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      • KCI등재

        아동의 부정적 감정 완화를 위한 기능성 게임 디자인 요소 연구

        박영표(Young Pyo Park),오규환(Gyu Hwan Oh) 한국컴퓨터게임학회 2013 한국컴퓨터게임학회논문지 Vol.26 No.4

        People have been experiencing lot of incidents for their lives which results in gaining their impetus. Each impetus derives an emotion and such emotion is either of positive or negative one. The positive emotion motivates activation of his life but the negative emotion demotivates one. Specifically, the negative motivation will be much worse for children and it could be adversely affected to their emotional development. The paper first characterizes how to regulate an emotion in a view of psychology base and also characterizes how to regulate the emotion for children. And then, we analyze serious game contents which have been developed to care a negative emotion for children and youth to derive some game elements to be used in the games. Finally, by combining the two characterizations of regulation of emotion in psychology view and the serious games, we propose effective game elements for caring children’s negative emotion. We expect that the results will provide a good guideline when we make a serious game to care children’s negative emotion.

      • KCI등재

        액션 기반 MORPG 유저 시나리오 특성화 사례 연구:

        박영표(Young pyo Park),오규환(Gyu hwan Oh) 한국컴퓨터게임학회 2013 한국컴퓨터게임학회논문지 Vol.26 No.2

        The MORPG(Multiplayer Online Role Playing Game) is one of the popular online game genre that its game play is more addictive and it has longer playing time compared with casual-style online game. This property makes it possible for game company to derive stable revenue for a long time other than casual-style online game. So far, developing MORPG has been popular on PC platform and now it has been started on a smart phone platform due to advances of hardware technologies and MORPG gives a new game experience to smartphone users. In order to make a new MORPG on smart phone platform, we have to design various use scenarios that are characterizing users’ behavioral actions in the game. It is time-consuming but we could save the design time if we reference to those of MORPG on PC platform. The paper proposes systematic user play scenarios for MORPGs on PC platform by characterizing 「Dungeon & Fighter」 and 「League of Legends」 which are the most popular MORPGs on PC, these days. We present the whole user scenarios with flowcharts showing the characteristics of all possible users’ actions in the MORPGs. When we make a new MORPG based on a smart phone platform, our results will provide with an effective design guideline for its game design.

      • 21 세기 한국생활체육의 진흥방안에 관한 연구

        박영표(Young Pyo Park) 한국체육교육학회 2000 한국체육교육학회지 Vol.4 No.2

        The purpose of this study is to suggest promotion program of Korean sports for all activity in the 21st century through the prospect of sports for all activity based on social change of 21st century, local autonomy system and social welfare policy. The summarized result of the research is as follows: 1. Sports for all activity helps elite sports to form a broad foundation to develop consistently, and elite sports makes mutual complementary and circulating relations by giving rise to interest and participation motivation of the public. Joint development should be found. 2. For the promotion of school physical education, organized system that policy direction established should be supported so that each area which realizes the goal of school physical education harmony and balance. Besides, human & and material resources, environmental factors should be fulfilled, and the foundation of lifelong sports should be solidified by arranging the improvement plan for various problems which are barriers to activation of school physical education. 3. Sports for all program should settle dissatisfaction with physical activity by development & spread, and maintenance of the durability of the program in terms of the preference demanding physical activity of Korean people. In addition, in the sports events, various development and diffusion of the events are necessary according to the hereafter the increase of a nation and the change of way of thinking.

