In mobile computing environments, nomadic users can acquire data anywhere, anytime via wireless communications. In mobile systems, data broadcasting is an excellent method for public data dissemination from a server to numerous mobile clients. But Bro...
In mobile computing environments, nomadic users can acquire data anywhere, anytime via wireless communications. In mobile systems, data broadcasting is an excellent method for public data dissemination from a server to numerous mobile clients. But Broadcasting has several drawbacks such as the bandwidth of the wireless networks and the energy limitation of mobile devices. So there are some scheduling methods for wireless data broadcasting. However those methods did not consider client's priority.
In this thesis, new data broadcast method is proposed in order to consider client's priority. Performance evaluation is also presented by comparing it with previous approaches through experiment.