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      • 디자인 교육에서의 창의적 발상과 문제해결 방법 연구

        김득곤 [용인대학교 학생생활연구소] 2003 학생생활연구 Vol.11 No.-

        As university design instructors, our problem was to find ways to help students learn to become creative designers and to see that creativity was generally applicable in all phases of life as well as learnable. Creative Problem-Solving is synonymous with design; it's an attitude; an intentional, purposive, process, Design involves knowing what is wanted and going for it. Before seeking to acquire new and unique tools(methods), it might be good set of tools doesn't ensure a creative solution. It merely improves the odds for a job well done. When we become involved with intention or design, it is assumed that we know what we're trying to achieve and that we are working on a plan for getting it. Without that, tools are meaningless. The excercise of Seven Steps of Design Process will offer the chances to explore various approaches which allow design students and designers to navigate design projects, and to solve complex options In design matter. As a study module, I hope the Seven Steps of Design Process will provide guide to my class and update other options and specific methods for each steps to the Process.

      • 筋力測定 器具의 Re Design Concept 設定에 관한 硏究

        金得坤 龍仁大學校 體育科學硏究所 1994 體育科學硏究論叢 Vol.4 No.1

        A scientification of sports can be acheived through the Appropriate management of systematic and well-establish objective oriented components such as manpower, facility and training program, etc. Sports mrasuring data, purpose of which is to upgrade physical performance of individuals or a group, is one of the most important factors in planing and complement of a efficient program. In the point of view that scientification of sports can be launched with appropriate use of measuring strength and collected information data, the importance of measuring strength is getting bigger and bigger. Especially, precise data can be obtained precise measuring strength, and cannot rely on old- fashioned measurement of technology. Therefore, scientification of sports can-not go along without adaptation of modern and advance technologies. in Korea, the concept of scientification of sports and operation system, which have been introduced in 80’s, is still unfamiliar although there are relatively plenty of man-power in the field, the level of sports science is not so higher than of advanced countries mainly because of lack of advanced facilities and measurement. Major intention of this study is turning public mind about a undeveloped field such as sports science, and having a attention in sports science related product devel-opment field in spite of several economic diffculties. In case temporary foreign measuring products, there can be several unconveniency or distortion Because almost all products have been produced in function oriented or mechanical structure oriented concept. Therefore making a sports measuring strength mass produced contains something special and complicated matters. Anyway, general recognition of product design in view of enterprise and design, put-pose of which is to propose rational tentative based on the research for human factor,design needs, function, structure, form and material, etc, is strongly needed. The expected result of the study is as follows: 1) Establishment and verification of the long and the mid term plan for the scientification of sports. 2) Self motivated effort and technical, economical and organizational saupport for establishing practical environmental for sports-scientification 3) Concentrating attention of corporrations and designers in sports-related product development, manufacturing and distribution. Span of this study has been difined as making a sample case of re-designing “Grip strength gauge”, and the study will the directives for development of sports measuring product.

      • 背筋力 測定器具 Design에 관한 硏究

        金得坤 龍仁大學校 體育科學硏究所 1995 體育科學硏究論叢 Vol.5 No.1

        Sports Science attempts to study the principles of human physical exercise. In Supports of this study, a multitude of recognized expect in physical exercise fields of endeavor provide the study of information that support that educational guidelines and measurable exercise program, analytic definition of a complete study Program. A scientification of sports can be acheived through the appropriate management of systematic and well-established objective oriented Components such as manpower, facility and training program, etc. In measuring sport performance data, upgrading physical performance of individuals or groups is one of the most important factors in planning and Complement of a efficient program. In the point of view that scientificaiton of sports can be launched with appropriate use of measuring strength and collected information data, the importance of measuring strength is getting bigger and bigger. Especially, precise data can be obtained precise measuring strength, and cannot rely on old-fashioned measurement of technology. Therefore, scientification of sports cannot go along without adaptation of modern and advanced technologies. In Korea, the concept of scientification, of sports and operating system, which have been introduced in 80s, is still under developing although there are relatively plenty of manpower in the field, and the level of sports science is not so higher than that of advanced countries mainly because of lack of advanced facilities and measurement techniquer. One of the purposes this study was to make Public Concern be changed about a undeveloped field such as sports science, and pay attention in sports science related product development field in spite of several economic difficulties. In case of temporay foreign measuring products, there can be several weaknesses. In view of enterprise and design, proposing of rational tentative bases on the research for human factor, Design needs, function, structure, form and material, etc, is strongly neede. The expected result of the study is as follows ; 1) The increase of exercise facilities designed to provide preventive and sports science in needed. 2) Techniques of muscle strength test in sports science are given for the corporate, community, and commercial settings, and then a model of the management process in a corporate setting is presented. 3) Internal facility program in an organization is needed by the Korean sports equipment manufactures effective sports science programs.