      • KCI등재
      • 사회체육시설의 실용성과 활용도 제고를 위한 활성화 방안

        박영표 전주교육대학교 1995 論文集 Vol.32 No.-

        It is evident that the most important thing in sports for all is facilities. The sports for all facilities should make users comfortable and have some cultural meaning. Therefore, it has to be the place where everybody can participate in physical activities with the sense of safty, joy, and geniality. This kind of considerations should be made with respect to facilities, place, scale, internal structures, attached facilities, rental fee and time in order to make users to use it voluntarily and daily. An effective way of using sports for all facilities can be suggested as follows ; 1) Sports for all facilities has to be made to meet the users' various purposes. 2) It has to have easy access to its use. 3) All programs in the facilities has to be properly operated so that everybody can participate on the programs 4) It has to be open for users anytime 5) It has to be simple but reasonable facilities in order to minimalize its operating fees. 6) It has to be made according to a detailed plan to have not only large facilities but also small facilities in order to meet various factors.

      • 초등교사의 여가활동 참가와 직무만족의 관계

        박영표,서희진 한국학교체육학회 2004 한국학교 체육학회지 Vol.14 No.1

        이 연구는 초등교사의 여가스포츠참가에 따른 여가몰입, 여가만족 및 직무만족의 인과적 관계를 규명하는데 목적이 있다. 구체적으로, 이 연구에서 설정한 연구문제는 초등교사의 개인적 특성과 여가활동참가의 관계와 초등교사의 여가활동참가와 여가몰입, 여가만족 및 교직만족의 관계를 밝히는데 있다. 이 연구는 2003년 현재 전라북도 소재 공립초등학교에 재직하는 교사를 모집단으로 설정한 다음, 체계적 유충집락무선 표집법(systematic stratified cluster random sampling)을 이용하여 표본을 추출하였으며, 최종 연구에 투입된 인원은 364명이었다. 이 연구에서 사용된 통계기법은 독립표본 t검증, 일원변량분석, 상관분석, 중다회귀분석 등이었다. 이와 같은 연구절차와 결과에 따라 얻어진 결론은 다음과 같다. 즉, 초등교사의 개인적 특성에 따른 여가활동참가 수준이 상이할 뿐만 아니라, 여가활동참가가 직무만족에 영향을 미치는 변인임이 밝혀졌다. 구체적으로, 초등교사의 성별, 연령, 교직경력, 결혼여부, 근무지역 및 활동유형에 따른 여가활동 참가기간, 빈도, 강도에서 차이가 발견되었다. 또한 여가활동참가는 직무만족에 직접적인 영향을 미치지는 않았으나, 여가몰입경험 및 여가만족을 통하여 간접적으로 직무만족에 영향을 미치는 것으로 나타났다. 따라서 독특한 직무특성을 지닌 초등교사의 직무만족을 향상시키기 위해서는 교사의 여가활동에 대한 장려가 필요하며, 특히 스포츠형 여가활동에 대한 많은 수요를 충족시킬 수 있는 교내외 프로그램이 마련되어야 할 것으로 사료된다. The purpose of this study is to exam the relationship between leisure activity participation and job satisfaction among elementary school teachers. More specifically, this study is to analyze the difference between individual characteristics(i.e. gender, age, career, work area, marital statue, types of activity) and leisure activity participation(i.e. period, frequency, intensity). The subjects of this study who were sampled 364 elementary school teachers in Jeollabuk-Do using a stratified cluster random sampling method. The independent sampled t-test, one-way ANOVA, multiple correlation, and multiple regression analysis were used in order to exam the relationships among variables. Based upon the result of this study, the following conclusions were drawn as follows: Frist, the personal characteristics of elementary teachers are significant difference between the leisure activity participation and the job satisfaction. Second, the leisure activity participation are no influence on the job satisfaction directly, but the variables are significant influence on the job satisfaction such as, social relationship and social statue satisfaction.

