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    Students' interaction with AI drawing system : Focusing on students' attitude toward AI and drawing skills = 학습자와 인공지능 드로잉 시스템 간의 상호작용: 학습자의 인공지능에 대한 태도와 드로잉 능력에 따른 차이를 중심으로

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    https://www.riss.kr/link?id=T16161207

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    다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

    Recent advances and applications of AI have increased the opportunities for students to interact with AI in learning activities, including creative activities such as art. While human-AI interaction has been investigated in various fields, the underlying processes of how students actually interact with AI on a task given have been scarcely investigated. Particularly, differences in the student-AI interaction (SAI) depending on students' characteristics have not been addressed in detail yet. Furthermore, there is a lack of convincing evidence on the improvement of students' task performance through SAI. It is, thereby, missing out on the holistic understanding of the nature, effects, and areas of improvement in interaction by heterogeneous agents on learning.
    To bridge these crucial gaps in our understanding, the present dissertation attempted to provide a deeper understanding of SAI on a learning task, particularly on a design task, and its empirical evidence. To be specific, the study aimed (1) to investigate differences in the SAI process amongst students with differing attitudes toward AI and drawing skills, (2) to examine students' improvement of the task performance through SAI, and (3) to explore students' diverse perceptions of SAI.
    To achieve the aims of the study, the study conducted a within-subject design experiment participated by twenty Korean undergraduate students whereby an individual student was given a public advertisement design task to complete with AutoDraw, a machine learning-based drawing system. Taken both assessments of students' level of drawing skill and attitude toward AI, participants were classified into 4 groups consisting of 5 students: A group with (1) the positive attitude toward AI and the high level of drawing skills (PAHD); (2) the positive attitude toward AI but the low level of drawing skills (PALD); (3) the negative attitude toward AI but the high level of drawing skills (NAHD); (4) the negative attitude toward AI and the low level of drawing skills (NALD).
    The study first investigated the group differences in the SAI process. The transcribed think-aloud obtained from a within-subject design was segmented into semantic units and analyzed using coding schemes. The study then conducted the Lag-Sequential Analysis to statistically significant linear patterns of each group and then chronologically incorporated them into the SAI duration via coded activity alignment series to distinguish the overall SAI process of each group. The study findings revealed the distinctive differences in SAI processes among groups. For instance, PAHD more effectively coordinated SAI than others whereas NAHD did not fully use AI even when SAI is helpful in the task operation. On the other hand, both PALD and NALD presented much reliance on AI regardless of their attitude toward AI while exhibiting opposite emotional responses to AutoDraw.
    Following the results of the SAI process, the participants' final outcomes of public advertisement were evaluated by 8 experts. The study conducted nonparametric statistics of the Wilcoxon signed-rank test to determine if the design task performance in SAI is statistically significant compared to that of on their own (self-drawing). The Wilcoxon signed-rank test discovered that the students' improvement of the task performance through SAI were prevalent in every group of students in general. However, the scale and areas of such improvements varied; for instance, the overall task performance of NAHD drastically plummeted when the rest of the groups improved through the SAI. Concerning the evaluation criteria beholding specific categories (creativity, expressivity, and public utility), four groups differed in the task performance improvements. The improvement of the task performance on creativity was discerned in respective to students' attitudes toward AI; Both PAHD and PALD performance scores of the expressivity surpassed ones on their own. Concerning the expressivity enhancements, levels of the drawing skills determined the positive effects of the SAI; both PALD and NALD's performance were found to be improved in terms of public utility.
    Last but not least, the improvement of the task performance on public utility was found in PAHD and NALD.
    Along with these, this study conducted individual interviews with students to explore students' perceptions of SAI after the experiment. The study found that students considered AI as an independent learning mate, a detail-oriented and patient tutor, and an effective tool to complete the task. Students highlighted the benefits of SAI from two different sides: (1) affective domain which includes emotional comfort, positive attitudes toward the design task, joy of performing the task, and improved self-efficacy; and (2) task performance, which is driven from promoting their creativity, power of expression, task execution speed, and cost reduction. In addition, students discussed both the student-related and the AI-related obstacles to SAI.
