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      KCI등재

      연출디자인에서 Fun에 관한 연구 -capricious와 trans 개념을 중심으로- = A Study on Fun in Direct Design -from the View Point of Capricious and Trans-

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      https://www.riss.kr/link?id=A82342467

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      다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

      This study aims, from looking at the fast changing of our improvement sense in lifestyle desire has been personalized and diversified. And so work and play has coexist in the lifestyle at the same time. To seek, in this background fun` element is divide to general idea which is capricious and trans. And from the two general idea, exposed distinctive difference of the study. Fun is applied in directing to many various field, in this study. It is limited to advertisement, product and space area, been analyzed in literature, treatise, articles and internet. With on this basis, satement will be appear by two general idea which is capricious and trans. First, looking at capricious, distinctive point of view in advertisement, product and space is shown in our usual daily life. And it is naturally absorb into you from coming in familiar form but different point of view, has provide emotions like surprising and amusement to give new vision. And in commercial, has provide an effectual brand image and a fast way of indirect for delivering message. Secondly, looking at trans, distinctive point of view in advertisement, product and space is shown in our usual knowledge of the subject or person or in space, has been recreated to another. And from the changing the part to another, provides the different common sense. As you can see this study has shown, from the Fun element applied in direct design, can be divided to capricious and trans to a different general idea and can provide a intimate emotion which is effective to delivering message. Fun element in direct design, is exposed with changing way of thinking and experiment mind. But in this internal field, not many Fun element has been applied in various direct design. Therefore, from this study hope to see more aggressive active Fun element in many direct design.
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      This study aims, from looking at the fast changing of our improvement sense in lifestyle desire has been personalized and diversified. And so work and play has coexist in the lifestyle at the same time. To seek, in this background fun` element is divi...

      This study aims, from looking at the fast changing of our improvement sense in lifestyle desire has been personalized and diversified. And so work and play has coexist in the lifestyle at the same time. To seek, in this background fun` element is divide to general idea which is capricious and trans. And from the two general idea, exposed distinctive difference of the study. Fun is applied in directing to many various field, in this study. It is limited to advertisement, product and space area, been analyzed in literature, treatise, articles and internet. With on this basis, satement will be appear by two general idea which is capricious and trans. First, looking at capricious, distinctive point of view in advertisement, product and space is shown in our usual daily life. And it is naturally absorb into you from coming in familiar form but different point of view, has provide emotions like surprising and amusement to give new vision. And in commercial, has provide an effectual brand image and a fast way of indirect for delivering message. Secondly, looking at trans, distinctive point of view in advertisement, product and space is shown in our usual knowledge of the subject or person or in space, has been recreated to another. And from the changing the part to another, provides the different common sense. As you can see this study has shown, from the Fun element applied in direct design, can be divided to capricious and trans to a different general idea and can provide a intimate emotion which is effective to delivering message. Fun element in direct design, is exposed with changing way of thinking and experiment mind. But in this internal field, not many Fun element has been applied in various direct design. Therefore, from this study hope to see more aggressive active Fun element in many direct design.

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      참고문헌 (Reference)

      1 김숙현, "소비자의 라이프스타일에 따른 스포티브 패션 트렌드의 수용 현황과 배경분석" 연세대학교 2001

      2 박지윤, "소비자 라이프스타일에 따른 ‘fun’컨셉의 비주얼머천다이징 방향의 탐색-비주얼프레젠테이션을 중심으로" 연세대학교 2003

      3 Sukudo Kukan, "速度空間-日本のインテリアデザインの諸相"

      4 "naver사전"

      5 "http://www.nalge.co.kr/"

      6 "http://stupidhoony.com/80100665463"

      7 "http://stupidhoony.com/80069051714"

      8 "http://russha.com/60094835414"

      9 "http://likenoone.egloos.com/1872485"

      10 "http://cafe.naver.com/yiwuminbak/1724"

      1 김숙현, "소비자의 라이프스타일에 따른 스포티브 패션 트렌드의 수용 현황과 배경분석" 연세대학교 2001

      2 박지윤, "소비자 라이프스타일에 따른 ‘fun’컨셉의 비주얼머천다이징 방향의 탐색-비주얼프레젠테이션을 중심으로" 연세대학교 2003

      3 Sukudo Kukan, "速度空間-日本のインテリアデザインの諸相"

      4 "naver사전"

      5 "http://www.nalge.co.kr/"

      6 "http://stupidhoony.com/80100665463"

      7 "http://stupidhoony.com/80069051714"

      8 "http://russha.com/60094835414"

      9 "http://likenoone.egloos.com/1872485"

      10 "http://cafe.naver.com/yiwuminbak/1724"

      11 "http://cafe.naver.com/kiamoonhwa/2180"

      12 "http://cafe.naver.com/ish65/641"

      13 "http://cafe.naver.com/invento/4156"

      14 "http://cafe.naver.com/infomation77/41"

      15 "http://cafe.naver.com/grimpia/14700"

      16 "http://cafe.naver.com/eyemania/7169"

      17 "http://cafe.naver.com/bm114/113"

      18 "http://cafe.naver.com/bettanylazaros/143"

      19 "http://cafe.naver.com/beautymember/1346"

      20 "http://cafe.naver.com/bbyororong/12817"

