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        Advanced orthogonal learning and Gaussian barebone hunger games for engineering design

        Zhou Xinsen,Gui Wenyong,Heidari Ali Asghar,Cai Zhennao,Elmannai Hela,Hamdi Monia,Liang Guoxi,Chen Huiling 한국CDE학회 2022 Journal of computational design and engineering Vol.9 No.5

        The hunger games search (HGS) algorithm is a recently proposed population-based optimization algorithm that mimics a common phenomenon of animals searching for food due to hunger stimuli and has a simple and easy-to- understand structure. However, the original HGS still suffers from shortcomings, such as low population diversity and the tendency to fall into local optima. To remedy these shortcomings, an improved HGS, called OCBHGS, is proposed, which introduces three main strategies, namely the chaotic initialization strategy, the Gaussian barebone mechanism, and the orthogonal learning strategy. Firstly, chaotic mapping is used for initialization to improve the quality of the initialized population. Secondly, the embedding of the Gaussian barebone mechanism effectively improves the diversity of the population, facilitates the communication between members, and helps the population avoid falling into local optima. Finally, the orthogonal learning strategy can extend the domain exploration and improve the solution accuracy of the algorithm. We conducted extensive experiments in the CEC2014 competition benchmark function, comparing OCBHGS with nine other metaheuristics and 12 improved algorithms. Also, the experimental results were evaluated using Wilcoxon signed-rank tests to analyze the experimental results comprehensively. In addition, OCBHGS was used to solve three constrained real-world engineering problems. The experimental results show that OCBHGS has a significant advantage in convergence speed and accuracy. As a result, OCBHGS ranks first in overall performance compared to other optimizers.

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        Directional crossover slime mould algorithm with adaptive Lévy diversity for the optimal design of real-world problems

        Qi Ailiang,Zhao Dong,Yu Fanhua,Liu Guangjie,Heidari Ali Asghar,Chen Huiling,Algarni Abeer D.,Elmannai Hela,Gui Wenyong 한국CDE학회 2022 Journal of computational design and engineering Vol.9 No.6

        The slime mould algorithm (SMA) has become a classical algorithm applied in many fields since it was presented. Nevertheless, when faced with complex tasks, the algorithm converges slowly and tends to fall into the local optimum. So, there is still room for improvement in the performance of SMA. This work proposes a novel SMA variant (SDSMA), combining the adaptive Lévy diversity mechanism and directional crossover mechanism. Firstly, the adaptive Lévy diversity mechanism can improve population diversity. Then, the directional crossover mechanism can enhance the balance of exploration and exploitation, thus helping SDSMA to increase the convergence speed and accuracy. SDSMA is compared with SMA variants, original algorithms, improved algorithms, improved-SMAs, and others on the benchmark function set to verify its performance. Meanwhile, the Wilcoxon signed-rank test, the Friedman test, and other analytical methods are considered to analyze the experimental results. The analysis results show that SDSMA with two strategies significantly improves the performance of SMA. Meanwhile, the computational cost of SDSMA is smaller than that of SMA on benchmark function. Finally, the proposed algorithm is applied to three real-world engineering design problems. The experiments prove that SDSMA is an effective aid tool for computationally complex practical tasks.

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