    Taking all findings together, the study presented implications for designing educational AI interacting with students for developers and instructional strategies for enhancing SAI. For instance, (1) the AI system interacting with students should better be designed with a holistic view of the SAI process that requires strong pedagogical support throughout a series of task activities; (2) the AI system should be developed to be more explainable to facilitate shared mental models between students and AI; (3) the AI's automation should better be approached with the view of providing adaptive scaffolding. Meanwhile, the study suggests teachers should (1) support students to thoroughly understand AI's strengths and weaknesses to perform a task given, situations that students consider to be challenging, and the critical importance of working with AI; (2) teachers need to support students to self-manage and self-regulate their own learning by encouraging autonomous learning as well as to co-regulate the task with AI; and (3) teachers should encourage students to talk through the data suggested by AI and create meaning behind data, as well as to active reflection-in-action during the SAI process to improve task performance in SAI.
    This study contributes to the existing body of AI in education research on SAI by providing empirical evidence on the underlying process of SAI for a design task, its effects on the improvement of the task performance, and students' perception of SAI. The study would also serve as a lens of how students with differing attitudes toward AI and domain skills interact with AI and provide a foundation for a model of the SAI process on a design task, as well as a meaningful predictor of SAI performance. In addition, this dissertation proposed a coding scheme for analyzing SAI in performing a public advertisement design task, which can be an alternative tool for concentrating on how students communicate and interact with other AI systems and collaborative pedagogical agents.
    번역하기

    Recent advances and applications of AI have increased the opportunities for students to interact with AI in learning activities, including creative activities such as art. While human-AI interaction has been investigated in various fields, the underly...

    Recent advances and applications of AI have increased the opportunities for students to interact with AI in learning activities, including creative activities such as art. While human-AI interaction has been investigated in various fields, the underlying processes of how students actually interact with AI on a task given have been scarcely investigated. Particularly, differences in the student-AI interaction (SAI) depending on students' characteristics have not been addressed in detail yet. Furthermore, there is a lack of convincing evidence on the improvement of students' task performance through SAI. It is, thereby, missing out on the holistic understanding of the nature, effects, and areas of improvement in interaction by heterogeneous agents on learning.
    To bridge these crucial gaps in our understanding, the present dissertation attempted to provide a deeper understanding of SAI on a learning task, particularly on a design task, and its empirical evidence. To be specific, the study aimed (1) to investigate differences in the SAI process amongst students with differing attitudes toward AI and drawing skills, (2) to examine students' improvement of the task performance through SAI, and (3) to explore students' diverse perceptions of SAI.
    To achieve the aims of the study, the study conducted a within-subject design experiment participated by twenty Korean undergraduate students whereby an individual student was given a public advertisement design task to complete with AutoDraw, a machine learning-based drawing system. Taken both assessments of students' level of drawing skill and attitude toward AI, participants were classified into 4 groups consisting of 5 students: A group with (1) the positive attitude toward AI and the high level of drawing skills (PAHD); (2) the positive attitude toward AI but the low level of drawing skills (PALD); (3) the negative attitude toward AI but the high level of drawing skills (NAHD); (4) the negative attitude toward AI and the low level of drawing skills (NALD).
    The study first investigated the group differences in the SAI process. The transcribed think-aloud obtained from a within-subject design was segmented into semantic units and analyzed using coding schemes. The study then conducted the Lag-Sequential Analysis to statistically significant linear patterns of each group and then chronologically incorporated them into the SAI duration via coded activity alignment series to distinguish the overall SAI process of each group. The study findings revealed the distinctive differences in SAI processes among groups. For instance, PAHD more effectively coordinated SAI than others whereas NAHD did not fully use AI even when SAI is helpful in the task operation. On the other hand, both PALD and NALD presented much reliance on AI regardless of their attitude toward AI while exhibiting opposite emotional responses to AutoDraw.
    Following the results of the SAI process, the participants' final outcomes of public advertisement were evaluated by 8 experts. The study conducted nonparametric statistics of the Wilcoxon signed-rank test to determine if the design task performance in SAI is statistically significant compared to that of on their own (self-drawing). The Wilcoxon signed-rank test discovered that the students' improvement of the task performance through SAI were prevalent in every group of students in general. However, the scale and areas of such improvements varied; for instance, the overall task performance of NAHD drastically plummeted when the rest of the groups improved through the SAI. Concerning the evaluation criteria beholding specific categories (creativity, expressivity, and public utility), four groups differed in the task performance improvements. The improvement of the task performance on creativity was discerned in respective to students' attitudes toward AI; Both PAHD and PALD performance scores of the expressivity surpassed ones on their own. Concerning the expressivity enhancements, levels of the drawing skills determined the positive effects of the SAI; both PALD and NALD's performance were found to be improved in terms of public utility.
