RISS 학술연구정보서비스

검색
다국어 입력

http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.

변환된 중국어를 복사하여 사용하시면 됩니다.

예시)
  • 中文 을 입력하시려면 zhongwen을 입력하시고 space를누르시면됩니다.
  • 北京 을 입력하시려면 beijing을 입력하시고 space를 누르시면 됩니다.
닫기
    인기검색어 순위 펼치기

    RISS 인기검색어

      KCI등재

      가상현실 환경 기반 패션디자인 협업 -패션쇼를 위한 디자인 리뷰 사례 연구를 중심으로- = Fashion Design Collaboration using Virtual Reality Environments -A Case Study of Design Review Process for a Fashion Show-

      한글로보기

      https://www.riss.kr/link?id=A108415438

      • 0

        상세조회
      • 0

        다운로드
      서지정보 열기
      • 내보내기
      • 내책장담기
      • 공유하기
      • 오류접수

      부가정보

      다국어 초록 (Multilingual Abstract)

      This study explored the possibility of collaboration using virtual reality (VR) technology in the fashion design field and establish a theoretical basis for its use. Thus, we conducted a case study dealing with a VR-based collaborative environment in the design review process was conducted as compared to the traditional design review process. We limited the case of using the Spatial app, an immersive VR-based collaboration environment tool that provides a human-like avatar, a 3D virtual interface, and various tool functions for design collaboration in the design review process. The case study focused on how fashion designers and stylists jointly review the S/S collection costumes of men's clothing brands and line up to a given fashion show theme with model images. The specific analysis methods and research results accordingly are as follows. First, we presented stepwise activities of analysis–synthesis–evaluation were shown in the VR-based review process to investigate the differences between review stage activities. We found most activities remained in the analysis stage in the traditional review process. Second, as a result of examining participants’ collaborative communication patterns between the two review processes, the VR-based review process led to an analysis–synthesis based on repetitive analysis activities between participants. In contrast, the traditional review process accompanied repetitive analysis activities; however, synthesis activities did not lead to the evaluation stage. Third, as a result of observational analysis, the VR environment-based fashion review process increased the efficiency of idea decisions by rearranging shared images according to opinions presented between participants and adjusted in real-time. Based on the findings of this study, future research could explore the effect of team characteristics on the VR-based design collaboration process and collaborative process outcomes.
      번역하기

      This study explored the possibility of collaboration using virtual reality (VR) technology in the fashion design field and establish a theoretical basis for its use. Thus, we conducted a case study dealing with a VR-based collaborative environment in ...

      This study explored the possibility of collaboration using virtual reality (VR) technology in the fashion design field and establish a theoretical basis for its use. Thus, we conducted a case study dealing with a VR-based collaborative environment in the design review process was conducted as compared to the traditional design review process. We limited the case of using the Spatial app, an immersive VR-based collaboration environment tool that provides a human-like avatar, a 3D virtual interface, and various tool functions for design collaboration in the design review process. The case study focused on how fashion designers and stylists jointly review the S/S collection costumes of men's clothing brands and line up to a given fashion show theme with model images. The specific analysis methods and research results accordingly are as follows. First, we presented stepwise activities of analysis–synthesis–evaluation were shown in the VR-based review process to investigate the differences between review stage activities. We found most activities remained in the analysis stage in the traditional review process. Second, as a result of examining participants’ collaborative communication patterns between the two review processes, the VR-based review process led to an analysis–synthesis based on repetitive analysis activities between participants. In contrast, the traditional review process accompanied repetitive analysis activities; however, synthesis activities did not lead to the evaluation stage. Third, as a result of observational analysis, the VR environment-based fashion review process increased the efficiency of idea decisions by rearranging shared images according to opinions presented between participants and adjusted in real-time. Based on the findings of this study, future research could explore the effect of team characteristics on the VR-based design collaboration process and collaborative process outcomes.

      더보기

      참고문헌 (Reference)

      1 백경화 ; 하은아, "협업 소프트웨어 분석을 통한 디자인 협업의 가능성 제안" 한국기초조형학회 19 (19): 339-350, 2018

      2 이지현 ; 이은혜, "패션커뮤니케이션의 감성 매체로서의 증강현실 특성" 한국디자인트렌드학회 32 (32): 7-20, 2011

      3 양은경 ; 이지현, "패션디자인 콘셉트 스케치를 위한 가상현실 기반 툴의 유형 및 특성" 한국패션디자인학회 19 (19): 1-17, 2019

      4 이신영 ; 강은미, "패션 콜라보레이션 국내 연구 경향 분석 -2005년 이후 발표 논문을 중심으로-" 한국디자인문화학회 23 (23): 457-467, 2017

      5 이시헌 ; 이지현, "패션 디자인 씽킹(design thinking) 프로세스를 위한 AI 기반 디자인 툴의 활용 가능성" 한국디자인트렌드학회 26 (26): 155-170, 2021

      6 Huang, G. Q., "Web-based support for collaborative product design review" 48 (48): 71-88, 2002

      7 Lv, Z., "Virtual reality in the context of internet of things" 32 (32): 9593-9602, 2020

      8 Kamińska, D., "Virtual reality and its applications in education : Survey" 10 (10): 318-, 2019

      9 Guttentag, D. A., "Virtual reality : Applications and implications for tourism" 31 (31): 637-651, 2010

      10 Van Gog, T., "Uncovering expertise-related differences in troubleshooting performance : Combining eye movement and concurrent verbal protocol data" 19 (19): 205-221, 2005

