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金坊英,韓仁煥 홍익대학교 산업기술연구소 1997 産業技術 Vol.7 No.-
We analyze the dynamics in the billiards game and develop the computer graphic simulation system. There are four parts in the dynamic behavior; shooting Cu-Ball, motion of balls on the bed of table, collisions between balls, and collisions between a ball and the cushion. We analyze these ones in the framework of rigid-body dynamics and present general formulations. We implement the issues into a viable package on the computer system and demonstrate the efficacy of the developed simulation program through the experimental validation of the billiards game. We verify the resulting system quantitatively and qualitatively, using a high-speed video camera. The simulation and experimental results agree.