    Last but not least, the improvement of the task performance on public utility was found in PAHD and NALD.
    Along with these, this study conducted individual interviews with students to explore students' perceptions of SAI after the experiment. The study found that students considered AI as an independent learning mate, a detail-oriented and patient tutor, and an effective tool to complete the task. Students highlighted the benefits of SAI from two different sides: (1) affective domain which includes emotional comfort, positive attitudes toward the design task, joy of performing the task, and improved self-efficacy; and (2) task performance, which is driven from promoting their creativity, power of expression, task execution speed, and cost reduction. In addition, students discussed both the student-related and the AI-related obstacles to SAI.
    Taking all findings together, the study presented implications for designing educational AI interacting with students for developers and instructional strategies for enhancing SAI. For instance, (1) the AI system interacting with students should better be designed with a holistic view of the SAI process that requires strong pedagogical support throughout a series of task activities; (2) the AI system should be developed to be more explainable to facilitate shared mental models between students and AI; (3) the AI's automation should better be approached with the view of providing adaptive scaffolding. Meanwhile, the study suggests teachers should (1) support students to thoroughly understand AI's strengths and weaknesses to perform a task given, situations that students consider to be challenging, and the critical importance of working with AI; (2) teachers need to support students to self-manage and self-regulate their own learning by encouraging autonomous learning as well as to co-regulate the task with AI; and (3) teachers should encourage students to talk through the data suggested by AI and create meaning behind data, as well as to active reflection-in-action during the SAI process to improve task performance in SAI.
    This study contributes to the existing body of AI in education research on SAI by providing empirical evidence on the underlying process of SAI for a design task, its effects on the improvement of the task performance, and students' perception of SAI. The study would also serve as a lens of how students with differing attitudes toward AI and domain skills interact with AI and provide a foundation for a model of the SAI process on a design task, as well as a meaningful predictor of SAI performance. In addition, this dissertation proposed a coding scheme for analyzing SAI in performing a public advertisement design task, which can be an alternative tool for concentrating on how students communicate and interact with other AI systems and collaborative pedagogical agents.

    더보기

    국문 초록 (Abstract) kakao i 다국어 번역

    최근 교육현장에서는 미술 등 창의적 활동을 포함한 다양한 학습활동에서 학생과 AI 간의 상호작용의 기회가 증가하고 있다. 인간과 인공지능의 공생, 상호작용 시대를 예측하며 대비하는 시대적 변화 흐름과 함께 다양한 분야에서 인간과 AI 간의 상호작용이 활발히 논의되고 있는 것에 반해, 학습맥락에서 학생-AI 간 상호작용 (Student-AI Interaction, SAI)에 대한 연구는 상대적으로 부족하다. 특히 학습자 특성에 따른 SAI 과정과 학습과제 수행에 미치는 영향의 차이를 탐색∙규명하는 연구는 거의 전무하다. 결과적으로 학습맥락에서의 이종 에이전트 (heterogeneous agents)가 어떻게 상호작용을 하고, 무엇이 상호작용에 영향을 미치며, 상호작용의 실제적 효과성은 어떠한지 등에 대한 다층적이고 통합적인 이해가 부족하다. 이에 이 연구는 학습자의 인공지능에 대한 태도와 학습과제 수행 능력 수준 차이에 따라 (1) SAI 과정, (2) SAI로 인한 학습자의 과제수행능력 향상도, (3) SAI에 대한 학습자의 인식을 탐구하여 학습자의 학습을 지원하는 교육용 AI 설계 및 AI활용수업에 대한 시사점을 제시하고자 한다.
