As the development of science and technology in the 21st century continues, digital technology has been making an impact in various fields, including the field of art. Even in contemporary art, the range of expression has expanded due to the emergence...
As the development of science and technology in the 21st century continues, digital technology has been making an impact in various fields, including the field of art. Even in contemporary art, the range of expression has expanded due to the emergence of computers and cutting-edge technology, emphasizing the importance of education in creativity and imagination. In line with this, the researcher aims to study an educational approach using databases, which are becoming a widely utilized medium with a broad scope, to create virtual images. By utilizing the principles of database technology, which is a new form of artistic expression, it is possible to expect positive learning effects that enhance learners' ability to express themselves creatively and autonomously. However, it is recognized that the current art curriculum, including the revised 2015 art textbook, lacks a class that teaches the principles of databases. Therefore, this study aims to design an effective instructional approach using databases and analyze its educational effects by applying it to actual high school art classes.
To propose an educational approach for database imaging based on nonlinear thinking, the following research was conducted:
First, prior to learning the concept of a database, we investigated the tendency in art since the 20th century to create fragmented images by distinguishing between traditional painting and sculpture, and the computer as an expressive medium that emerged with digital technology. We also examined the concept of nonlinearity in perceiving subjects from fragmented perspectives and the expression techniques that this tendency has appeared in art.
Second, to understand the practical concept of databases that emerged with the development of the Information Age, we explored the characteristics, structure, and functions of databases. We presented various examples utilizing the principles of databases, such as montages, game and character customization, and discussed the principles applied in each case.
Third, in order to propose an imaging education approach utilizing the principles of a database, we conducted a survey on the current status of this content and analyzed the chapters in current high school art textbooks that could be linked to the principles of a database. As a result, although it was possible to teach lessons related to the principles of a database in all textbook chapters, it was evident that practical educational approaches had not been developed. Therefore, we established a teaching plan using the technology of a database and ultimately presented an teaching-learning guide consisting of eight sessions.
The instructional plan of this study consists of a total of 8 sessions. In the first session, students understand the concept, principles, structure, and functions of databases and experience applications that apply the principles of databases. In the second session, students engage in fieldwork activities by classifying images using the principles of databases. In the third session, based on the fieldwork activities, students engage in record-making activities by combining images according to their own themes. In the fourth session, students participate in a group activity where they engage in random record-making based on the fieldwork from the second session and evaluate each other's artwork. In the fifth session, we will show examples of database works utilizing digital media, and organize groups to explore and select themes for images to be created with digital media and plan to create works. In the sixth and seventh sessions, based on the planned artwork production, students engage in expression activities by collecting data and creating artworks using digital media. In the eighth lesson, the lesson plan is designed to conclude the lesson by appreciating and evaluating each other's completed works and giving feedback.
The teaching-learning plan of this study was applied in an actual class at Busan Dongrae Hyehwa Girls' High School for sessions 1 to 4. In addition, a survey was conducted to assess students' perception and change in understanding of databases before and after the lesson, and based on the results, the significance of this research was evident.
Through this research, it was possible to confirm the importance and necessity of art education that enables students to understand and actively utilize concepts in various fields in line with the trends of information and the digital era. Hence diverse research should continue to be conducted for educational methods that enable learners to utilize new expression methods for concepts such as databases.