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      • KCI등재

        학습자 중심의 초등영어교사교육

        김재혁(Kim Jae hyuk) 영상영어교육학회 2002 영상영어교육 (STEM journal) Vol.3 No.1

        Recently learner-centered teaching has been in vogue especially in the area of elementary English education. This may be the reason that the 7th National English Curriculum directs considerable attention to learner-centered teaching, and each of the national English textbooks in elementary schools has a variety of learning activities and tasks aimed at two levels: intensive for fast learners and supplementary for slower learners. Thus there seems to be a strong consensus of opinion among ELT researchers and teachers that we should teach English in a learner-centered way, taking the wants and needs of the leaners into account. It must be pointed out, however, that very little attention has been paid to how we educate teachers so that they can teach English in a learner-centered way. Considering this, the aim of this paper is to suggest a model of, and some theoretical basis for learner-centered elementary English teacher education. To this end, the problems our current elementary English teacher education often faces were looked at in terms of learner-centered education. This paper also investigated the TESOL programs offered in the major universities in the USA.

      • KCI등재

        영화에 나타난 영어 감정표현 교수 및 효과에 관한 연구

        임미진 영상영어교육학회 2008 영상영어교육 (STEM journal) Vol.9 No.1

        This article studies the effectiveness of a syllabus and textbook focusing on expressing degrees of emotion with emotive modifiers found in two movies, Parent Trap and The Last Holiday. 287 University students studying English participated in the research. They were divided into an experimental and a control group. Both quantitative and qualitative data was collected: questionnaires before and after the experiment, an achievement test and selected student interviews with a native English speaker. Discourse analysis was employed for student interviews with the native speaker. Results from the achievement test taken in the classroom showed that using a syllabus and textbook based on these movies can enhance students’ ability to memorize and present emotive expressions with modifiers because of the connection of their meanings to visual images and their contexts in the movies. From the questionnaires, students in the experimental group presented a positive attitude toward learning how to express their feelings with emotive modifiers. Discourse analysis of data from interviews showed evidence of improvement in communicative competence in real communication.

      • KCI등재

        초등 영어 문자언어 교육 실태에 관한 연구

        박미정 영상영어교육학회 2003 영상영어교육 (STEM journal) Vol.4 No.1

        The purpose of this paper is to investigate the interest level of children in English and their English literacy skills in elementary schools. This paper is also concerned with looking at and identifying the problems of the 7th National English Curriculum, with respect to literacy, and providing a basis for future curriculum revision and teaching policies in English literacy education in elementary schools. To these ends, a questionnaire was designed and implemented, which covered the four areas of children's English learning: their perception of English as a school subject, interest levels in English, private English tuition and the four English skills. Four hundred and forty-seven students from grades 3 to 6, participated in the investigation. The data obtained from the questionnaire were analyzed using the SPSS program. The results demonstrated that generally students preferred English as a subject. The third graders showed the highest interest, and the six graders the lowest. Secondly, more than 70% of the students had taken private English tuition outside of school; 32% for at least one year. Thirdly, 80~90% of Grade 3 and Grade 4 students were able to read and write the English alphabet. And a considerable number of students were observed to read and write simple words and sentences. Fourthly, it was found that the students' reading and writing skills were correlated with their listening and speaking skills. On the basis of these findings, a number of pedagogical implications were drawn.

      • KCI등재

        카툰 메이커 활용 영어 쓰기 활동이 초등 5학년 영어 쓰기 능력에 미치는 영향

        김윤순,임희정 영상영어교육학회 2019 영상영어교육 (STEM journal) Vol.20 No.3

        The purpose of this study is to examine the effects of the collaborative instruction using technology based-cartoon making writing on students’ writing ability and motivation, confidence, and interests. Twenty one 5th graders participated in two different types of group work writing activities for 12 weeks. The experimental class which was grouped by different English levels and used the cartoon maker tool and Classting engaged in a regular English class once a week. The data from the questionnaires, interviews, the teacher’s field notes, and student’s comments on the web showed that pair groupings based on cartoon activity had more positive impacts on students’ interest-levels, self-confidence, and writing skills development than four-member groupings. It also revealed that the lower-level students were more satisfied with the collaborative writing activity than other students by sharing their ideas and knowledge with their partners and by creating their own writing through the web. The results also showed that students’ communicative competence had improved in the process of sharing knowledge, manipulating various opinions, and working together to create authentic cartoons using the Web. Further research is recommended to explore the possible effects of more advanced technologies such as AI(Artificial Intelligence) on students' communicative abilities and to expand the professional teachers’ community in order to generalize the studies. .

      • KCI등재

        영화를 이용한 영어교수와 신기술

        김영서(Kim Young Suh) 영상영어교육학회 2003 영상영어교육 (STEM journal) Vol.4 No.2

        Advancements in the design and use of computer-assisted language learning (CALL) activities require that key questions about CALL be identified and effective research methods be used to answer them. Through this paper, the researcher investigates the challenges and opportunities in designing, building, and using digital image collections. The visualization of information, the central resource of the emergent era, by means of moving image messages is increasing. This is so because of an urgent need for information compression brought on by an information production explosion throughout post-industrial societies. Moving images achieve this requirement by portraying both patterns and dynamics of information as they evolve through space and time. As these are moving images, they are cinematic. As they are computer generated, they are digital. Digital Cinema is the result. In this paper, the researcher studies, firstly, the developments of CALL material over a time span and then suggests ways of using movies in a multimedia context.