      • IMF체제하의 국민생활체육 정책방향

        박종욱,박영표 대불대학교 1998 論文集 Vol.4 No.1

        The economic crisis that korea is experiencing has brought out commodity price hikes, wage cuts and an ever higher unemployment rate, and is threatening the people's lives. In addition, the crisis has increased the instances of homelessness, suicide and, most importantly, problems of public health. At this juncture, facing the national crisis, I believe, that the most critical work to be done is to establish the more solid spirit of nationalism and to foster the sense of the common bods among the people. It is also time to examine the direction of government policies to boost the morale of the people. The aim of this research is to foster a deeper understanding of the social problems brought out by the IMF stewardship by consulting previous publications and documents, and to propose policy directions for weathering the problems especially those related to public health. 1. National physical education should be instituted to instill health awareness in its social and mental aspects as well as the physical. 2. All facilities related to physical exercise whether established by corporations, educational institution, private individuals, or governments should be more easily accessible to the general public. The expansion and further development of athletic facilities at the governmental level need to be more strongly pursued. 3. The development and distribution of a wide variety of health and sports programs should satisfy the athletic desires of the nation.

      • 교사의 여가스포츠참가와 여가몰입, 여가만족 및 교직만족의 관계 : 상업체육시설 이용자를 중심으로

        박영표 한국스포츠리서치 2004 한국 스포츠 리서치 Vol.15 No.6

        The purpose of this study is to explore the relationships among leisure sports participation, leisure satisfaction and job satisfaction among elementary and middle school teachers. More specifically, this study is to analyze the difference between individual characteristics(i.e. gender, school level, age, career, work area, marital statue) and leisure sports participation degree(i.e. period, frequency, intensity). And the causal effect among leisure sports participation, leisure flow, leisure satisfaction and job satisfaction. The subjects of this study who were sampled 42.4 elementary and middle school teachers in Jeollabuk-Do using a stratified cluster random sampling method. The independent sampled t-test, one-way ANOVA, multiple correlation, and multiple regression analysis were used in order to exam the relationships among variables. Based upon the result of this study, the following conclusions were drawn: Frist, the personal characteristics of teachers are significant difference between the leisure sports participation and the job satisfaction. Second, the leisure sports participation are no influence on the job satisfaction directly, but the variables are significant influence on the job satisfaction such as, social relationship and leisure sports participation, leisure flow, leisure satisfaction and job satisfaction factors bring out the causal effects among teachers.

      • 생활체육진흥을 위한 학교체육시설 활용방안

        박영표 한국스포츠리서치 2003 한국 스포츠 리서치 Vol.14 No.4

        This study analyzed the present status of practical athletics and school physical education based on the precedent studies and references and reexamined the role of sport for all and school physical education. The purpose of this study is to provide the basic material needed to multilaterally find efficient application plans for school physical facilities in order to promote sport for all and establish development plans. School physical facilities should be places for lifetime education by using them not only for students education but also for the welfare of the community. Based on this, the unification of school and community sport administration should be first achieved to make school physical facilities activate sport for all. Also, diversification and extension of various practical physical programs, and the effective application of instructors should be promoted to attract local residents. For that, environment for participating in sport for all such as making a gymnasium for resident sport for all, through consistent policy, budget support, securing school physical facilities, and reconsidering the application degree of existing facilities.

      • 스포츠센터 소비자의 참가정도에 따른 이용만족과 재구매

        박영표 한국스포츠리서치 2003 한국 스포츠 리서치 Vol.14 No.6

        The purpose of this study was to investigate the relationship among service satisfaction, and reusing to participation degree of commercial sport center consumer. To achieve this purpose, the population of this study were the participants of the commercial sports center in Jeonju, Jeollabugdo. They are chosen by the multi-stage stratified random sampling considering the events and region. The valid samples are 420 persons at last among 450 persons except the 30 persons whose validity are determined low. The method of this study is the questionnaire. And the questionnaire of the sports center satisfaction is based on the item of material service and personal service, systematic service used by Lee, D. S.(1999) and the center reusing standards are based on the items of sports consumption and center reusing used by Seo(2001). To analyze the data, one-way ANOVA used in this study. Based on the procedures and results, the following conclusions were warranted : First, participation frequency influence on personal service, participation internal influence on systematic services. Second, participation density influence on reusing and participation degree of sport center consumer.

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