      1 백경화 ; 하은아, "협업 소프트웨어 분석을 통한 디자인 협업의 가능성 제안" 한국기초조형학회 19 (19): 339-350, 2018

      2 이지현 ; 이은혜, "패션커뮤니케이션의 감성 매체로서의 증강현실 특성" 한국디자인트렌드학회 32 (32): 7-20, 2011

      3 양은경 ; 이지현, "패션디자인 콘셉트 스케치를 위한 가상현실 기반 툴의 유형 및 특성" 한국패션디자인학회 19 (19): 1-17, 2019

      4 이신영 ; 강은미, "패션 콜라보레이션 국내 연구 경향 분석 -2005년 이후 발표 논문을 중심으로-" 한국디자인문화학회 23 (23): 457-467, 2017

      5 이시헌 ; 이지현, "패션 디자인 씽킹(design thinking) 프로세스를 위한 AI 기반 디자인 툴의 활용 가능성" 한국디자인트렌드학회 26 (26): 155-170, 2021

      6 Huang, G. Q., "Web-based support for collaborative product design review" 48 (48): 71-88, 2002

      7 Lv, Z., "Virtual reality in the context of internet of things" 32 (32): 9593-9602, 2020

      8 Kamińska, D., "Virtual reality and its applications in education : Survey" 10 (10): 318-, 2019

      9 Guttentag, D. A., "Virtual reality : Applications and implications for tourism" 31 (31): 637-651, 2010

      10 Van Gog, T., "Uncovering expertise-related differences in troubleshooting performance : Combining eye movement and concurrent verbal protocol data" 19 (19): 205-221, 2005

      11 Roger, N., "Tripartite model of fashion design process" 3 (3): 00106-, 2017

      12 Arrighi, P. A., "Towards user empowerment in product design : A mixed reality tool for interactive virtual prototyping" 30 (30): 743-754, 2019

      13 Healy, J. P., "Towards a model of the design process for games" 1-19, 2022

      14 Lee, J. H., "The use of VR for collaborative exploration and enhancing creativity in fashion design education" 14 (14): 48-57, 2021

      15 Choi, T. S., "Tae Choi"

      16 Yan, X., "Research on a model for evaluation in design" 2019 (2019): 455-458, 2019

      17 "Models"

      18 Espinosa, J., "Measuring team mental models" 1-32, 2001

      19 Berg, L. P., "Industry use of virtual reality in product design and manufacturing : A survey" 21 (21): 1-17, 2017

      20 Lawson, B., "How designers think: The design process demystified" Elsevier/Architectural Press 2006

      21 Costello, P. J., "Health and safety issues associated with virtual reality: A review of current literature" Advising UK Higher Education on Computer Graphics 1-23, 1997

      22 Bertelsen, O., "HCI models, theories, and frameworks: Toward a multidisciplinary science" Morgan Kaufman 291-324, 2003

      23 Minjung Park ; Hyunjoo Im ; Do Yuon Kim, "Feasibility and user experience of virtual reality fashion stores" 한국의류학회 5 (5): 1-17, 2018

      24 Lee, K. Y., "Fashion collection and runway"

      25 Peschl, M. F., "Design and innovation as co-creating and co-becoming with the future" 14 (14): 4-14, 2019

      26 Derrick, D. C., "Design and development of collaboration technologies" IEEE Computer Society 4904-4913, 2019

      27 Wang, G. G., "Definition and review of virtual prototyping" 2 (2): 232-236, 2002

      28 Alsalman, O., "D-ART for collaboration in evaluating design alternatives" 20 (20): 114-128, 2022

      29 Cannon-Bowers, J. A., "Current issues in individual and group decision making" Lawrence Erlbaum Associates 221-246, 1993

      30 Yang, E. K., "Classifying virtual reality-based collaboration environments: Practical insights for application in fashion design" 14 (14): 314-324, 2021

      31 Bassanino, M., "Can virtual workspaces enhance team communication and collaboration in design review meetings?" 10 (10): 200-217, 2014

      32 Xiong, J., "Augmented reality and virtual reality displays : Emerging technologies and future perspectives" 10 (10): 1-30, 2021

      33 Afacan, Y., "An ontology-based universal design knowledge support system" 24 (24): 530-541, 2011

      34 Vincent, O., "A self-adaptive k-means classifier for business incentive in a fashion design environment" 14 (14): 88-97, 2018

      35 Jones, J. C., "A method of systematic design" Pergamon Press 9-31, 1963

      36 Seybold, C., "3D sketches in virtual reality and their effect on development times" 1 : 1-10, 2021

      더보기

      동일학술지(권/호) 다른 논문

      분석정보

      View

      상세정보조회

      0

      Usage

      원문다운로드

      0

      대출신청

      0

      복사신청

      0

      EDDS신청

      0

      동일 주제 내 활용도 TOP

      더보기

      주제

      연도별 연구동향

      연도별 활용동향

      연관논문

      연구자 네트워크맵

      공동연구자 (7)

      유사연구자 (20) 활용도상위20명

      이 자료와 함께 이용한 RISS 자료

      나만을 위한 추천자료

      해외이동버튼