RISS 학술연구정보서비스

검색
다국어 입력

http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.

변환된 중국어를 복사하여 사용하시면 됩니다.

예시)
  • 中文 을 입력하시려면 zhongwen을 입력하시고 space를누르시면됩니다.
  • 北京 을 입력하시려면 beijing을 입력하시고 space를 누르시면 됩니다.
닫기
    인기검색어 순위 펼치기

    RISS 인기검색어

      A Study on an expression pattern of character through the muscle movement

      한글로보기

      https://www.riss.kr/link?id=A82755137

      • 0

        상세조회
      • 0

        다운로드
      서지정보 열기
      • 내보내기
      • 내책장담기
      • 공유하기
      • 오류접수

      부가정보

      다국어 초록 (Multilingual Abstract)

      We could see the fact that the muscles that have the most influence on facial expression were forehead muscle, occipital muscle and cheekbone muscle. Various expressions have been produced according to relaxation of these muscles, degree of contractio...

      We could see the fact that the muscles that have the most influence on facial expression were forehead muscle, occipital muscle and cheekbone muscle. Various expressions have been produced according to relaxation of these muscles, degree of contraction and the directions of exercise.
      While the entire face muscle becomes relaxed for being cheerful, happy, comfortable and surprised showing positive facial expressions, it became relaxed as the cheekbone muscle at both ends of the mouth and forehead muscles performed the upward motion. In other words, various positive facial expressions have been expressed depending on the degree of upward motion at both ends of the mouth and size of mouth opening.
      While there was a similarity of entire face muscle becoming contracted for being angry, sad, depressed and weary that are negative facial expressions, the downward motion of forehead muscles around the eye and cheekbone muscles around the mouth going down has been shown.
      While 2D characters and 3D characters showed a delicate shade of difference in their method of expression, the 2D character which has excessive distortion and exaggeration for the most part has shown some difference from realistic based 3D Character in that its expression exaggerates and overstates the actual muscle movement of a human being.

      더보기

      목차 (Table of Contents)

      • Abstract
      • 1. Introduction
      • 2. Research Method
      • 3. Preceding Researches for Extracting the Facial Expression Pattern of 2D Characters
      • 4. The Demonstrative Research to Extract the Facial Expression Pattern of 3D Characters
      • Abstract
      • 1. Introduction
      • 2. Research Method
      • 3. Preceding Researches for Extracting the Facial Expression Pattern of 2D Characters
      • 4. The Demonstrative Research to Extract the Facial Expression Pattern of 3D Characters
      • 5. Comparative Analysis of Facial Expression Pattern In 3D Characters
      • 6. Conclusion
      • References
      더보기

      동일학술지(권/호) 다른 논문

      동일학술지 더보기

      더보기

      분석정보

      View

      상세정보조회

      0

      Usage

      원문다운로드

      0

      대출신청

      0

      복사신청

      0

      EDDS신청

      0

      동일 주제 내 활용도 TOP

      더보기

      주제

      연도별 연구동향

      연도별 활용동향

      연관논문

      연구자 네트워크맵

      공동연구자 (7)

      유사연구자 (20) 활용도상위20명

      이 자료와 함께 이용한 RISS 자료

      나만을 위한 추천자료

      해외이동버튼