http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.
변환된 중국어를 복사하여 사용하시면 됩니다.
박주하 ( Juha Park ),전재훈 ( Jaehoon Chun ) 한국의류산업학회 2021 한국의류산업학회지 Vol.23 No.1
This study analyzes the characteristics of fashion flex, which have recently spread on social media. The study was conducted with big data analysis that derived flex keywords from news articles and social media as well as case studies that collected 136 posted images on Instagram to analyze the content. The meaning of flex was positively accepted based on big data results. Flex was also a buzzword frequently used on social media as well as a symbolic meaning when discussing luxury goods or fashion brand experiences. The characteristics of fashion flex in social media were largely divided into three categories. First, conspicuous consumption is considered an active expression of individual fashion tastes or self-oriented consumption and emphasizes individuality through consumption. The second characteristic is that the public actively participates in events or fashion flex challenges. People use similar fashion styles or products to participate in playful social interactions with others using various Instagram functions. Finally, acts of pursuing psychological well-being in social media were used as the term flex in a broad sense and were shown to actively explore fashion-related materials and experiences for individual happiness. This study found that the meaning of existing conspicuous consumption is transforming into positive consumption, such as the expression of taste-based identity or the seeking of fun and psychological well-being. It is also meaningful that fashion has become an effective means to express individuality and taste in expressing flex.
유튜브 패션 콘텐츠에 표현된 남성 하위문화 연구 - 딕 햅디지의 하위문화 이론을 중심으로 -
박주하 ( Juha Park ),김종선 ( Jongsun Kim ) 한국의류산업학회 2020 한국의류산업학회지 Vol.22 No.6
This study focused on popular YouTube subculture content and male YouTuber characteristics. We conducted a case study on YouTube videos and viewer’s comments of male YouTubers who interacted with subculture or fashion themes within YouTube. Based on Dick Hebdige’s subculture theory, we categorized male subculture characteristics of style expression to show how YouTube plays a role in the formation of subculture. The representative types of male subculture were divided into metro sexual, adolescent boys, drag queen, and homosexual. YouTube simultaneously played a role in accumulating video viewing as well as indirect experiences in various communication activities and cultures among viewers. YouTube was used as a space for video producers as well as viewers and subscribers to discover and build identity. Subculture makes people aware of cultural diversity within society, and their doubles and lifestyles serve as important clues to track culture and fashion changes. This research is significant in the field of fashion media and subculture research due to its examination of male subculture phenomenon on YouTube based on an analysis of the video content of culture insiders and viewers' comments as well as immediate responses.
패션 디자인의 저작권법 보호를 위한 질적 메타분석과 제언
박주하 ( Juha Park ) 서경대학교 디자인연구소 2022 디자인 이노베이션 연구 Vol.8 No.0
본 연구의 목적은 패션 디자인의 저작권법상 보호를 위한 가능성과 한계점을 고찰하고 이를 토대로 의미 있는 제언을 도출하는 것이다. 연구는 질적 자료를 취합하여 통합적 논의를 끌어내는 질적 메타분석으로 수행되었다. 연구를 위해 패션 디자인의 저작권법 보호를 논의한 20편의 연구와 저작권법과 관련된 국내 15개의 판례, 디자인보호법에 관한 문헌을 종합적으로 검토하였다. 패션 디자인은 예술성과 대량생산이라는 상업적 측면이 공존한다. 따라서 연구에서는 관련 판례와 선행연구자들의 평석을 통해 모든 패션 디자인이 저작권법의 보호를 받을 수는 없다는 결론에 도달하였다. 예를 들어 전통적인 대상에 일부 변형을 가하는 경우, 창작에 이용된 모티브가 공공의 영역에 속하거나 단순 표현인 경우, 그리고 의류의 외관 형태가 제품의 주된 미적 요소일 때 저작권법의 보호를 받기 힘들 것으로 보인다. 반대로 원단 위에 표현된 직물 디자인이나 동일한 형상으로 다른 곳에 복제 가능한 캐릭터는 응용미술저작물의 요건인 분리 가능성을 충족하여 저작권법상 보호가 가능할 것이다. 다음으로 국외의 IDPPPA 법안이나 트레이드 드레스, 그리고 다양한 분리 가능성 테스트와 같은 법리를 참조하여 국내의 미흡한 법률 제도 개선을 고려할 필요가 있어 보인다. 마지막으로 법은 창작자의 디자인 권리를 구제하고 피해를 구제하는 후속 조치이므로 패션 산업에서 사전적인 보호를 위한 장기적인 교육을 지속하여야 할 것이다. The purpose of this study is to examine the possibilities and limitations of fashion design for protection under the copyright law and derive meaningful suggestions based on this. The study was conducted as a qualitative meta-analysis that draws an integrated discussion based on previous studies and cases on topics. For the study, 20 studies about the protection of the copyright law of fashion design, 15 domestic precedents related to the copyright law, and studies about the design protection act were comprehensively discussed. Fashion design is an area that shares the opposite aspects of artistry and popularity based on mass production. Therefore, the study concluded that not all fashion designs can be protected by copyright law through related precedents and reviews by previous study. For example, there were three cases where it was difficult to be protected by copyright law. when partial modifications were made to traditional objects, when the motif is a common design or belonged to the public domain, and when the silhouette of clothes was the main aesthetic element of the product. Next, it seems necessary to consider improving the domestic legal system by referring to laws such as overseas IDPPPA bills, trade dresses, and various separability tests. Finally, since the law is a follow-up measure to relieve the designer’s design right and demage, long-term education for proactive protection in the fashion industry should be contined.
3D 모델링 소프트웨어를 활용한 생명과학Ⅰ 수업 프로그램 개발 및 적용 - 신경계와 염색체의 구조를 중심으로 -
박주하 ( Juha Park ),정은영 ( Eunyoung Jeong ) 한국생물교육학회 2021 생물교육 Vol.49 No.4
The purpose of this study was to develop the Life Science I instruction programs using 3D modeling software to improve the students’ mental model and to investigate the effect of these programs. In order to develop the programs, the topics and 3D modeling software were selected, and lesson plan and worksheets were designed. The lessons were applied to 68 11th grade students, the mental model test was administrated before and after lessons, and the survey on students’ perception about these lessons was carried out after lessons. As a result, the Life Science I instruction programs using 3D modeling software have 4 topics; ‘structure of brain’, ‘structure of spinal cord and spinal nerve’, ‘structure of chromosomes’, and ‘mitosis’. ‘TinkerCAD’ was selected as 3D modeling software. And class activities were composed of the steps of ‘model generation’, ‘model evaluation’, and ‘model modification’ based on the GEM cycle, and the step of ‘expression of the result of observation and description of the change of mental model’. In the result of mental model test, the posttest score was higher than the pretest score(p<.001), and the students expressed the structure of brain, spinal cord, spinal nerve, and chromosome more elaborately. Most students replied to survey that they were interested and participated actively in these classes, willing to participate these classes continuously and got some help to study these topics. Based on these results, the Life ScienceⅠ instruction programs using 3D modeling software are effective in improving high school students’ mental model, and the students had positive thoughts about these programs. It is necessary to conduct research on how to use 3D modeling software on various topics of Life ScienceⅠ.