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      • Gesture-based Teleoperation using a Holonomic Robot

        Alvaro Uribe,Byron Perez-Gutierrez,Silas Alves 제어로봇시스템학회 2012 제어로봇시스템학회 국제학술대회 논문집 Vol.2012 No.10

        This work presents the development and integration of an user interface (UI) framework based on various current input devices that take advantage of our ergonomics. The purpose is to teleoperate a holonomic robot using upper member gestures and postures for studying the suitable of such interfaces when programming and interacting with a mobile robot. As performance vary from UI to UI the framework is focused to be used as a complementary industrial or didactic tool thus, changing how inexperience users tackle their first impressions when working with mobile robots while performing simple gesture-based teleoperation tasks.

      • Human Anthropomorphic Gripper as an Automation Tool

        Alvaro Uribe,Edgar Diaz,Hernando Leon 제어로봇시스템학회 2012 제어로봇시스템학회 국제학술대회 논문집 Vol.2012 No.10

        This paper presents the design, development and implementation of a 14 DOF human anthropomorphic pneumatic gripper as a tool for teaching automation basics using pneumatics and PLCs. The dexterity of the human hand allows several types of power and precision grasps for interacting with various scenarios, these features have inspired the development of robotics mimicking the human hand in applications such as collaborative robotics workcells, where each finger is an actuated mechanism with a specific task. Collaborative actions through pneumatic and PLC programming basics using this hand allows enhancing the user’s knowledge based on concepts and familiarity with the device. The pneumatic hand can be used on site, with the user directly operating it, and offline with a virtual reality tool for offering simultaneous accessible devices when multiple users need the hand. Robotics currently assists training surgical procedures, manipulation of elements in hazardous environments for us, kinematics, dynamics and path planning simulations for various industrial processes, or as didactic tools for inspiring school students for working with robotics. The pneumatic hand system is composed of an actuation, control and teleoperation subsystems, these interact for simulating the muscles, and the user’s inputs for executing the chosen tasks.

      • Arm-like Mechanism User Interface for 3D Animation

        Alvaro Uribe-Quevedo,Hernando Leon,Byron Perez-Gutierrez 제어로봇시스템학회 2013 제어로봇시스템학회 국제학술대회 논문집 Vol.2013 No.10

        Character animation is traditionally accomplished using traditional input devices such as keyboards, mouse, joysticks, programming pads or motion capture systems with elevated costs making them unavailable to common users. However, 3D User Interfaces such as electromechanical sensors, depth maps and vision tracking have been changing how we interact with information in several applications and common use devices. Animation using 3D user interfaces allows more natural, fluent and precise queues of motion, which is why this work presents the implementation of an anthropomorphic mechanism for motion capture through flexion/extension and abduction/adduction with an arm mechanism of four Degrees of Freedom. The goal is to present the feasibility of assembling a low cost device that allows tracking suitable motion for performing an animation on a virtual character.

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