http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.
변환된 중국어를 복사하여 사용하시면 됩니다.
GPU-warp based finite element matrices generation and assembly using coloring method
Utpal Kiran,Deepak Sharma,Sachin Singh Gautam 한국CDE학회 2019 Journal of computational design and engineering Vol.6 No.4
Finite element method has been successfully implemented on the graphics processing units to achieve a significant reduction in simulation time. In this paper, new strategies for the finite element matrix gen-eration including numerical integration and assembly are proposed by using a warp per element for a given mesh. These strategies are developed using the well-known coloring method. The proposed strate-gies use a specialized algorithm to realize fine-grain parallelism and efficient use of on-chip memory resources. The warp shuffle feature of Compute Unified Device Architecture (CUDA) is used to accelerate numerical integration. The evaluation of elemental stiffness matrix is further optimized by adopting a partial parallel implementation of numerical integration. Performance evaluations of the proposed strate-gies are done for three-dimensional elasticity problem using the 8-noded hexahedral elements with three degrees of freedom per node. We obtain a speedup of up to 8.2 over the coloring based assembly by element strategy (using a single thread per element) on NVIDIA Tesla K40 GPU. Also, the proposed strate-gies achieve better arithmetic throughput and bandwidth