1 김백현, "모바일 에드혹 네트워크에서 적극적 협업 캐싱 시스템" 한국정보기술학회 18 (18): 41-48, 2020
2 M. Ye, "System-Performance Modeling for Massively Multiplayer Online Role-Playing Games" 45 (45): 45-48, 2006
3 I. Shabani, "Possibilities Offered by Google App Engine for Developing Distributed Applications using Datastore" 2014
4 B. Knutsson, "Peer-to-Peer support for massively multiplayer games" 2004
5 김진환, "P2P와 클라우드 컴퓨팅에 기반한 대규모 멀티플레이어 온라인 게임의 대역폭 분석" 한국인터넷방송통신학회 19 (19): 143-150, 2019
6 N. Thomas, "Multimedia Streaming using Cloud-Based P2P Systems" 25-32, 2015
7 H. Xu, "Integration of cloud computing and p2p: A future storage infrastructure" 1489-1492, 2012
8 H. Kavalionak, "Integrating Peer-to-Peer and Cloud Computing for Massively Multiuser Online Games, Demo: combat state-aware interest management for online games" 5 (5): 2013
9 R. Buyya, "Cloud Computing and Emerging IT Platforms: Vision, Hype, and Reality for Delivering Computing as the 5th Utility" 25 : 2009
10 M. Armbrust, "A View of Cloud Computing" 53 (53): 2010
1 김백현, "모바일 에드혹 네트워크에서 적극적 협업 캐싱 시스템" 한국정보기술학회 18 (18): 41-48, 2020
2 M. Ye, "System-Performance Modeling for Massively Multiplayer Online Role-Playing Games" 45 (45): 45-48, 2006
3 I. Shabani, "Possibilities Offered by Google App Engine for Developing Distributed Applications using Datastore" 2014
4 B. Knutsson, "Peer-to-Peer support for massively multiplayer games" 2004
5 김진환, "P2P와 클라우드 컴퓨팅에 기반한 대규모 멀티플레이어 온라인 게임의 대역폭 분석" 한국인터넷방송통신학회 19 (19): 143-150, 2019
6 N. Thomas, "Multimedia Streaming using Cloud-Based P2P Systems" 25-32, 2015
7 H. Xu, "Integration of cloud computing and p2p: A future storage infrastructure" 1489-1492, 2012
8 H. Kavalionak, "Integrating Peer-to-Peer and Cloud Computing for Massively Multiuser Online Games, Demo: combat state-aware interest management for online games" 5 (5): 2013
9 R. Buyya, "Cloud Computing and Emerging IT Platforms: Vision, Hype, and Reality for Delivering Computing as the 5th Utility" 25 : 2009
10 M. Armbrust, "A View of Cloud Computing" 53 (53): 2010
11 N. Kasenides, "A Systematic Mapping Study of MMOG Backend Architectures" 10 (10): 2019
12 Yean-Woo Jung, "A Design of P2P Cloud System Using The Super P2P" 한국인터넷방송통신학회 7 (7): 42-48, 2015