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      • KCI등재

        문화적 실천으로서의 팬덤, 스타중심에서 쓰기 텍스트(writerly text)로

        노수연(Noh Su Yeon) 한국영화학회 2006 영화연구 Vol.0 No.29

        On this thesis, I took the fandom as a proactive component of culture rather than its limit on existing discussion on fandom and would like to analyze and clarify the process of the effect of the cultural action being continuously changed and articulated and relocated through the movie 'Duelist(directed by Lee, Myung Seo)' and its fan club 'Duelist Addict' Also the purpose is to clarify the changes on culture business from star-oriented to writerly text by the people become space for cultural action against anti-mainstream culture. This try will be meaningful for it suggests an alternative to the existing studies on movies practice-focusing on history of cinema and excluding the cinema audiences, although a movie is consisted by manufacturing body including movie texts, directors and actors, and cinema audiences as consuming body. The alternatives study on history of Korean movie on socio-cultural method, breaking from text study, will include not only text analysis but also contextual component, 'popularity' and social connection. The study on movies needs to take industry-text-audience as a circular structure but it tends to focus on the industry-text in practice. But as the role of fandom grows, the voices of audiences become diverse, plenty and high, it will help the study enlarging its boundary from the present focus on manufacture structure, the strong relationship between industry and text to the critical component, audience. The movie, 'Duelist' by Lee, Myung Seo with richness in style failed in the box office. However, it paradoxically distinguished fandom, showing existenceof real audiences in its harsh failure. This writing further tracks down such process and re-writes the text of 'Duelist' as the example of writerly text emphasized by Barthes. This writing analyzes the forming process, activities and the current meaning of 'Duelist Addict', which showed the typical fandom freshly based on Fiske's theory; first, they positioned themselves by thoroughly distinguishing the in and out (differentiation), second, such selected fandom members help text re-writing by watching the movie repeated (production), third, they form their own community through such process (accumulation of culture capital) Also fans should regard cultural actions and texts produced by themselves as the result of pleasures primarily. John Fiske crossed the pleasure and resistance in culture and the culture consumption by mass is the production of meaning and pleasure at the same time resistant practice such as changes of meaning. Through this film, people constantly keep up full arguments about their favorite scenes, script lines, and characters, and as a result, new meanings have being produced, tried to resist capitalism logic of 'outside' and the dominant press. Certainly this kind of behaviour of 'escape' are extension of resistance in a macroscopic view. Even though one can sophisticate fandom is not resistance but pleasure or desire of enjoyment, its action and symbolized expressions can demonstrate the resistance as stated above. Therefore the sense of resistance can be appeared in every de-coded and de-territorialized process.

      • KCI등재

        자폐스펙트럼장애 아동의 사회적 상호작용 증진을 위한 행동주의적 미술치료 사례연구

        노수연 ( Noh Su Yeon ),최은영 ( Choi Eun-yeong ) 한국정서행동장애학회(구 한국정서·행동장애아교육학회) 2019 정서ㆍ행동장애연구 Vol.35 No.1

        본 연구는 자폐스펙트럼장애 아동의 사회적 상호작용 증진을 위한 행동주의적 미술치료 사례연구로, D시의 특수학교에 재학 중인 자폐스펙트럼장애 2급 진단을 받은 8세 남아를 대상으로 2017년 6월부터 2017년 10월까지로 주 1회, 매회기 40분, 총 16회기의 개별미술치료를 실시하였다. 연구도구로는 McConnell 등(1998)이 만든 행동관찰 목록표를 강혜련(1998)이 수정·보완한 내용을 연구목적에 맞게 본 연구자가 재수정·보완하여 사용하였고, 수집된 자료는 회기별 사회적 상호작용 시작행동 빈도 및 반응행동 비율을 표와 그래프로 나타내었으며, 가정과 학교생활에서의 사회적 상호작용 변화를 살펴보기 위해 부모와 담임교사의 보고에 따른 변화를 비교·기술하였다. 그 결과 첫째, 행동주의적 미술치료를 통해 자폐스펙트럼장애 아동의 자유놀이상황 및 중재 시 사회적 상호작용이 증진된 것으로 나타났다. 둘째, 행동주의적 미술치료를 통해 자폐스펙트럼장애 아동의 가정이나 학교에서의 사회적 상호작용에 긍정적인 변화가 있는 것으로 나타났다. 위의 결과들을 종합하여 볼 때, 행동주의적 미술치료가 자폐스펙트럼장애 아동의 사회적 상호작용 증진에 효과가 있음을 확인할 수 있으며, 특히 가정과 학교생활에서의 긍정적인 영향 또한 확인할 수 있었다는 점에서 의미를 가진다. This study is a case study of behavioral art therapy for improving social interaction of child with autism spectrum disorder. The subject of this study was 8 years old boy who was diagnosed with second degree autism spectrum disorder at a special school in D city. The experimental period of this study conducted from June, 2017 to October, 2017, with a total of 16 sessions of individual art therapy once a week and 40 minutes per session. As a research tool, we used the revised and supplemented behavioral observation list made by McConnell and his colleagues(1998) by Kang hye-ryeon(1998). The collected data were analyzed as follows. First, the frequency and proportion of social interactions at each session were provided in tables and graphs to examine changes in social interaction initiation behaviors and response behaviors, and the social interaction responses at each session were compared and described. Second, to see the change of social interaction at home and school life, we compared and described the change of social interaction according to the report of parents and homeroom teacher. The results of this study are as follows. First, behavioral art therapy improved the free play and social interaction of children with autism spectrum disorder. Second, behavioral art therapy has shown positive changes in the social interaction of children with autism spectrum disorders in the home and school. These results suggest that behavioral art therapy is effective in improving social interaction of child with autism spectrum disorder, especially in the sense that they have positive effects at home and school life.

      • KCI등재

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