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조준희(J.H.Cho),김영삼(Y.S.Kim),이운성(W.S.Lee),김정하(J.H.Kim) 한국자동차공학회 1997 한국자동차공학회 춘 추계 학술대회 논문집 Vol.1997 No.6_2
System Integration for a driving simulator is a key technology for maximizing simulator performance and ensuring high fidelity, and thus should be carefully designed and applied from the early stage of simulator development. This paper describes the effective system integration method developed for a driving simulator, in terms of real-time operating system design, management of information and data transfer among subsystems, fail-safe functions, transport delay compensation, and synchronization.<br/>
조준희(J.H.Cho),이운성(W.S.Lee),김정하(J.H.Kim) 한국자동차공학회 1997 한국자동차공학회 춘 추계 학술대회 논문집 Vol.1997 No.11_2
Driving simulators are used effectively for human factor study, vehicle system development and other purposes by enabling to reproduce actual driving conditions in a safe and tightly controlled environment. Interactive simulation requires appropriate sensory and stimulus cuing to the driver. Sensory and stimulus feedback can include visual, auditory, motion, and proprioceptive cues. This paper discusses simulation components and design factors considered in the driving simulator development stage, and describes a prototype driving simulator developed with these considerations in mind. The simulator consists of a real-time vehicle simulation system, a visual and audio system, a motion system, a control force loading system, and an experiment console.
조준희(J.H.Cho),박경균(K.K.Park),이운성(W.S.Lee),김정하(J.H.Kim) 한국자동차공학회 1997 한국자동차공학회 춘 추계 학술대회 논문집 Vol.1997 No.6_2
The Visual cue is most significant in controlling and maneuvering a car, among the visual, motion, and control cues available to a driver. This paper describes our effort to develop an economical visual system creating high fidelity visual scenes for a driving simulator. The system consists of a PC with a high performance 3D graphic accelerator and a projector for display. A visual system software has been developed using OpenGL, VRML, and MIDI technology. A system configuration file has been utilized for defining driving scenarios and measuring performance easily. An audio system has been also developed for enhancing driving simulation fidelity.<br/>
차량 시뮬레이터를 위한 제어 힘 로딩 시스템의 컨트롤러 및 구동 알고리즘
이승준(S.J.Lee),조준희(J.H.Cho),이운성(W.S.Lee),김정하(J.H.Kim) 한국자동차공학회 1998 한국자동차공학회 춘 추계 학술대회 논문집 Vol.1998 No.11_2
A control force loading system controller plays an important role in a driving simulator to sense driving inputs and generate feedback cues. This paper describes the improved control force loading system controller creating high fidelity feedback cues while satisfying real-time conditions. The driver software has been developed using an assembler based on a 8bit microcontroller to manage information and data transfer.<br/>
차량 시스템 개발 및 운전자 인자 연구를 위한 실시간 차량 시뮬레이터 개발
이승준(S.J.Lee),김영삼(Y.S.Kim),조권주(K.J.Cho),김일한(I.H.Kim),최동찬(D.C.Choi),조준희(J.H.Cho),이운성(W.S.Lee),김정하(J.H.kim) 한국자동차공학회 1998 한국자동차공학회 춘 추계 학술대회 논문집 Vol.1998 No.11_2
A fixed-base driving simulator has been developed in this study for human factor study and vehicle system development. The simulator consists of improved and synergistic subsystems including a real-time vehicle simulation system, a visual/audio system and a control force loading system. This paper describes the system components and its applications such as hardware-in-the-loop simulation for ABS(Antilock Brake Systems) and DIS(Distributed Interactive Simulation).<br/>
이승준(S.J.Lee),조준희(J.H.Cho),이운성(W.S.Lee),김정하(J.H.Kim) 한국자동차공학회 1997 한국자동차공학회 춘 추계 학술대회 논문집 Vol.1997 No.6_2
The control force loading system acts as an interface between a driver and a driving simulator. This paper describes the economical control force loading system creating high fidelity feedback cues for a driving simulator. The system consists of a controller, DC geared motors, and rotary encoders, to sense driving inputs and provide proprioceptive cues with a driver in terms of reaction forces and torques. The driver software has been developed using an assembler based on a 8 bit microcon troller to manage information and data transfer.<br/>
[차량운동성능부문] 차량 시뮬레이터를 이용한 음주 운전자의 운전 특성 분석
최동찬(D. C. Choi),조준희(J. H. Cho),이승준(S. J. Lee),이운성(W. S. Lee) 한국자동차공학회 1999 한국자동차공학회 춘 추계 학술대회 논문집 Vol.- No.-
A driving simulator is a comprehensive development tool that can be applied effectively to vehicle safety improvement by reproducing various driving conditions and situations realistically in a safe and controlled environment. In this research, a human factor study has been performed to analyze driver behavior under the influence of alcohol, using a fixed-base driving simulator developed at Kookmin University. By reproducing dangerous driving situations safely, the driving experiment has been performed successfully and the resultant driver and vehicle behavior has been analyzed systematically
이운성(W.S.Lee),김정하(J.H.Kim),조준희(J.H.Cho) 한국자동차공학회 1997 한국자동차공학회 춘 추계 학술대회 논문집 Vol.1997 No.6_2
Driving simulators are used effectively for human factor study, vehicle system development and other purposes by enabling to reproduce actual driving conditions in a safe and tightly controlled environment. This paper describes a driving simulator developed for design and evaluation of a full-scale driving simulator and for driver-vehicle interaction study. The simulator consists of a real-time vehicle simulation system, a visual and audio system, a motion system, a control force loading system, and an experiment console. The real-time vehicle simulation system supervises overall operation of the simulator and also simulates dynamic motion of a multibody vehicle model in real-time. The economical visual system generates high fidelity visual scenes that are displayed on a screen by a projector. The motion system generates realistic motion cues using a six degree of freedom Stewart platform driven hydraulically. The control force loading system acts as an interface between a driver and the simulator. The experiment console monitors the status of the simulator in operation and also collects and manages experimental data.<br/>