      • KCI등재

        영화영어 교수방안 연구

        이자원(Lee Ja Won) 영상영어교육학회 2004 영상영어교육 (STEM journal) Vol.5 No.1

        This paper is concerned with what (and how) to teach through movies. It provides an up-to-date survey of the second language literature on the role of fixed expressions, which are very important in learning a second language and make a conversation go with ease. The movie "When a Man Loves a Woman" is chosen in order to collate a list of fixed expressions in a part of the movie scenario. Using this scenario, the ratio of fixed expressions to creative construction is examined and the role of fixed expressions is described. Finally, there will be some suggestions about how to teach these expressions (in the classroom).

      • KCI등재

        영화 속 스피치를 활용한 영어 교수

        박영 영상영어교육학회 2014 영상영어교육 (STEM journal) Vol.15 No.1

        Most real-life speeches are prepared by an educated speaker and thus set an excellent example for foreign students seeking to acquire the knowledge of English grammar and vocabulary. Also, real-life speeches are perfect for providing the learners with the background information on English-speaking countries. Yet real-life speeches sometimes prove to be unsuitable for pedagogical purposes since they are often too long and monotonous. Movie speeches emerge here as a viable alternative. This paper explores the potential of using movie speeches as a teaching material. Responses from participants suggest that movie speeches are especially useful for expanding advanced vocabulary and background knowledge as well as the skills for listening comprehension. Students were very satisfied in that the movie speeches show the situation in which a particular expression is used. One of the drawbacks of classes dedicated to teaching movie speeches was that students easily got bored. It is recommended that the teacher mix the use of romantic comedies with that of movie speeches. Most romantic comedies deal with less serious issues than movie speeches do while featuring adorable characters students can readily relate to. Romantic comedies could be a nice complement to a class designed to teach English through movie speeches.

      • KCI등재

        확장현실을 적용한 초등영어 교과서 활용 방안

        이동한,김동규 영상영어교육학회 2022 영상영어교육 (STEM journal) Vol.23 No.3

        The purpose of this study is to provide application plans for English textbooks for elementary school students through Extended Reality (XR). For this purpose, this study first investigated current trends and issues in the technology of XR including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). This study also investigated current studies of the application of XR technology in educational fields. Recent studies showed that applications of XR in English class for elementary school students were very rare. Only a few cases of applications of AR were found to be utilized for English class for elementary schools. Thus, this study suggested a direction of developing English education contents for elementary school students through the application of XR. A practical use of English textbook applied by XR is introduced on the basis of the contents of a textbook unit. Example sections of a class period in a textbook unit applied by XR were proposed. In each section, a developmental plan of class activities applied by XR was offered. In consideration of recent circumstances of technology, cost, and time, a developmental plan of class activities in each section applied was suggested in the order of VR, AR, and MR. .

      • KCI등재

        변이어 교육을 위한 영화 마이 페어 레이디(My Fair Lady)의 효용성 고찰

        백경숙(Paik, Kyung sook) 영상영어교육학회 2009 영상영어교육 (STEM journal) Vol.10 No.1

        This paper analyzes the film My Fair Lady to show its usefulness in teaching the variations in the English language. This study is based on the assumption that teaching variation in a target foreign language helps the learners not only to recognize the variants but also to appreciate the underlying sociocultural connotations of the variants, thus allowing them to understand the subtleties of the target language. The present paper illustrates how the film My Fair Lady may serve as a good teaching material for this purpose through identifying and analyzing the relevant scenes and language data. The analysis includes the contrasting features of major characters in their regional background, socio-economic status and prestige, their manners and lives as well as their language use. In addition to the nature of regional and social variation, the analysis also points out that language ideology is another key concept to be appreciated with this film, helping the students to establish unprejudiced and desirable attitude toward numerous varieties of the English language around the world today.

      • KCI등재

        영화영어 발전을 위한 제안

        이연준(Lee YunJoon Jason) 영상영어교육학회 2014 영상영어교육 (STEM journal) Vol.15 No.3

        This paper considers how to improve movie materials when used for language development. Since 2014, STEM scholars have been making efforts to develop movie materials from a theoretical perspective. Their suggestions are based on a second language development model that Lee, Y. J. (2014) has researched through using the game World of Warcraft for over one and a half years. However, World of Warcraft is closer to a natural environment while movie materials could be considered more of a nurtured environment. In order to overcome such a difference, this paper suggests a way to use some ideas from World of Warcraft in movie materials. One idea is to focus on the movie content in order to learn as much lexis and as many expressions as possible. The other idea is to participate in activites designed to improve long-term memeory of learned lexis and expressions. In this research five college students were subjects and three American TV shows were used: Desperate housewives (Season 3, Episode 9), The Middle (Season 1, Episode 1), and Friends (Season 5, Epsiode 16). Every subject reported a response to each session. Their reports were used to evaluate these research suggestions. The results showed students were generally satisfied with the process.

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