RISS 학술연구정보서비스

검색
다국어 입력

http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.

변환된 중국어를 복사하여 사용하시면 됩니다.

예시)
  • 中文 을 입력하시려면 zhongwen을 입력하시고 space를누르시면됩니다.
  • 北京 을 입력하시려면 beijing을 입력하시고 space를 누르시면 됩니다.
닫기
    인기검색어 순위 펼치기

    RISS 인기검색어

      Fast Generation of Stereoscopic Virtual Environment Display Using P-buffer = Fast Generation of Stereoscopic Virtual Environment Display Using P-buffer

      한글로보기

      https://www.riss.kr/link?id=A101707737

      • 0

        상세조회
      • 0

        다운로드
      서지정보 열기
      • 내보내기
      • 내책장담기
      • 공유하기
      • 오류접수

      부가정보

      다국어 초록 (Multilingual Abstract)

      This paper is concerned with an efficient generation of stereoscopic views for complex virtual environments by exploiting frame coherence in visibility. The basic idea is to keep visible polygons throughout the rendering process. P-buffer, a buffer of...

      This paper is concerned with an efficient generation of stereoscopic views for complex virtual environments by exploiting frame coherence in visibility. The basic idea is to keep visible polygons throughout the rendering process. P-buffer, a buffer of image size, holds the id of the visible polygon for each pixel. This contrasts to the frame buffer and the Z-buffer which hold the color information and the depth information, respectively. For the generation of a consecutive image, the position and the orientation of the visible polygons in the current view are updated according to the viewer's movements, and re-rendered on the current image under the assumption that, when the viewer moves slightly, the visibility of polygons remains unchanged. In the case of stereoscopic views, it may not introduce much difficulty when we render the right(left) image using visible polygons on the left(right) image only, The less difference in two images is, the easier the matching becomes in perceiving depth. Some psychophysical experiments have been conducted to support this claim. The computational complexity for generating a right(left) image from the previous left(right) image is bounded by the size of image space, and accordingly It is somewhat independent of the complexity of the 3-D scene.

      더보기

      목차 (Table of Contents)

      • Abstract
      • Ⅰ. Introduction
      • Ⅱ. Previous Work
      • Ⅲ. Stereoscopic Views Generation
      • Ⅳ. Efficient Stereoscopic Views Generation with P-Buffer
      • Abstract
      • Ⅰ. Introduction
      • Ⅱ. Previous Work
      • Ⅲ. Stereoscopic Views Generation
      • Ⅳ. Efficient Stereoscopic Views Generation with P-Buffer
      • Ⅴ. Experiments
      • Ⅵ. Conclusion
      • Ⅶ. Acknowledgement
      • References
      • 저자소개
      더보기

      분석정보

      View

      상세정보조회

      0

      Usage

      원문다운로드

      0

      대출신청

      0

      복사신청

      0

      EDDS신청

      0

      동일 주제 내 활용도 TOP

      더보기

      주제

      연도별 연구동향

      연도별 활용동향

      연관논문

      연구자 네트워크맵

      공동연구자 (7)

      유사연구자 (20) 활용도상위20명

      이 자료와 함께 이용한 RISS 자료

      나만을 위한 추천자료

      해외이동버튼