      • 디자인 행위를 위한 인지능력 평가모형 개발에 관한 연구

        김득곤 용인대학교 학생생활연구소 1996 학생생활연구 Vol.3 No.-

        Various abilities shown in all the human activitities can not be discriminated unless specific external reguirements are provided. So far, many estimating ratter·ns have been developted and examined to objectify ambiguous characters like human mental status and personality such as psychology 4est, personality test, adaptability test. Designers abilities have been valued at work or educational places by others just because they are experienced previously. But, the measurement or the valuations have been doubted in the aspect of reliability and objectibility. The main purpose of psychological educational standardization patterns taken until today, is to discover evidences of individual intelligency. Interest, personality and adaptability and 9et help from those result to understand themselves so that they can adopt to diverse societies. Therefore, the purpose of this research is one type of approach to estimate designer's quality and capabililty. I obtain a conclusion that it is a very cautious research that valuing and developing an estimating pattern in the view point of design instructor for valuating and developing pattern in the view point of design instructor and valuating and doveloping a new estimating pattern since design preformance is materialized by numerous and sythentic effect like sensorbility imaginability, ability of memory, analysis and so on. However, it is an approaching research with a thought that valuing designer's presentational ability and educational instruction are inventive way of better and efficient education. Therefore, main purpose of this research is to bring a matter of access to estimate designer's recognizing ability among all the diverse abilities. I feel the lack of verification for reliability and validity which are essencial to be a profitable and desirable estimating pattern. Hereafter, to raise reliability o# this research, persistant research needs to be continued for the standardization through the verifying test.

      • 輸出用 Chafing Dish의 革新製品디자인 硏究

        김득곤 용인대학교 조형연구소 2001 조형논총 Vol.6 No.-

        In the strategical side of business administration of Dae-jin Enterprise, they developed the Chafing Dish for Buffet Restaurant to evade the unstable sales according to produce OEM(Original Equipment Manufacturer). It opens up the market of U. S. A and Europe and develops the new product to cope with the market trend in advance. Plus, It is the opportunity to accumulate the methodical technique and henceforth, improve the image of the Dae-jin Enterprise by solving problems of the quality of the productivity, the quality of the product, the quality of the market, the quality of the competition and the quality of the price, etc. Therefore, the expected efficiency are the following. These are the product service of Low price-High quality, the creation of the value in the domestic market and the export market, the extension of the new demand, the extension of the original brand-image, the differentiation of the product, the expectation of the specification, the improvement of the competitiveness, the power of the spontaneous generation, the design method by the developing procedure of the new product and the accumulation of Know-how, strengthening the power of the export and the preparations of the opening the market.

      • 남·여 대학생들의 스포츠브랜드 인식태도에 관한 연구

        김득곤 龍仁大學校 體育科學硏究所 2003 體育科學硏究論叢 Vol.13 No.2

        Our contemporaries have propensity a lot not to purchase product itself, but also purchase its brand name. At present, as national incomes are increased, people enjoy leisure life with sports, get access to various mass communications, hold international sports events, take direct and indirect part in and are interested in diverse sports events. For a long time, market competition in brand image among brand-name sports wears have been formed market economic and now, for companies which manufacture and sell sports wear, it is the most important marketing factor. Many corporations wish to get maximum effect into minimum investment expense that reduce huge public telations and advertisement charge. Do to incuse impression for product brand through direct interview with consumer at purchase visual point, and do function that drive purchase and the importance great rawly. Therefore, sight expression of brand image must be able to form immobile one impression in consumer's spirit being linked nearly with brand. Brand that situate by affirmative impression once can arrive in purchase by brand without alternative information being withrawn by consumer's memory. Solution of visual expression for this being city cornification laying stress on logo and mark of brand as central element of brand image, speak as communication factor who back this. This to be Dija as direction that product and connection are deep before meaning that is sight language enemy who allow fetters special quality and the seniority in age sex language enemy of brand as well as have direction of by methods method for problem solution present can. This study is to survey consumers' preference factor and reaction by brand image of sports wear and to search direction to become superiority to market competitions.

      • Chafing Dish Design의 산학협동 개발연구

        김득곤 용인대학교 조형연구소 2000 조형논총 Vol.5 No.-

        In the strategical side of business administration of Dae-jin Enterprise, they developed the Chafing Dish for Buffet Restaurant to evade the unstable sales according to produce OEM(Original Equipment Manufacturer). It opens up the market of U.S.A and Europe and develops the new product to cope with the market trend in advance. Plus, It is the opportunity to accumulate the methodical technique and henceforth, improve the image of the Dae-jin Enterprise by solving problems of the quality of the productivity, the quality of the product, the quality of the market, the quality of the competition and the quality of the price, etc. Therefore, the expected efficiency are the following. These are the product service of Low price-High quality, the creation of the value in the domestic market and the export market, the extension of the new demand, the extension of the original brand-image, the differentiation of the product, the expectation of the specification, the improvement of the competitiveness, the power of the spontaneous generation, the design method by the developing procedure of the new product and the accumulation of Know-how, strengthening the power of the export and the preparations of the opening the market.

      • 기업과 마케팅환경 변화에 따른 디자인 심화 교육에 관한 연구

        김득곤 龍仁大學校 2003 용인대학교 논문집 Vol.21 No.-

        Whether for survival or to sustain market leadership. Design marketing strategy is the key in the new era of world competition. Design strategies are also more critical issues in the future, because most business and firms depend on successful design project in order to effectively bring creative professional output to market, design leaders who can use design intelligence to shape the future of their organizations and business must evidence marketing strategy technology, creative and managerial skill. Design management links design and related business activities into a creative and coordinated strategy for creating value and sustainable advantage for the firm. Design education has focused primarily in the training of professional designers within their specific disciplines. But it dose not provide training in the management skills necessary to effectively lead a design project team. Most design colleges do not provide any integrated education in leadership and team building, strategy, finance, marketing or project management. This is the time that design management program should be prepared to provide design students who want to manage design project in creative industry. The program has to be prepared to provide all the business skills and information that design students need to know in an upper-level undergraduate school. The program's goal is to graduate design leaders able to strategically manage a design project for the challenge of managing in the 21st century.

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