There is a tendency that the scale of casino industry is getting larger and more popular every year, and many countries have shown keen interest on it. As this casino industry has been combined with on-line network the market proliferation has been de...
There is a tendency that the scale of casino industry is getting larger and more popular every year, and many countries have shown keen interest on it. As this casino industry has been combined with on-line network the market proliferation has been deepened, so it is necessary to handle the environmental change of on-line casino market flexibly. According to the GBGC data the on-line casino market has been growing rapidly, from US$ 480k in 2004 to US$ 15billion in 2011. Looking for the overseas trend, European countries, including U.K., have modified related legal system to protect the visitors, and to supervise and manage under legalized environment. Consequently, we have to put our interest to the view point, on which overseas countries have been expanding the industrial territory to this industry.
As per the characteristics of On-line casino, accessibility, existence of fixed demand, economic efficiency in operation, internationality and technical limit to block connecting, it is impossible to eradicate the on-line casino, and people are more exposed to the speculation in on-line casino than off-line casino because of its easy accessibility. According to the domestic illegal gambling status report in 2007 about 1,400 illegal sites were blocked off and in 2006 total 2,210 people were received criminal penalty, so it is necessary to deal with this fact.
Considering the demand of light visitors of killing-time purpose, not to win the money, and spending less money, it is recommended to adopt entertainment contents from planning stage instead of speculation contents. But so far the contents provided have been understood same as that of off-line structure in main game with monomorphic and repeating bonus game, and this may be caused from incomplete fusion of on-line technical factors with the contents.
The writer has expected that Hypertext structure web connection method could lead to easy way to produce the entertainment oriented contents through its interaction. This thesis proposed the contents with relaxed speculation by adopting the story developing through bonus game, and materialized lower criterion of speculation standard. Also provided the variety of contents by the story developing through bonus game, and proposed the possibility of story telling by on-line technical factors, not by off-line.
According to the analysing result of previous studies, using the betting unit speed, betting amount and betting extendability as the conceptual tool of speculation standard, there has been a limit in clear defining the level of speculation. So to these basic conceptual tools, a lower criterion, unit speed of section, has been materialized. According to the test result of inter-relation between this materialized lower criterion and the relieve of speculation, the unit speed felt by the visitor has been decreased according to the number of bonus game and time, as well as declining of betting amount was drawn. So the lower criterion, unit speed per section, has a correct inter-relation to measure the speculation level.
To decide the inducement of on-line casino into the system in Korea there should be various and prudent discussions. However it is necessary to minimize the harmful effect to the society from this industry by earlier preparation before it grows to the uncontrollable level. So this study has provided the basic criterion to induce on-line casino into system by reviewing the methods to relieve speculation based on this view point.