      21 "http://cafe.naver.com/adfuture/16671"

      22 "http://cafe.naver.com/0312152717/87"

      23 "http://blog.naver.com/yjmj25/3983179"

      24 "http://blog.naver.com/uheehee22/20001249024"

      25 "http://blog.naver.com/sunjunghuck/100067798319"

      26 "http://blog.naver.com/shloveshin/70083400726"

      27 "http://blog.naver.com/rladydgml99/40025360743"

      28 "http://blog.naver.com/no7364no?Redirect=Log&logNo=30032827439"

      29 "http://blog.naver.com/moshine1?Redirect=Log&logNo=40009050268"

      30 "http://blog.naver.com/ldf5812/20099969742"

      31 "http://blog.naver.com/khplsh08/120054318355"

      32 "http://blog.naver.com/jwc1209magic/150081928096"

      33 "http://blog.naver.com/jjhsite/57154392"

      34 "http://blog.naver.com/itinerary82/50032934923"

      35 "http://blog.naver.com/ilwine/140048980126"

      36 "http://blog.naver.com/hikarinohane/150018136989"

      37 "http://blog.naver.com/hikarinohane/150018136555"

      38 "http://blog.naver.com/hailtree?Redirect=Log&logNo=150005829558"

      39 "http://blog.naver.com/fun_museum/60087921985"

      40 "http://blog.naver.com/dr_michael/150081402598"

      41 "http://blog.naver.com/dkyoon/110005465187"

      42 "http://blog.naver.com/designgoods/80067968047"

      43 "http://blog.naver.com/cool1962/60104877994"

      44 "http://blog.naver.com/coendesign?Redirect=Log&logNo=80099079483"

      45 "http://blog.naver.com/chosunnamja/130083522265"

      46 "http://blog.naver.com/chohyungsa/70056761148"

      47 "http://blog.naver.com/bsk9452/130051662415"

      48 "http://blog.naver.com/belief47/80107806732"

      49 "http://blog.naver.com/artlife"

      50 "http://blog.naver.com/adbrain0518/130030672024"

      51 "http://blog.naver.com/3831681/50088986837"

      52 "http://biz.heraldm.com/common/Detail.jsp?newsMLId=20091026000495"

      53 박화선, "VMD를 적용한 아동복 전문매장의 디스플레이 계획에 관한 연구" 홍익대학교 1990

      54 "Loggman 영영사전"

      55 고민정, "Fun 요소를 적용한 Cafeteria 디자인 계획" 홍익대학교 2006

      56 박장순, "21세기 엔터테인먼트 시대를 위한 문화 컨텐츠 연출론" 한국방송출판 2002

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      학술지 이력

      학술지 이력
      연월일 이력구분 이력상세 등재구분
      2025 평가예정 재인증평가 신청대상 (재인증)
      2022-01-01 평가 등재학술지 선정 (계속평가) KCI등재
      2021-01-01 평가 등재후보학술지 유지 (계속평가) KCI등재후보
      2020-01-01 평가 등재후보학술지 유지 (계속평가) KCI등재후보
      2019-01-01 평가 등재후보학술지 유지 (계속평가) KCI등재후보
      2018-01-01 평가 등재후보학술지 유지 (계속평가) KCI등재후보
      2017-12-01 평가 등재후보로 하락 (계속평가) KCI등재후보
      2013-08-08 학술지명변경 한글명 : 한국화예디자인학회 논문집 -> 한국화예디자인학 연구 KCI등재
      2013-01-01 평가 등재 1차 FAIL (등재유지) KCI등재
      2010-01-01 평가 등재학술지 선정 (등재후보2차) KCI등재
      2009-01-01 평가 등재후보 1차 PASS (등재후보1차) KCI등재후보
      2008-01-01 평가 등재후보 1차 FAIL (등재후보1차) KCI등재후보
      2007-03-14 학회명변경 영문명 : Korea Society Of Floral Art & Design -> The Korean Society of Floral Art & Design KCI등재후보
      2007-01-01 평가 등재후보학술지 유지 (등재후보1차) KCI등재후보
      2006-01-01 평가 등재후보학술지 유지 (등재후보1차) KCI등재후보
      2005-05-19 학술지등록 한글명 : 한국화예디자인학회 논문집
      외국어명 : Essays on Floral Art
      KCI등재후보
      2005-02-15 학술지명변경 한글명 : 한국화예학회 논문집 -> 한국화예디자인학회 논문집
      외국어명 : Hankook Hwaye Hakyoe -> Korea Society of Floral Art & Design
      KCI등재후보
      2005-02-11 학술지명변경 한글명 : 한국화예학회 논문집 -> 한국화예디자인학회 논문집
      외국어명 : Hankook Hwaye Hakyoe -> Korea Society of Floral Art & Design
      KCI등재후보
      2005-01-01 평가 등재후보학술지 유지 (등재후보1차) KCI등재후보
      2003-07-01 평가 등재후보학술지 선정 (신규평가) KCI등재후보
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      학술지 인용정보

      학술지 인용정보
      기준연도 WOS-KCI 통합IF(2년) KCIF(2년) KCIF(3년)
      2016 0.09 0.09 0.12
      KCIF(4년) KCIF(5년) 중심성지수(3년) 즉시성지수
      0.15 0.18 0.318 0
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