    이를 위해 이 연구는 20명의 한국 대학생을 대상으로 머신러닝 기반 드로잉 시스템인 오토드로우 (AutoDraw)와 디자인과제(공익광고 그리기)를 수행하는 피험자 내 설계실험(a within-subject design experiment)을 실시하였다. 연구참여자는 AI에 대한 태도와 드로잉 실력에 따라 총 4 그룹: (1) AI에 대한 긍정적 태도와 드로잉 실력이 높은 학생 그룹 (Students with positive attitude toward AI and the high level of drawing skills, PAHD), (2) AI에 대한 긍정적 태도를 가졌으나 드로잉 실력이 낮은 학생 그룹 (students with the positive attitude toward AI but the low level of drawing skills, PAND), (3) AI에 대한 부정적 태도를 가졌으나 드로잉 실력이 높은 학생 그룹 (students with the negative attitude toward AI but the high level of drawing skills, NAHD), (3) AI에 대한 부정적 태도와 드로잉 실력이 낮은 학생 그룹 (students with the negative attitude toward AI and the low level of drawing skills, NALD)으로 분류하였다.
    먼저 이 연구는 SAI 과정에서의 그룹 간 차이를 조사했다. 이를 위해 연구참여자가 드로잉 활동 과정 동안 머릿속에 나타나는 모든 인지적 과정을 구두로 설명한 사고구술(think-aloud) 프로토콜을 연구자가 개발한 코딩스킴을 사용하여 분석하였다. 이후, 순차분석(Lag-Sequential Analysis)을 통해 각 그룹의 통계적으로 유의한 선형 패턴을 파악하고 SAI 활동 시리즈의 시간적 정보를 통합하여 각 그룹의 전체 SAI 과정을 파악하였다. 이를 통해 이 연구는 SAI 과정에서 각 그룹 간 뚜렷한 차이를 확인할 수 있었다. 예를 들어, PALD와 NALD 그룹은 SAI 과정에서 AI에 대한 상반된 감정을 보였으나 전반적으로 AI에 대한 의존도가 높았다. NAHD는 SAI 활동에서 AI와의 소극적이고 제한된 상호작용을 하였다. 반면, PAHD는 SAI 과정에서 학습자-AI간의 적극적인 조정활동을 수행하였다.
    두 번째로, 이 연구는 SAI로 인한 학습자의 과제수행능력 향상도가 각 그룹별로 어떠한 차이를 보이는지 파악하기 위해 연구참여자들의 최종 드로잉 결과물에 대한 전문가 평가를 실시하였다. 총 8인의 전문가 평가 결과는 윌콕슨 부호순위 검정 (Wilcoxon Signed Rank Test)의 비모수 통계를 수행하여 분석하였으며, 그 결과 전반적으로 모든 그룹에서 SAI로 인한 과제수행능력 향상도가 확인되었다. 그러나 향상된 평가영역(내용의 창의성, 표현력의 표현성, 효과의 공익성)과 규모는 그룹별로 차이가 있었다. 예를 들어, 모든 그룹이 전반적인 평가영역에서 SAI를 통해 과제 수행력이 향상된 것에 반해, NAHD 그룹은 모든 영역에서 과제 수행력이 하락하였다. 또한, 세부 평가 영역에서도 그룹 간 차이가 발견되었다. 창의성 영역에서는 AI에 대한 태도가 긍정적인 PAHD와 PALD그룹이 점수 향상을 보였고, 표현력에서는 드로잉 실력이 낮은 PALD와 NALD의 점수가 향상되었다. 반면, 공익성 영역에서는 PAHD와 NALD의 점수가 향상되었다.
    마지막으로 이 연구는 SAI에 대한 학습자들의 인식을 조사하기 위해 실험 후 연구참여자들과 개별 인터뷰를 실시하였다. 이를 통해 SAI 상황에서 학습자가 기대하는 AI의 역할은 학습동료, 세심하고 인내심 있는 튜터, 그리고 학습과제 수행을 지원하는 효과적인 학습도구인 것으로 파악되었다. 또한, 학생들은 학습과제 수행에 있어 SAI의 장점을 정의적 영역 지원과 학습과제 수행력 지원 측면에서 논의하였으며, SAI의 제한점은 AI와 관련된 제한점과 학습자와 관련된 제한점으로 나누어 논의하였다.
