This study focuses on making-based design auteurism that emerged within the design field in South Korea during the 2010s. By examining its background and specific practices, it seeks to clarify the characteristics of making-based design auteurism in t...
This study focuses on making-based design auteurism that emerged within the design field in South Korea during the 2010s. By examining its background and specific practices, it seeks to clarify the characteristics of making-based design auteurism in this period. The term ‘design auteurism’ refers to works authored by designers that embody creative ideas and messages as part of artistic practice, independent of client and market demands. The term ‘making-based design auteurism’, extending this notion, denotes the practices and works of designers who directly engage in the act of making themselves, explore the process of making, and present their works within an artistic context.
The temporal scope of the study encompasses the 2010s, while its analytical focus is placed on the activities of designers who presented their works through exhibitions in South Korea. Case study subjects were selected based on their prominent identities as making-based auteur designers. A comprehensive examination was conducted, involving the analysis of their portfolios, exhibition catalogues, interview materials, writings, and academic papers. This was accompanied by field visits to various solo and group exhibitions, talks, and seminars to understand the characteristics of their practices.
The emergence of making-based auteur designers in the 2010s was significantly influenced by shifts in the art market, the spread of making culture driven by the maker movement originating in the United States, and growing interest from public institutions. In particular, the contemporary art market, centred on galleries, began to engage with collectible design. Subsequently, as the maker movement was introduced in South Korea, ‘making’ rapidly emerged as a key discourse. Governmental and local authority policies promoted making as both a component of the Fourth Industrial Revolution and a solution to youth unemployment, leading to increased attention on makers. A variety of public institutions opened opportunities for designers to participate in product development and held exhibitions focused on making practices, often linking these projects to craft.
Analysis of their practices across the contexts of work, design practice, and design consumption reveals several defining characteristics. Firstly, in the context of work, designers employ a wide range of materials and new technologies, such as 3D printing. Their works deliberately reveal traces of handcraft. In addition, designers engage in collaboration with artisans or are inspire by elements of traditional crafts, including materials, techniques, and forms. Furthermore, presenting works that foreground the value of upcycling, by utilising discarded objects, waste materials, or eco-friendly resources, constitutes another notable tendency.
Secondly, within the context of designer practice, the process from idea sketching to making is employed not merely as a linear design process, but as a methodological mode of design thinking. Moreover, designers tend to exhibit outputs generated during the design process, such as drawings, models, and renderings, alongside final artworks, granting them equal status. This practice serves to expand the meaning of the act of making. Designers’ studios can be interpreted as complex spaces in which the production, circulation, and issues related to gentrification intersect.
Finally, from the perspective of consumption, a differentiation emerged in the form of collectible design and direct-to-consumer brands. Mass media contributes to the visual consumption of their ‘identity as makers’, while the ‘hip place’ trend on social media strongly influences the expansion of their practices into F&B commercial space projects.
Based on the characteristics outlined above, this study proposes a new materialist perspective that understands design as an outcome generated through networks of diverse human and non-human actors. By situating making-based design auteurism within its social and material conditions, the study highlights the significance and potential of making practices in an era of accelerating digitalisation. In doing so, it contributes to the expansion of design discourse in South Korea by revealing the backgrounds and characteristics of making-based design auteurism practices in the 2010s.