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      건축설계 과정에서 컴퓨터 그래픽의 황용방안에 관한 연구 : V-ray의 활용을 중심으로 = A Study on the Measure to Apply the Computer Graphic to Architectural Design process : Focusing on the measure to apply of V-ray

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      https://www.riss.kr/link?id=T10853374

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      다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

      In this highly information-oriented society, architectural (construction) field has utilized computers with no exception for the purpose of training and research, too. Generally speaking, computer graphics refers to the technology that utilizes the computer as a new tool for design.
      Architects can use various means for expression, such as the language, drawings, models, to ensure the effective transmission of the architectural message that they want, and techniques that appeal by visual means are playing important role in reassuring effective conveyance of architectural expression.
      This kind of expressive techniques are the most fundamental to and the most effective way of the perspective planning. The finished drawing or model does not provide specific clue necessary to figure out the selection, material quality of structure, architectural environment and so on. However, the introduction of computer technology has opened the door for free configuration of location or movement to express both the interior and exterior of building or structure in a variety of ways. In addition, the 3D space which utilizes the computer graphic can help rearrange the models and express them in various styles or perform the rendering, or check through the video, though the modification is hard once the model is designed.
      This paper indicates that the expression of image identical to the reality is hard to achieve if the Render applying the existing Scan line which excludes various characteristics of light is used although it helps attain a fast rendering time. In expressing the structure, the final image rendered by V-ray can improve the quality through more realistic shade. The result suggests a tremendous difference in quality. This is the latest GI renderer which integrates the V-Ray with the Plug-In within 3d Studio Max, and is the method that traces the path of light from camera, achieving faster rendering time than other renderers because what is invisible is not calculated. We must know that C.G is the way of expression for construction, and more importantly, is the architecture. C.G is used in the field of construction because it produces more accurate result of visual expression on the basis of designed contents. Therefore, characteristics of program must be utilized appropriately, and maximum effect must be produced with the minimum time investment on the basis of the strength and weakness of each program.
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      In this highly information-oriented society, architectural (construction) field has utilized computers with no exception for the purpose of training and research, too. Generally speaking, computer graphics refers to the technology that utilizes the co...

      In this highly information-oriented society, architectural (construction) field has utilized computers with no exception for the purpose of training and research, too. Generally speaking, computer graphics refers to the technology that utilizes the computer as a new tool for design.
      Architects can use various means for expression, such as the language, drawings, models, to ensure the effective transmission of the architectural message that they want, and techniques that appeal by visual means are playing important role in reassuring effective conveyance of architectural expression.
      This kind of expressive techniques are the most fundamental to and the most effective way of the perspective planning. The finished drawing or model does not provide specific clue necessary to figure out the selection, material quality of structure, architectural environment and so on. However, the introduction of computer technology has opened the door for free configuration of location or movement to express both the interior and exterior of building or structure in a variety of ways. In addition, the 3D space which utilizes the computer graphic can help rearrange the models and express them in various styles or perform the rendering, or check through the video, though the modification is hard once the model is designed.
      This paper indicates that the expression of image identical to the reality is hard to achieve if the Render applying the existing Scan line which excludes various characteristics of light is used although it helps attain a fast rendering time. In expressing the structure, the final image rendered by V-ray can improve the quality through more realistic shade. The result suggests a tremendous difference in quality. This is the latest GI renderer which integrates the V-Ray with the Plug-In within 3d Studio Max, and is the method that traces the path of light from camera, achieving faster rendering time than other renderers because what is invisible is not calculated. We must know that C.G is the way of expression for construction, and more importantly, is the architecture. C.G is used in the field of construction because it produces more accurate result of visual expression on the basis of designed contents. Therefore, characteristics of program must be utilized appropriately, and maximum effect must be produced with the minimum time investment on the basis of the strength and weakness of each program.

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      목차 (Table of Contents)

      • 제1장. 서론 = 1
      • 1. 연구배경 = 1
      • 2. 연구목적 = 2
      • 3. 연구범위 및 방법 = 3
      • 제2장. C.G(Computer Graphics)의 기능과 목적 = 5
      • 제1장. 서론 = 1
      • 1. 연구배경 = 1
      • 2. 연구목적 = 2
      • 3. 연구범위 및 방법 = 3
      • 제2장. C.G(Computer Graphics)의 기능과 목적 = 5
      • 1. 컴퓨터 그래픽의 역사 = 5
      • 2. 컴퓨터 그래픽의 정의 = 6
      • 2-1. 벡터(Vector) 방식 = 8
      • 2-2. 비트맵(Bitmap) 방식 = 9
      • 3. 컴퓨터 그래픽의 기능 = 9
      • 4. 건축 C.G의 목적 = 11
      • 4-1. 컴퓨터 그래픽스의 특징과 필요성 = 13
      • 4-2. 건축에서의 컴퓨터의 적용 = 15
      • 4-3. 국내건축CG의 작업환경 = 17
      • 5. 건축설계의 프로세스 = 19
      • 6. 소점 = 23
      • 6-1. 소점에 의한 투시 = 24
      • 6-2. 시점에 의한 투시 = 27
      • 7. C.G(Computer Graphics)를 이용한 활용방안 = 28
      • 제3장. Scan line과 V-Ray를 이용한 활용방안 = 29
      • 1. Scan line을 이용한 활용방안 = 29
      • 1-1. 카메라 = 29
      • 1-2. 조명 = 30
      • 1-3. 모델링과 MAPPING = 32
      • 2. V-Ray를 이용한 활용방안 = 35
      • 2-1. 조명설정 = 35
      • 2-2. 유리 재질 표현 = 36
      • 2-3. V-Ray의 특징 = 38
      • 제4장. Scan line과 V-Ray활용에 대한 비교분석 = 39
      • 1. 렌더링의 비교 = 39
      • 2. V-Ray의 장점 = 43
      • 제5장. V-Ray활용에 대한 개선효과 = 44
      • 1. 렌더러 설치 = 44
      • 2. Global Swatches = 44
      • 3. Image Sampler = 47
      • 4. Indirect Illumination(GI) = 48
      • 5. Irradiance Map = 52
      • 6. GI Enviroment = 54
      • 제6장. 결론 = 56
      • 참고문헌 = 58
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