using Scratch programming and applying it to gifted elementary students who have just started programming for the first time.
We confi...
The purpose of this study is to look into the effects on abilities in creative problem solving by developing a class using Scratch programming and applying it to gifted elementary students who have just started programming for the first time.
We confirmed the homogeneous group by conducting a creative problem-solving pre-test for more than 12 hours. The Scratch educational program was applied to an experimental class ,and the programming class, using Visual Basic, was applied to a comparison class. After the pre-test, we analyzed the test to check up on the educational effects on the abilities in creative problem solving.
Here are the educational effects of the developed Scratch educational program.
First, it's easy to use for educational programming for gifted elementary school students. In the test, the students who thought that this programming was hard could understand and use the programming easily.
Second, the gifted students could learn the construction principle of the programming. The Korean version of Scratch Programming is available to immediately see the result by combining various blocks so that the gifted students can understand the construction principle of the programming.
Third, students can improve abilities in creative problem solving, logical thinking, information processing, communication skills, and interaction skills. In the process of producing a creative output, the abilities of creative problem solving and information processing can be improved.
Fourth, student-centered and self-directed learning can be done with the program. Gifted students who are tenacious with their assignments realized the way they self-study as the way the Scratch educational program led them to. While self-correcting their errors and producing creative outputs, they can learn actively.