This study implemented a metaverse-based interview lesson for sixth -grade students and qualitatively analyzed their performance to explore its potential in speaking education.
Students initially reproduced interview procedures and roles mechanically,...
This study implemented a metaverse-based interview lesson for sixth -grade students and qualitatively analyzed their performance to explore its potential in speaking education.
Students initially reproduced interview procedures and roles mechanically, but the metaverse environment enabled simultaneous activities and repeated practice, leading to more flexible role-taking and positive self-recognition. Educational benefits also appeared in self-reflection, peer interaction, and the use of digital tools. These findings highlight the need for systematic role instruction, reflective assessment, and teacher feedback, along with attention to digital ethics and learner well-being. Therefore, a systematic design based on curriculum achievement standards is needed.
Overall, the study underscores the value of metaverse-based instruction in fostering authentic discourse, active participation, self-directed learning, and enhanced communication and digital competence.