- ABSTRACT
- 1. Introduction
- 1.1 Research Background and Objectives
- 2. The main Subject
- 2.1 Fingertip Model
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https://www.riss.kr/link?id=A106309708
2019
English
691
KCI등재
학술저널
83-91(9쪽)
0
상세조회0
다운로드목차 (Table of Contents)
Platformer Game Contents Creative System using Paper and Its Effects
The Effect of Game Making Activities using Game Engine on Youth's Software Education
3D Interface and Application Based on Fingertip Position