    연구 결과를 바탕으로, 이 연구는 교육용 AI 개발과 AI수업에 대한 시사점을 제시하였다. 예를 들어, 교육용 AI는 SAI의 과정이 특정 과제 하나를 수행하는 행위가 아닌, 일련의 다양한 학습활동과 그 과정 속에서 유의미한 교육적 지원이 필요함을 고려해야 한다. 또한, 학습자와 AI 간의 공유된 멘탈모델을 지원하기 위해 AI는 보다 설명가능 해야 한다. 아울러, 학습맥락에서 AI의 자동화를 적응적 스캡폴딩의 관점에서 접근해야 한다. 반면, 교육적으로 유의미한 SAI를 지원하기 위해 교사는 SAI를 촉진하는 학습과제 및 활동 설계를 하고, 학습자가 AI의 강점 및 약점, AI와의 상호작용에서 고려해야 하는 점 등을 명확히 이해하도록 한다. 또한, 교사는 학습자가 SAI 과정에서 행동 중 성찰 (reflection-in-action) 및 데이터 스토리텔링 (data-storytelling)을 하도록 지원해야 한다. 나아가 교사는 학습자의 자기주도학습 및 학습자-AI간의 협력적 자기조절을 지원해야 한다.
    이상과 같은 연구 결과는 교육분야의 학생-AI 상호작용에 대한 연구에 기여한다. 특히, AI에 대한 태도와 과제수행 능력에 따른 SAI 과정 모델을 제시하였으며, SAI로 인한 학습자의 과제수행능력 향상도에 대한 실제적∙경험적 증거를 제공하였다. 또한, 이 연구에서 개발 및 활용 한 SAI 분석 코딩스킴과 다양한 연구방법은 학생-AI 간의 상호작용에 대한 추후 연구에 참고 자료가 될 것이다.
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    최근 교육현장에서는 미술 등 창의적 활동을 포함한 다양한 학습활동에서 학생과 AI 간의 상호작용의 기회가 증가하고 있다. 인간과 인공지능의 공생, 상호작용 시대를 예측하며 대비하는 ...

    최근 교육현장에서는 미술 등 창의적 활동을 포함한 다양한 학습활동에서 학생과 AI 간의 상호작용의 기회가 증가하고 있다. 인간과 인공지능의 공생, 상호작용 시대를 예측하며 대비하는 시대적 변화 흐름과 함께 다양한 분야에서 인간과 AI 간의 상호작용이 활발히 논의되고 있는 것에 반해, 학습맥락에서 학생-AI 간 상호작용 (Student-AI Interaction, SAI)에 대한 연구는 상대적으로 부족하다. 특히 학습자 특성에 따른 SAI 과정과 학습과제 수행에 미치는 영향의 차이를 탐색∙규명하는 연구는 거의 전무하다. 결과적으로 학습맥락에서의 이종 에이전트 (heterogeneous agents)가 어떻게 상호작용을 하고, 무엇이 상호작용에 영향을 미치며, 상호작용의 실제적 효과성은 어떠한지 등에 대한 다층적이고 통합적인 이해가 부족하다. 이에 이 연구는 학습자의 인공지능에 대한 태도와 학습과제 수행 능력 수준 차이에 따라 (1) SAI 과정, (2) SAI로 인한 학습자의 과제수행능력 향상도, (3) SAI에 대한 학습자의 인식을 탐구하여 학습자의 학습을 지원하는 교육용 AI 설계 및 AI활용수업에 대한 시사점을 제시하고자 한다.
    이를 위해 이 연구는 20명의 한국 대학생을 대상으로 머신러닝 기반 드로잉 시스템인 오토드로우 (AutoDraw)와 디자인과제(공익광고 그리기)를 수행하는 피험자 내 설계실험(a within-subject design experiment)을 실시하였다. 연구참여자는 AI에 대한 태도와 드로잉 실력에 따라 총 4 그룹: (1) AI에 대한 긍정적 태도와 드로잉 실력이 높은 학생 그룹 (Students with positive attitude toward AI and the high level of drawing skills, PAHD), (2) AI에 대한 긍정적 태도를 가졌으나 드로잉 실력이 낮은 학생 그룹 (students with the positive attitude toward AI but the low level of drawing skills, PAND), (3) AI에 대한 부정적 태도를 가졌으나 드로잉 실력이 높은 학생 그룹 (students with the negative attitude toward AI but the high level of drawing skills, NAHD), (3) AI에 대한 부정적 태도와 드로잉 실력이 낮은 학생 그룹 (students with the negative attitude toward AI and the low level of drawing skills, NALD)으로 분류하였다.
