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임동현 ( Lim¸ Donghyun ) 한국이탈리아어문학회(구 한국이어이문학회) 2020 이탈리아어문학 Vol.0 No.61
Diplomatic activities have been developed by the city of Rome since the Second World War. They have focused mainly on intercity networks, with the aim of promoting reconciliation and cooperation and fostering peace. In 2014, some changes occurred with the establishment of policy objectives and strong financial investment. Since then, the city of Rome has followed three directions in its branding strategies, with the city being branded as a ‘nucleus of international diplomacy’, an ‘open city’ and a ‘museum without a roof’. This study provides a general historical view of Rome’s city diplomacy, from its twinning with Paris in 1956 to the current time. The overview is presented as an example of the importance of soft power in city diplomacy.
임동현(Lim, Donghyun) 호서사학회 2017 역사와 담론 Vol.0 No.83
본 연구의 목적은 18세기 나폴리의 몬테카시노 수도원 소송 사건과 관련된 변호사 다미아노 로마노(Damiano Romano)의 변론을 분석하는 한편 이를 고문서 연구가 현실 참여의 도구로 활용되었던 하나의 사례로서 제시하는 것이다. 몬테카시노의 수도사들은 체르바로 (Cervaro)를 포함한 수도원 소유의 땅에서 갖가지 봉건적 특권을 누리고 있었다. 이에 체르바로의 주민들은 강경하고 비타협적인 제왕교권주의자였던 변호사 다미아노 로마노를 변호사로 고용하여 몬테카시노 수도원에 대한 소를 제기했다. 로마노는 몬테카시노 수도원이 누리고 있던 봉건적 특권의 폐지를 주장하기 위해서 먼저 고서체학과 고문서학의 원칙에 입각하여 이러한 특권의 적법성을 뒷받침 하는 문서들의 진위 여부에 대한 검증을 시도했다. 그러나 로마노의 변론에서 고문서 연구와 관련된 논의들은 결국 부차적인 것에 불과했다. 로마노는 제왕교권주의 이론들을 끌어들임으로서 그가 고문서 연구에 대한 논의에서 부딪히게 되는 모순들을 해결하려 시도했다. 본 연구는 먼저 고문서 연구의 역사와 18세기 나폴리의 제왕교권주의에 대해 살펴본 후 이러한 맥락 속에서 로마노의 변론에 대한 상세한 분석을 시도한다. 그리고 결론적으로 고문서 연구의 전통이 18세기 중반 남부 이탈리아에서 제왕교권주의 이론들과 결합하여 가톨릭교회의 세속적 특권을 공격하는 수단으로 활용되었고 이리하여 근대 유럽의 형성과 발전에 기여하였음을 증명한다. This study analyzes the 18<SUP>th</SUP>-century Neapolitan lawyer Damiano Romano’s arguments in the lawsuit on the abbey of Montecassino’s feudal privileges, and gives an example that shows a contribution of paleography and diplomatics to the formation and development of modern Europe. The monks of Montecassino had been enjoying various feudal privileges in Terra Sancti Benedicti, that is, territory owned by the abbey. The inhabitants of Cervaro, a part of the territory, filed a lawsuit against the abbey, employing an intransigent regalist Damiano Romano, as their lawyer. Romano tried to examine the authenticity of the documents, which supported the legitimacy of such feudal privileges on the basis of the principles of paleography and diplomatics. In Romano’s argument, however, discourse of the authenticity of documents remained secondary. Romano solved contradictions he faced in such discourse using regalist theories. This study presents a brief history of paleography and diplomatics in the progress of the 18th-century Neapolitan regalism and, in this context, provides a detailed analysis of Romano’s arguments. In conclusion this study confirms that paleography and diplomatics were utilized as weapones to attack the secular privileges of the Catholic Church and thus made a significant contribution to the formation and development of modern Europe.
장애물이 없는 3차원 네트워크 공간에서 통신 범위 내에 무선 링크가 가능한 블록 기반의 균등 분포 무작위 노드 배치 방법
임동현(DongHyun Lim),김창화(Changhwa Kim) 한국멀티미디어학회 2022 멀티미디어학회논문지 Vol.25 No.10
The 2-dimensional arrangement method of nodes has been used in most of RF (Radio Frequency) based communication network simulations. However, this method is not useful for the an none-obstacle 3-dimensional space networks in which the propagation delay speed in communication is very slow and, moreover, the values of performance factors such as the communication speed and the error rate change on the depth of node. Such a typical example is an underwater communication network. The 2-dimensional arrangement method is also not useful for the RF based network like some WSNs (Wireless Sensor Networks), IBSs (Intelligent Building Systems), or smart homes, in which the distance between nodes is short or some of nodes can be arranged overlapping with their different heights in similar planar location. In such cases, the 2-dimensional network simulation results are highly inaccurate and unbelievable so that they lead to user’s erroneous predictions and judgments. For these reasons, in this paper, we propose a method to place uniformly and randomly communication nodes in 3-dimensional network space, making the wireless link with neighbor node possible. In this method, based on the communication rage of the node, blocks are generated to construct the 3-dimensional network and a node per one block is generated and placed within a block area. In this paper, we also introduce an algorithm based on this method and we show the performance results and evaluations on the average time in a node generation and arrangement, and the arrangement time and scatter-plotted visualization time of all nodes according to the number of them. In addition, comparison with previous studies is conducted. As a result of evaluating the performance of the algorithm, it was found that the processing time of the algorithm was proportional to the number of nodes to be created, and the average generation time of one node was between 0.238 and 0.28 us. ultimately, There is no problem even if a simulation network with a large number of nodes is created, so it can be sufficiently introduced at the time of simulation.