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    디지털콘텐츠 산업육성 사업 구조개편 방안 연구 = A Study on the Revitalization of Digital Contents Industry

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    https://www.riss.kr/link?id=A108816406

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    다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

    Due to the convergence of digital technology and the rapidly changing characteristics of the digital industry, the development projects in each technology field that have been carried out so far have blurred the boundaries of the business, dispersed business effects, and reached the limit in fostering a flexible industry that accommodates technological development. It appears that Therefore, the goal is to support the policy of the digital content development project by suggesting a plan to reorganize the structure and improve the management system of the digital content industry development project to effectively respond to the changing direction of the future digital content industry. Through structural analysis and diagnosis of government supported projects, it was proposed to reorganize the existing 19 key projects and 49 detailed projects into 7 key projects projects and 17 detailed projects. As a plan to improve the project management system, there are too many project implementation agencies and the absence of a general agency for detailed project support management, which limits the promotion of large-scale projects for organic linkage between projects and market creation. To improve this, a general agency that oversees the project management function was selected, and it was suggested that there was a need to unify project management into a general organization to manage the project efficiently.
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    Due to the convergence of digital technology and the rapidly changing characteristics of the digital industry, the development projects in each technology field that have been carried out so far have blurred the boundaries of the business, dispersed b...

    Due to the convergence of digital technology and the rapidly changing characteristics of the digital industry, the development projects in each technology field that have been carried out so far have blurred the boundaries of the business, dispersed business effects, and reached the limit in fostering a flexible industry that accommodates technological development. It appears that Therefore, the goal is to support the policy of the digital content development project by suggesting a plan to reorganize the structure and improve the management system of the digital content industry development project to effectively respond to the changing direction of the future digital content industry. Through structural analysis and diagnosis of government supported projects, it was proposed to reorganize the existing 19 key projects and 49 detailed projects into 7 key projects projects and 17 detailed projects. As a plan to improve the project management system, there are too many project implementation agencies and the absence of a general agency for detailed project support management, which limits the promotion of large-scale projects for organic linkage between projects and market creation. To improve this, a general agency that oversees the project management function was selected, and it was suggested that there was a need to unify project management into a general organization to manage the project efficiently.

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    참고문헌 (Reference)

    1 이지연 ; 김장현, "학생 창업콘텐츠 육성을 위한 전문대학교의 역할 - Y전문대학교 패션산업과 사례를 중심으로" 한국산학기술학회 22 (22): 697-706, 2021

    2 선심이 ; 정진헌, "융합미디어 시대에서 전통문화 콘텐츠의 발전방향 연구" 한국인터넷방송통신학회 22 (22): 99-104, 2022

    3 권병일 ; 문남미, "양방향매체 기반에 디지털콘텐츠 마켓플레이스를 위한 메타데이터 설계에 관한 연구" 한국인터넷방송통신학회 9 (9): 155-164, 2009

    4 김용희 ; 도준호, "방송 산업 내 플랫폼사업자와 콘텐츠사업자 간 공정거래환경 조성 연구" 한국인터넷방송통신학회 23 (23): 175-183, 2023

    5 Y, S. Kim, "Research on implementation plans for structural reform of local businesses" KiET 2016

    6 Korea Institude of Valuation, "Performance survey and analysis of digital content industry development project" NIPA 2014

    7 H. S. Kim, "Performance survey and analysis of digital content industry development project" NIPA 2018

    8 J. H. Hwang, "Operation of a research group on analysis and forecast of future content supply and use in the era of the 4th Industrial Revolution" KISDI 2017

    9 S. K, Choi, "Measures to form a content industry ecosystem and establish policy governors" KOCCA 2012

    10 J. S. Park, "Global competitive environment in the content industry and Korea’s response strategy" KiET 2010

    1 이지연 ; 김장현, "학생 창업콘텐츠 육성을 위한 전문대학교의 역할 - Y전문대학교 패션산업과 사례를 중심으로" 한국산학기술학회 22 (22): 697-706, 2021

    2 선심이 ; 정진헌, "융합미디어 시대에서 전통문화 콘텐츠의 발전방향 연구" 한국인터넷방송통신학회 22 (22): 99-104, 2022

    3 권병일 ; 문남미, "양방향매체 기반에 디지털콘텐츠 마켓플레이스를 위한 메타데이터 설계에 관한 연구" 한국인터넷방송통신학회 9 (9): 155-164, 2009

    4 김용희 ; 도준호, "방송 산업 내 플랫폼사업자와 콘텐츠사업자 간 공정거래환경 조성 연구" 한국인터넷방송통신학회 23 (23): 175-183, 2023

    5 Y, S. Kim, "Research on implementation plans for structural reform of local businesses" KiET 2016

    6 Korea Institude of Valuation, "Performance survey and analysis of digital content industry development project" NIPA 2014

    7 H. S. Kim, "Performance survey and analysis of digital content industry development project" NIPA 2018

    8 J. H. Hwang, "Operation of a research group on analysis and forecast of future content supply and use in the era of the 4th Industrial Revolution" KISDI 2017

    9 S. K, Choi, "Measures to form a content industry ecosystem and establish policy governors" KOCCA 2012

    10 J. S. Park, "Global competitive environment in the content industry and Korea’s response strategy" KiET 2010

    11 I. K. Kim, "Expansion of the global value chain and industrial policy response" KiET 2016

    12 S. M. Lee, "Analysis of global competitiveness of content companies" KCTI 2018

    13 NIPA, "Analysis of economic ripple effects through industry linkage analysis of the CG industry" NIPA 2017

    14 KOCCA, "2022 Content Industry Outlook" KOCCA 2022

    15 NIPA, "2020 Overseas Digital Content Market Survey" NIPA 2020

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