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      게임산업 진흥정책 분석  :  내용수정 신고, 게임유통 활성화, 민간자율 등급분류 정착 개선정책의 인과순환구조 분석을 중심으로 = An Analysis of Game Industry Promotion Policies : focusing on the Improving Policies for Content Revision Reporting, Distribution Facilitation, and Settlement of Private Autonomous Age Rating

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      https://www.riss.kr/link?id=A108491638

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      In this study, game industry promotion policies related to game age rating included in the government’s
      'Comprehensive Game Industry Promotion Plan (CGIPP)' are analyzed and policy implications are derived. The
      implications of the causal map analysis are as follows. First, it is necessary to alleviate the burden of rating process by conducting game evaluation in a way that responds to the checklist. Second, the adequacy of the rating review should be thoroughly verified after the game rating review. To this end, it is necessary to put in efforts to update the checklist and verify the results of the evaluation. Third, it is necessary to support game companies that do not benefit from the policies presented in CGIPP to improve game content or use multiple platforms. Finally, it is necessary to rearrange functions among agencies in charge of game-related tasks. In other words, the ‘Game Rating and Administration Committee’ and the ‘Game Content Rating Board’ should be mainly responsible for updating checklists for rating, post-verification of ratings, and supporting small game companies. In addition, the primary game rating deliberation should be mainly performed by the self-rating companies.
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      In this study, game industry promotion policies related to game age rating included in the government’s 'Comprehensive Game Industry Promotion Plan (CGIPP)' are analyzed and policy implications are derived. The implications of the causal map analysi...

      In this study, game industry promotion policies related to game age rating included in the government’s
      'Comprehensive Game Industry Promotion Plan (CGIPP)' are analyzed and policy implications are derived. The
      implications of the causal map analysis are as follows. First, it is necessary to alleviate the burden of rating process by conducting game evaluation in a way that responds to the checklist. Second, the adequacy of the rating review should be thoroughly verified after the game rating review. To this end, it is necessary to put in efforts to update the checklist and verify the results of the evaluation. Third, it is necessary to support game companies that do not benefit from the policies presented in CGIPP to improve game content or use multiple platforms. Finally, it is necessary to rearrange functions among agencies in charge of game-related tasks. In other words, the ‘Game Rating and Administration Committee’ and the ‘Game Content Rating Board’ should be mainly responsible for updating checklists for rating, post-verification of ratings, and supporting small game companies. In addition, the primary game rating deliberation should be mainly performed by the self-rating companies.

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