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김영광(Young-Kwang Kim),윤여송(Yeo-Song Yoon),오태경(Tea-Gyeoung Oh),황보영환(Yeung-Hwan HwangBo),황정희(Jeong-Hee Hwang) 한국디지털콘텐츠학회 2017 한국디지털콘텐츠학회논문지 Vol.18 No.1
Virtual reality(VR) is known as immersive multimedia or computer-simulated reality, is a computer technology that replicates an environment, real or imagined, and simulates a users physical presence and environment to allow for user interaction. Virtual realities artificially create sensory experience including sight, touch, hearing, and smell. Owing to the use of a single device in most VR contents, user have difficulty in manipulating user interface and game object. And also immersion of the game goes down because they cant see the mouse and keyboard in virtual space. In this paper, we design and implement the chess game to easily and accurately control user interface to improve the immersion in game.