    먼저 이 연구는 SAI 과정에서의 그룹 간 차이를 조사했다. 이를 위해 연구참여자가 드로잉 활동 과정 동안 머릿속에 나타나는 모든 인지적 과정을 구두로 설명한 사고구술(think-aloud) 프로토콜을 연구자가 개발한 코딩스킴을 사용하여 분석하였다. 이후, 순차분석(Lag-Sequential Analysis)을 통해 각 그룹의 통계적으로 유의한 선형 패턴을 파악하고 SAI 활동 시리즈의 시간적 정보를 통합하여 각 그룹의 전체 SAI 과정을 파악하였다. 이를 통해 이 연구는 SAI 과정에서 각 그룹 간 뚜렷한 차이를 확인할 수 있었다. 예를 들어, PALD와 NALD 그룹은 SAI 과정에서 AI에 대한 상반된 감정을 보였으나 전반적으로 AI에 대한 의존도가 높았다. NAHD는 SAI 활동에서 AI와의 소극적이고 제한된 상호작용을 하였다. 반면, PAHD는 SAI 과정에서 학습자-AI간의 적극적인 조정활동을 수행하였다.
    두 번째로, 이 연구는 SAI로 인한 학습자의 과제수행능력 향상도가 각 그룹별로 어떠한 차이를 보이는지 파악하기 위해 연구참여자들의 최종 드로잉 결과물에 대한 전문가 평가를 실시하였다. 총 8인의 전문가 평가 결과는 윌콕슨 부호순위 검정 (Wilcoxon Signed Rank Test)의 비모수 통계를 수행하여 분석하였으며, 그 결과 전반적으로 모든 그룹에서 SAI로 인한 과제수행능력 향상도가 확인되었다. 그러나 향상된 평가영역(내용의 창의성, 표현력의 표현성, 효과의 공익성)과 규모는 그룹별로 차이가 있었다. 예를 들어, 모든 그룹이 전반적인 평가영역에서 SAI를 통해 과제 수행력이 향상된 것에 반해, NAHD 그룹은 모든 영역에서 과제 수행력이 하락하였다. 또한, 세부 평가 영역에서도 그룹 간 차이가 발견되었다. 창의성 영역에서는 AI에 대한 태도가 긍정적인 PAHD와 PALD그룹이 점수 향상을 보였고, 표현력에서는 드로잉 실력이 낮은 PALD와 NALD의 점수가 향상되었다. 반면, 공익성 영역에서는 PAHD와 NALD의 점수가 향상되었다.
    마지막으로 이 연구는 SAI에 대한 학습자들의 인식을 조사하기 위해 실험 후 연구참여자들과 개별 인터뷰를 실시하였다. 이를 통해 SAI 상황에서 학습자가 기대하는 AI의 역할은 학습동료, 세심하고 인내심 있는 튜터, 그리고 학습과제 수행을 지원하는 효과적인 학습도구인 것으로 파악되었다. 또한, 학생들은 학습과제 수행에 있어 SAI의 장점을 정의적 영역 지원과 학습과제 수행력 지원 측면에서 논의하였으며, SAI의 제한점은 AI와 관련된 제한점과 학습자와 관련된 제한점으로 나누어 논의하였다.
    연구 결과를 바탕으로, 이 연구는 교육용 AI 개발과 AI수업에 대한 시사점을 제시하였다. 예를 들어, 교육용 AI는 SAI의 과정이 특정 과제 하나를 수행하는 행위가 아닌, 일련의 다양한 학습활동과 그 과정 속에서 유의미한 교육적 지원이 필요함을 고려해야 한다. 또한, 학습자와 AI 간의 공유된 멘탈모델을 지원하기 위해 AI는 보다 설명가능 해야 한다. 아울러, 학습맥락에서 AI의 자동화를 적응적 스캡폴딩의 관점에서 접근해야 한다. 반면, 교육적으로 유의미한 SAI를 지원하기 위해 교사는 SAI를 촉진하는 학습과제 및 활동 설계를 하고, 학습자가 AI의 강점 및 약점, AI와의 상호작용에서 고려해야 하는 점 등을 명확히 이해하도록 한다. 또한, 교사는 학습자가 SAI 과정에서 행동 중 성찰 (reflection-in-action) 및 데이터 스토리텔링 (data-storytelling)을 하도록 지원해야 한다. 나아가 교사는 학습자의 자기주도학습 및 학습자-AI간의 협력적 자기조절을 지원해야 한다.
