The purpose of this research is to pay attention to the aspects of the smart contents, which are not interdisciplinary and which do not have any boundaries, functioning as the public art and to consider these. It can be said that the information-orie...
The purpose of this research is to pay attention to the aspects of the smart contents, which are not interdisciplinary and which do not have any boundaries, functioning as the public art and to consider these. It can be said that the information-oriented society of the modern times is the metaverse world in which the virtual information and the actual actions are fused. And, within such an environment, the smart contents fuse the engineering technologies and the humanistic imaginative power, and they efficiently utilize the interaction technologies that are based on the ICT's. During this process, the engineering technologies do not establish just the mere material foundations, they establish a new platform of the metaverse environment, and, at the same time, they operate as a motive power that makes the artistic, emotional moves that are different from previously. Due to such special features, while briskly carrying out the interactions and the communication between the human beings and the objects and between the human beings and the human beings, the smart contents have been evolving as a public art.
As such, while agreeing with the point that the smart contents had been carrying out the function as a public art, I, the researcher, had concentrated on the introspections regarding the new potentials of, and the forecasts for, them. Especially, while considering the publicness and the concept of the public art, the possibility of the smart contents, which function as a public art, containing such types of the public art, and, at the same time, the possibility of the public art, which had been evolving newly, becoming a type of the public art had been sought after.
In this research, the analysis of the case examples had been carried out with the smart contents that possessed the new imagination capability and the creativeness within the smart-environment, information-oriented city as the objects. For the effective analysis, based on the concept of the publicness and the aesthetic implications of the public art, the 7 criteria for selecting the smart contents, as a public art that produces the new, aesthetic experiences while achieving the harmony with the engineering technologies had been prepared. The 7 criteria were the citizens directivity, the citizens' lives-based information reflectivity, the public goodness directivity, the place identity, the life intimacy, the aesthetic experience and the enjoyment, and the sustainability. Based on these criteria, the 7 smart contents that function as a public art were selected. In the process of analyzing the case examples, the main, special features and properties could be understood. And, as a result, it was able to classify them into the communication-directivity, the green, urban-directivity, the cloud sourcing directivity, and the CSR directivity.
The smart contents that function as a public art are the fusion results of the humanistic imagination ability and the engineering knowledge, and, at the same time, they are a platform from which the aesthetic personality is manifested newly. It was able to confirm that, in order to produce and enjoy these, the intellectual training of the citizens and the creators is needed so that the human beings and the technologies can maintain the proper balance.
This research has the significance with regard to the fact that, as a public art regarding which there has not been any interdisciplinarily-defined research, the smart contents that had functioned were defined, and the analysis took place centered on the specific case examples. I have the high expectation that the results of this research can become a meaningful point regarding the direction for the advancement of the public art in the future.