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      A virtual factory emulator for human-centered VMS

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      https://www.riss.kr/link?id=E804955

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      다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

      In a previous study [10], we proposed the architecture for human-centered VMS (virtual manufacturing system) whose objectives were to expand the capabilities of humans and to support their creativity and collaboration among people within a manufacturing system. Presented in this paper is the architecture for a virtual factory emulator as a component of the human-centered VMS. The virtual factory emulator is used to construct a factory model consisting of a variety of virtual manufacturing devices and then to emulate its operations according to human-defined scenarios that are either manually defined by users or automatically generated from schedules. To represent a manufacturing device, the concept of hierarchical VMD (virtual manufacturing device) consisting of two parts, shell and core, is proposed. For efficient modeling of emulation scenarios, a hierarchical command structure together with a graphical modeling method based on the activity diagram of the UML [8] is employed, while the abstract emulation architecture adopting the Zeigler's DEVS formalism [12] is proposed for executing emulation scenarios.
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      In a previous study [10], we proposed the architecture for human-centered VMS (virtual manufacturing system) whose objectives were to expand the capabilities of humans and to support their creativity and collaboration among people within a manufacturi...

      In a previous study [10], we proposed the architecture for human-centered VMS (virtual manufacturing system) whose objectives were to expand the capabilities of humans and to support their creativity and collaboration among people within a manufacturing system. Presented in this paper is the architecture for a virtual factory emulator as a component of the human-centered VMS. The virtual factory emulator is used to construct a factory model consisting of a variety of virtual manufacturing devices and then to emulate its operations according to human-defined scenarios that are either manually defined by users or automatically generated from schedules. To represent a manufacturing device, the concept of hierarchical VMD (virtual manufacturing device) consisting of two parts, shell and core, is proposed. For efficient modeling of emulation scenarios, a hierarchical command structure together with a graphical modeling method based on the activity diagram of the UML [8] is employed, while the abstract emulation architecture adopting the Zeigler's DEVS formalism [12] is proposed for executing emulation scenarios.

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      목차 (Table of Contents)

      • 1 INTRODUCTION
      • 2 THE STRUCTURE OF A VIRTUAL FACTORY EMULATOR
      • 2.1 Requirements of a Virtual Factory Emulator
      • 2.2 The Structure of a Virtual Factory Emulator
      • 3 HIERACHICAL VIRTUAL MANUFACTURING DEVICE
      • 1 INTRODUCTION
      • 2 THE STRUCTURE OF A VIRTUAL FACTORY EMULATOR
      • 2.1 Requirements of a Virtual Factory Emulator
      • 2.2 The Structure of a Virtual Factory Emulator
      • 3 HIERACHICAL VIRTUAL MANUFACTURING DEVICE
      • 4 HIERACHICAL COMMAND STRUCTURE
      • 4.1 Emulation Command
      • 4.2 Graphical Command Modeling
      • 5 ABTRACT EMULATION ARCHITECTURE
      • 6 ILLUSTRATIONS & EXAMPLES
      • 7 CONCLUSIONS
      • 8 REFERENCES
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