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8K 360 VR 타일 스트리밍을 위한 고성능 모션 제한 AV1 인코더
허진강(Jin-Gang Huh),김용환(Yong-Hwan Kim) 대한전자공학회 2020 대한전자공학회 학술대회 Vol.2020 No.11
VR streaming services are being actively served in various fields such as education, games and so on. However, there are several problems such as limited network bandwidth, a limited computing power on the server side to encode ultra-high resolution content, and a limited computing power on a consumer’s device to decode it. In this paper, we propose a high-performance motion constrained AV1 encoder for tiled streaming to solve these problems. The proposed system shows an increase in BDBR of about 10.01% with saving 94.65% encoding time compared to the previous work.