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곽향정기산가미방(藿香正氣散加味方)으로 치료한 소아 전염성 연속종 3례
김선미,하광수,하수연,김하얀,송인선,박선경,천승철,Kim, Sun-Mi,Ha, Kwang-Su,Ha, Su-Yun,Kim, Ha-Yan,Song, In-Sun,Park, Seon-Kyeong,Chun, Seung-Chul 대한한방소아과학회 2006 대한한방소아과학회지 Vol.20 No.3
Objectives : Molluscum Contagiosum is a contagious disease most often seen in children. It is caused by molluscum contagiosum virus(MCV-1,2). The purpose of this study is to report three cases of Molluscum Contagiosum children treated by oriental medicine. Methods : The subjects are in regard to children diagnosed as Molluscum Contagiosum. We treated three children with herbal medicine(Gwakhyangjeonggisangamibang). Results : After treatment, the symptoms(papule on the whole body and pruritus) of Molluscum Contagiosum were improved. Two children of them were cured completely and the one child still appealed a little itching. But, the one child had atopic dermatitis, and suffered from itching primarily, so after treatment the itching sign decreased rather than before an attack of Molluscum Contagiosum. Conclusions : This study shows that oriental medicine can be an effective treatment for Molluscum Contagiosum. And the further study is needed with more cases and longer duration.
가상박물관 활용을 통한 박물관 전문인력의 디지털 역량 강화 방안 연구
김선미,이종욱,Kim, Seon-Mi,Lee, Jong-Wook 한국콘텐츠학회 2022 한국콘텐츠학회논문지 Vol.22 No.10
The overall digital transformation in society is rapidly progressing with the corona virus epidemic. In particular, in the field of cultural heritage and museums, digital transformation is taking place throughout the preservation, management, and utilization of cultural heritage. To respond to this, the importance of cultivating the digital literacy of museum professionals to select and utilize digital cultural heritage information is increasing. However, the current digital capacity education of museum professionals has not reached the cultivation of digital literacy due to one-way theory and one-way practical education. To overcome this, we propose a digital capacity building program using virtual museums. We propose a curriculum based on participatory museums, cooperative learning, and project-based learning theories. Learners experience the entire process of acquiring, selecting, and utilizing digital cultural heritage information through individual, cooperative, constant, exhibitions, and project-based learning programs. We were evaluated by experts in terms of education, museum education, and ICT technology education to prove its usability and derive improvements. This study will contribute to building the digital capacity of museum professionals.