    이상과 같은 연구 결과는 교육분야의 학생-AI 상호작용에 대한 연구에 기여한다. 특히, AI에 대한 태도와 과제수행 능력에 따른 SAI 과정 모델을 제시하였으며, SAI로 인한 학습자의 과제수행능력 향상도에 대한 실제적∙경험적 증거를 제공하였다. 또한, 이 연구에서 개발 및 활용 한 SAI 분석 코딩스킴과 다양한 연구방법은 학생-AI 간의 상호작용에 대한 추후 연구에 참고 자료가 될 것이다.

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    목차 (Table of Contents)

    • I. Introduction 1
    • 1. Statement of the problem 1
    • 2. Research aim and questions 7
    • 3. Research significance 8
    • 4. Conceptual Definitions 10
    • I. Introduction 1
    • 1. Statement of the problem 1
    • 2. Research aim and questions 7
    • 3. Research significance 8
    • 4. Conceptual Definitions 10
    • 4.1. Artificial Intelligence (AI) drawing systems 10
    • 4.2. Student-AI drawing system Interaction 10
    • 4.3. Attitude toward AI 11
    • 4.4. Domain-specific skills 11
    • II. Literature Review 12
    • 1. AI and education 12
    • 1.1. Applications of AI in education 12
    • 1.2. AI in art education 15
    • 2. Understanding Student-AI Interaction 18
    • 2.1. Theoretical perspectives for understanding student-AI interaction 18
    • 2.1.1. Actor Network Theory (ANT) 18
    • 2.1.2. Distributed cognition (DC) 22
    • 2.1.3. Computers are Social Actors (CASA) 23
    • 2.2. Student-AI interaction in learning 24
    • 2.3. Drawing with AI 30
    • 3. Characteristics of students that influence effective Student-AI interaction 33
    • 3.1. Attitude toward AI 33
    • 3.2. Level of domain-specific skills 36
    • III. Research methodology 39
    • 1. Research Design 39
    • 2. Research tool 41
    • 2.1. Design task 41
    • 2.2. AI drawing system 42
    • 3. Participants 43
    • 4. Research procedure 46
    • 5. Data Collection and Analysis 52
    • 5.1. Students Think-aloud protocols (TAPs) 52
    • 5.2. Expert evaluation on students' task outcomes 56
    • 5.3. Interviews 59
    • 6. Ethical consideration 60
    • IV. Research findings 61
    • 1. The SAI process 61
    • 1.1. The differences in the SAI activity participation among groups 61
    • 1.2. The differences in the SAI process among groups 67
    • 1.2.1 PAHD 70
    • 1.2.2 PALD 77
    • 1.2.3 NAHD 83
    • 1.2.4 NALD 90
    • 2. The improvement of task performance through SAI 99
    • 2.1. The differences in the improvement of students' overall task performance through SAI among groups 99
    • 2.2. The differences in the improvement of the task performance across creativity, expressivity, and public utility through SAI among groups 100
    • 3. Students' perception of SAI 104
    • 3.1. The differences in the perception of the expected roles of AI 104
    • 3.2. The differences in the perception of advantages of SAI 107
    • 3.2.1 Enhancing the affective domain 107
    • 3.2.2 Enhancing the task performance 110
    • 3.3. The differences in the perception of barriers to SAI 113
    • 3.3.1 AI-related barriers 113
    • 3.3.2 Student-related barriers 120
    • V. Discussion 124
    • 1. The SAI process 124
    • 2. The improvement of task performance through SAI 131
    • 3. Students' perception of SAI 134
    • VI. Conclusions 137
    • 1. Study implications 137
    • 2. Conclusions 141
    • 3. Limitations of the study and recommendations for future research 143
    • Reference 144
    • Appendices 179
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