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      원각사지 10층 석탑을 이용한 탑 다라니 콘텐츠 제작

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      https://www.riss.kr/link?id=T11004048

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      다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

      While the cultural contents industry that plays a main role in establishing culture since 21st century is gradually fixing its position in global contents market on the basis of global competitiveness, the market of Buddhist cultural property contents is still insufficient.
      In Korea, most of cultural properties are Buddhist cultural property, which is due to Buddhism that has continued as the representative spiritual post and part of life since the age of Three Kingdoms. Besides the tools used for religious act or spiritual asceticism among the Buddhist civilization, those have deep meaning or are used as tools in the life of people are quite likely to be developed as contents.
      Though the development of Buddhist cultural property contents has the potential to make Buddhist cultural property tour resources and maximize the necessity to preserve and globalize cultural property, there is difficulty in utilizing cultural property as new resources by preserving, restoring and designing its prototype as cultural property as well as working for contents.
      This research intends to contribute to the development of Buddhist design and Buddhist culture contents by developing the Pagoda Dharani design that uses ten-storied stone pagoda on the site of Wongaksa, the 2^(nd) national treasure and producing Pagoda Dharani design that uses ten-storied stone pagoda on the site of Wongaksa, the multimedia space for research on design utilization and activation of Buddhist cultural property contents.
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      While the cultural contents industry that plays a main role in establishing culture since 21st century is gradually fixing its position in global contents market on the basis of global competitiveness, the market of Buddhist cultural property contents...

      While the cultural contents industry that plays a main role in establishing culture since 21st century is gradually fixing its position in global contents market on the basis of global competitiveness, the market of Buddhist cultural property contents is still insufficient.
      In Korea, most of cultural properties are Buddhist cultural property, which is due to Buddhism that has continued as the representative spiritual post and part of life since the age of Three Kingdoms. Besides the tools used for religious act or spiritual asceticism among the Buddhist civilization, those have deep meaning or are used as tools in the life of people are quite likely to be developed as contents.
      Though the development of Buddhist cultural property contents has the potential to make Buddhist cultural property tour resources and maximize the necessity to preserve and globalize cultural property, there is difficulty in utilizing cultural property as new resources by preserving, restoring and designing its prototype as cultural property as well as working for contents.
      This research intends to contribute to the development of Buddhist design and Buddhist culture contents by developing the Pagoda Dharani design that uses ten-storied stone pagoda on the site of Wongaksa, the 2^(nd) national treasure and producing Pagoda Dharani design that uses ten-storied stone pagoda on the site of Wongaksa, the multimedia space for research on design utilization and activation of Buddhist cultural property contents.

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      목차 (Table of Contents)

      • 제1장 서론 = 1
      • 1.1 연구 배경 = 1
      • 1.2 연구 필요성 및 목적 = 2
      • 1.3 연구 방법 및 범위 = 4
      • 제2장 관련 연구 = 6
      • 제1장 서론 = 1
      • 1.1 연구 배경 = 1
      • 1.2 연구 필요성 및 목적 = 2
      • 1.3 연구 방법 및 범위 = 4
      • 제2장 관련 연구 = 6
      • 2.1 탑 다라니 사례 = 6
      • 2.2 탑 콘텐츠 사례 = 8
      • 2.3 문화재 콘텐츠 연구 = 11
      • 제3장 원각사지 10층 석탑 디자인 = 14
      • 3.1 디자인 의미와 구성 = 14
      • 3.2 디자인 과정 = 18
      • 제4장 원각사지 10층 석탑을 이용한 탑 다라니 콘텐츠 제작 = 22
      • 4.1 제작 목표 = 22
      • 4.2 제작 과정 = 23
      • 4.3 콘텐츠 설계 = 25
      • 4.4 콘텐츠 구현 = 27
      • 제5장 결론 및 향후 연구 = 37
      • 5.1 결론 = 37
      • 5.2 향후 연구 및 활용 = 38
      • 참고 문헌 = 40
      • Abstract = 43
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