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    QoE Optimisation of Video Streaming Services in RSMA Networks: A Deep Reinforcement Learning Approach : RSMA 네트워크에서 비디오 스트리밍 서비스의 QoE 최적화: 심층 강화 학습 접근법

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    https://www.riss.kr/link?id=T16824575

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    다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

    The growing popularity and market success of video streaming services need a sophisticated multiple access technique, particularly in view of the predicted surge for beyond fifth generation (B5G) and possibly sixth generation (6G) networks. To this end, rate-splitting multiple access (RSMA) has emerged as a potent contender due to its advanced interference management capabilities. In this study, we explore the application of a downlink RSMA technique in a video streaming system, where a video streaming server situated at a Base Station (BS) sends video data concurrently to users via RSMA. We also investigate enhancing the users' Quality of Experience (QoE) by focusing on two key performance metrics: latency and quality. To accomplish this, we re-formulate the optimisation problem into a Markov Decision Process (MDP) framework and propose a Deep Reinforcement Learning (DRL) approach namely Deep Deterministic Policy Gradient on RSMA-based Video streaming System (DDPG-RMAVS). Our simulation results indicate that the proposed DDPG-RMAVS algorithm outperforms extant state-of-the-art algorithms in various scenarios, signifying a significant breakthrough in video streaming optimisation.
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    The growing popularity and market success of video streaming services need a sophisticated multiple access technique, particularly in view of the predicted surge for beyond fifth generation (B5G) and possibly sixth generation (6G) networks. To this en...

    The growing popularity and market success of video streaming services need a sophisticated multiple access technique, particularly in view of the predicted surge for beyond fifth generation (B5G) and possibly sixth generation (6G) networks. To this end, rate-splitting multiple access (RSMA) has emerged as a potent contender due to its advanced interference management capabilities. In this study, we explore the application of a downlink RSMA technique in a video streaming system, where a video streaming server situated at a Base Station (BS) sends video data concurrently to users via RSMA. We also investigate enhancing the users' Quality of Experience (QoE) by focusing on two key performance metrics: latency and quality. To accomplish this, we re-formulate the optimisation problem into a Markov Decision Process (MDP) framework and propose a Deep Reinforcement Learning (DRL) approach namely Deep Deterministic Policy Gradient on RSMA-based Video streaming System (DDPG-RMAVS). Our simulation results indicate that the proposed DDPG-RMAVS algorithm outperforms extant state-of-the-art algorithms in various scenarios, signifying a significant breakthrough in video streaming optimisation.

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    목차 (Table of Contents)

    • 1 Introduction 1
    • 1.1 Motivation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
    • 1.2 Contribution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
    • 2 Related Works 7
    • 2.1 Deep Reinforcement Learning with RSMA . . . . . . . . . . . . . 7
    • 1 Introduction 1
    • 1.1 Motivation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
    • 1.2 Contribution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
    • 2 Related Works 7
    • 2.1 Deep Reinforcement Learning with RSMA . . . . . . . . . . . . . 7
    • 2.2 Deep Reinforcement Learning with Video Streaming . . . . . . . . 9
    • 3 Problem Statement 13
    • 3.1 Channel Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
    • 3.2 Video traffic model . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
    • 3.3 Optimisation Problem . . . . . . . . . . . . . . . . . . . . . . . . . 20
    • 4 Proposed solution 23
    • 4.1 Preliminaries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
    • 4.2 Markov Decision Process framework . . . . . . . . . . . . . . . . . 26
    • v
    • 5 Performance evaluation 33
    • 5.1 Simulation Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
    • 5.2 Convergence analysis . . . . . . . . . . . . . . . . . . . . . . . . . . 37
    • 5.3 Performance of the Proposed Algorithm . . . . . . . . . . . . . . . 42
    • 6 Drawbacks and Future works 51
    • 6.1 Drawbacks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
    • 6.2 Future works . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
    • 7 Conclusion 55
    • Korean Abstract 67
    • Acknowledgement 69
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