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      • KCI등재

        Research on Influencing Factors of YouTube Chinese Vdeo User Subscription Motivation: Centered on the Censydiam User Motivation Analysis Model

        HOU ZHENGDONG,최철영 한국인터넷방송통신학회 2019 International Journal of Internet, Broadcasting an Vol.11 No.3

        A great deal needs to be learned about why and how users participate and consume information on various online sites. The design of socio-technical systems especially for promoting engagement in terms of maximum user participation is both a theoretical and real-world challenge that researchers strive to understand. At present, most of the research on the motives of Internet video users' behavior focuses on the user's "viewing motivation" and "sharing motivation", and lacks the analysis of the factors affecting users' "subscription motivation". This study will attempt to compensate for this gap. Based on the YouTube platform, we take Chinese video users as the research object and uses the “Censydiam user motivation analysis model” to make assumptions about user subscription motivation from the two levels of social needs and personal needs, using regression analysis. Validate the hypothesis and get the influencing factors that may be available in the user's subscription motivation based on the assumptions. Built on survey data from 215 respondents, the study found that Enjoyment, Vitality, Power, and Conviviality are four factors that influence user motivation.

      • KCI등재

        Real-time Markerless Facial Motion Capture of Personalized 3D Real Human Research

        ZhengDong Hou,김기홍,이준석,Gao-He Zhang 한국인터넷방송통신학회 2022 International Journal of Internet, Broadcasting an Vol.14 No.1

        Real human digital models appear more and more frequently in VR/AR application scenarios, in which realtime markerless face capture animation of personalized virtual human faces is an important research topic. The traditional way to achieve personalized real human facial animation requires multiple mature animation staff, and in practice, the complex process and difficult technology may bring obstacles to inexperienced users. This paper proposes a new process to solve this kind of work, which has the advantages of low cost and less time than the traditional production method. For the personalized real human face model obtained by 3D reconstruction technology, first, use R3ds Wrap to topology the model, then use Avatary to make 52 Blend-Shape model files suitable for AR-Kit, and finally realize real-time markerless face capture 3D real human on the UE4 platform facial motion capture, this study makes rational use of the advantages of software and proposes a more efficient workflow for real-time markerless facial motion capture of personalized 3D real human models, The process ideas proposed in this paper can be helpful for other scholars who study this kind of work.

      • KCI등재

        Analytical Study on the Correlation between the Functionality of Virtual Idols and Fan Satisfaction under the Chinese Market

        Hou ZhengDong,Kim KiHong,Ren YuShi 국제문화기술진흥원 2022 International Journal of Advanced Culture Technolo Vol.10 No.4

        Virtual idols have aroused wide attention as a novel product of the idol industry in the digital era over the past few years. The population of China determines that virtual idols have a huge fan market. As a digital cultural product closely connected with fans, virtual idols are im-portant to gain insights into the correlation between fan satisfaction and virtual idol functions. In accordance with the KANO demand model, this study first classifies and explains the specific functions of virtual idols into four quadrants, including attractive, must-be, 1D (One-Dimensional), and indifferent. Subsequently, the satisfaction of fans of virtual idols with specific functions in each quadrant are analyzed using a questionnaire. This study suggests that virtual idols have one at-tractive quality, three 1D quality, two must-be quality, and five indifferent quality functional elements. This study qualitatively analyzes the functional elements of virtual idols through fan satisfaction based on the KANO model, which provides valuable help for future research in the field of virtual idols and producers in this field

      • 사진측량 기술을 기반으로 뚜렷한 특징이 없는 검은 물체의 3D 재건 연구

        후정동(Zhengdong Hou),김기홍(Kihong Kim) 한국정보통신학회 2021 한국정보통신학회 여성 ICT 학술대회 논문집 Vol.2021 No.8

        촬영 측량 기술의 작동 원리는 컴퓨터로 이미지 속의 동일한 화소점을 인식하는 데 있다. 표면의 특징이 많은 물체일수록 재건된 모형의 정밀도가 높고, 표면의 특징이 비교적 적은 물체들이 재건 과정에 문제가 있을 수 있다. 예를 들면 유리와 같이 넓고 평평한 면적을 가진 검은 물체가 있다. 이 논문은 검은색 수지 재료를 실험 대상으로 삼았다. 디지털 카메라로 캡처 사진을 수정하여 LightRoom을 사용하여 그림자, 질감, 선명도 및 검정의 네 가지 속성을 수정하여 15세트의 실험을 수행한다. 3D 모델의 재건 작업은 Rerality Capture에서 진행한다. 실험 결과를 분석하여 블랙, 텍스처, 선명도의 세 가지 속성을 수정하면 검은색 물체에 대한 사진측량의 3D 모델 재구성의 정확도를 향상시킬 수 있음 알 수 있다. The working principle of photogrammetry technology is to recognize the same pixels in the image through a computer. The more surface features of the object, the higher the accuracy of the model after reconstruction. Some objects with fewer surface features have problems in the reconstruction process, such as glass and surface Objects with large areas of black. In this thesis, the black resin material is used as the experimental object, and 15 sets of experiments are carried out by modifying the photos captured by the digital camera, using the software lightroom to modify the four attributes of shadow, texture, clarity, and blacks. The reconstruction of the 3D model is carried out in Reality Capture. By analyzing the experimental results, it can be found that modifying the three attributes of Blacks, Texture, and Shadow can improve the 3D model reconstruction accuracy of the reconstructed black resin object photogrammetry.

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