This study is to propose Chinese teaching-learning method for beginners with Coding Robot. Educational robots are drawing attention as one of the subsidiary teaching-learning tools of future classrooms in the era of the Fourth Industrial Revolution. A...
This study is to propose Chinese teaching-learning method for beginners with Coding Robot. Educational robots are drawing attention as one of the subsidiary teaching-learning tools of future classrooms in the era of the Fourth Industrial Revolution. As the importance of SW education grows, research on convergence education based on coding training continues to increase. However, compared to other subjects such as Mathematics, Science, and English, many of these studies have yet to be found in Chinese education.
In Chapter 1, after decribing the motivation and purpose of the study we would learn how SW education and meeting with other subjects using educational robots can enhance students' interest in learning each subject and lead to positive learning results through the preceding research. Then discuss the scope and method of this study. In Chapter 2, Theoretical background for understanding the research explores the need for coding education, STEAM education based on it, and unplugged activities, one of the representative teaching methods in training coding, in order for students to become future talent with computing thinking and problem solving skills. In Chapter 3, we would select the most appropriate coding robot that can be used in Chinese education throughout ‘shapes and functions’, ‘STEAM education cases’, and ‘Chinese education usability’ of Ice cream Media's "Truetruebot", AI brain's "Tyche", SK Telecom's "Albert AI". As a result, "Albert AI" is the robot that only supports Chinese language in "NUGU(AI speaker)" mode, and it is most suitable for Chinese education in that convergence education with foreign language subjects such as English is prominent. Chapter 4 examines the main contents of coding training and Chinese language education, respectively, and combines them to form the appropriate curriculum for Chinese language teaching-learning method using the coding robot 'Albert AI'. Among the 16 chapters, the research would take Chapter 15 "Let's go grocery shopping with Albert!" as an example. It provides detailed teaching materials such as teaching guidance, coding cards for unplugged activities, and mission boards. In terms of coding education, learning topics were derived from Let’s train Coding with Albert1-Understanding and Controlling Albert Coding Robots1-5, and in terms of Chinese language education, the main learning tables and contents from Elementary school life Chinese 1 (pronunciation and basic words) and Elementary school life Chinese 2 (basic expression). The Chinese education curriculum for the beginner-level using Albert AI is composed of a total of 16 chapters, each focusing on picture card learning using Albert AI robots and coding stack cards, and play-based learning through mission performance. In the final conclusion, we briefly summarize the main contents of each chapter and propose a teaching-learning method for conducting Chinese classes using coding robots through common features of coding robots found in this study. And also take a look at the considerations when conducting classes using these robots as a teacher.
In addition to using robots as subsidiary tools in language education such as Chinese, the use of new educational devices can expect positive results in terms of learning effectiveness. However, the Chinese language education field is not yet active in convergence education with SW education such as AI-based convergence education compared to other subjects. In the future, hope many attempts and efforts to be proceeded continuously to study teaching-learning methods in the field of Chinese education.