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    게임기반 테이블 탑 시뮬레이션을 통한 간호학생, 간호관리자, 간호교원간의 시스템 사고와 혁신적 행동 비교 = Comparisons of System Thinking and Innovative Behavior Among Students, Managers, and Educators in Nursing through Game-based Table-top Simulation

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    https://www.riss.kr/link?id=A108908075

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    다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

    Purpose : This study investigated the differences in system thinking and innovative behavior among nursing students, nursing managers, and nursing educators by implementing a table-top simulation.
    Methods : This study used a non-equivalent pretest-posttest design. The game-based table-top simulation, Friday night at the ER® was separately implemented to three groups including 14 nursing students (on April 13, 2021), 15 nursing managers (on April 29, 2021), and 14 nursing educators (on January 25, 2022). The system thinking scale and innovative behavior scale were used to measure the effect of table-top simulation. Wilcoxon signed rank and Kruskal-Wallis test were utilized using the SPSS program for data analysis.
    Results : There was no statistically significant increase in the pre- and post-scores of system thinking in each group. However, the innovative behavior scores significantly increased in all groups after simulation. There were no significant differences in systems thinking and innovative behavior among the three groups.
    Conclusion : The game-based table-top simulation provides motivation for innovative behavior through communication and teamwork among team members.
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    Purpose : This study investigated the differences in system thinking and innovative behavior among nursing students, nursing managers, and nursing educators by implementing a table-top simulation. Methods : This study used a non-equivalent pretest-pos...

    Purpose : This study investigated the differences in system thinking and innovative behavior among nursing students, nursing managers, and nursing educators by implementing a table-top simulation.
    Methods : This study used a non-equivalent pretest-posttest design. The game-based table-top simulation, Friday night at the ER® was separately implemented to three groups including 14 nursing students (on April 13, 2021), 15 nursing managers (on April 29, 2021), and 14 nursing educators (on January 25, 2022). The system thinking scale and innovative behavior scale were used to measure the effect of table-top simulation. Wilcoxon signed rank and Kruskal-Wallis test were utilized using the SPSS program for data analysis.
    Results : There was no statistically significant increase in the pre- and post-scores of system thinking in each group. However, the innovative behavior scores significantly increased in all groups after simulation. There were no significant differences in systems thinking and innovative behavior among the three groups.
    Conclusion : The game-based table-top simulation provides motivation for innovative behavior through communication and teamwork among team members.

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    참고문헌 (Reference)

    1 이상미 ; 박경혜, "테이블 탑 시뮬레이션을 이용한 병원 직원의 시스템적 사고와 혁신 행동 향상 효과" 대한의료커뮤니케이션학회 17 (17): 57-62, 2022

    2 심덕섭 ; 하성욱, "직무특성이 종업원의 혁신행동에 미치는 영향: 자기효능감의 매개효과" 산업개발연구소 29 (29): 95-124, 2013

    3 고득영 ; 유태용, "직무자율성과 혁신행동 간의 관계: 직무만족의 매개효과와 성격과 조직혁신풍토의 조절효과" 한국산업및조직심리학회 25 (25): 215-238, 2012

    4 고유경 ; 유소영 ; 강경화, "종합병원간호사의 혁신행동 영향요인에 관한 연구: 간호조직문화와 조직지원을 중심으로" 간호행정학회 21 (21): 223-231, 2015

    5 박귀화 ; 박경혜 ; 박이병, "의예과 학생을 대상으로 한 팀워크 향상 프로그램의 효과" 대한의료커뮤니케이션학회 16 (16): 207-214, 2021

    6 안미리 ; 염주영 ; 김선용 ; 정지연, "국내 게임기반학습과 교육 게이미피케이션 설계연구에 대한 체계적 문헌분석" 한국교육정보미디어학회 26 (26): 425-454, 2020

    7 이도형 ; 이승희, "개인혁신행동의 선행요인과 POS의 매개효과에 관한 연구" 한국인적자원관리학회 19 (19): 1-18, 2012

    8 Young J, "Using a role-play simulation game to promote systems thinking" 49 (49): 10-11, 2018

    9 Moore SM, "The systems thinking scale user manual"

    10 Salas E, "Teamwork and team training" 15487-15492, 2001

    1 이상미 ; 박경혜, "테이블 탑 시뮬레이션을 이용한 병원 직원의 시스템적 사고와 혁신 행동 향상 효과" 대한의료커뮤니케이션학회 17 (17): 57-62, 2022

    2 심덕섭 ; 하성욱, "직무특성이 종업원의 혁신행동에 미치는 영향: 자기효능감의 매개효과" 산업개발연구소 29 (29): 95-124, 2013

    3 고득영 ; 유태용, "직무자율성과 혁신행동 간의 관계: 직무만족의 매개효과와 성격과 조직혁신풍토의 조절효과" 한국산업및조직심리학회 25 (25): 215-238, 2012

    4 고유경 ; 유소영 ; 강경화, "종합병원간호사의 혁신행동 영향요인에 관한 연구: 간호조직문화와 조직지원을 중심으로" 간호행정학회 21 (21): 223-231, 2015

    5 박귀화 ; 박경혜 ; 박이병, "의예과 학생을 대상으로 한 팀워크 향상 프로그램의 효과" 대한의료커뮤니케이션학회 16 (16): 207-214, 2021

    6 안미리 ; 염주영 ; 김선용 ; 정지연, "국내 게임기반학습과 교육 게이미피케이션 설계연구에 대한 체계적 문헌분석" 한국교육정보미디어학회 26 (26): 425-454, 2020

    7 이도형 ; 이승희, "개인혁신행동의 선행요인과 POS의 매개효과에 관한 연구" 한국인적자원관리학회 19 (19): 1-18, 2012

    8 Young J, "Using a role-play simulation game to promote systems thinking" 49 (49): 10-11, 2018

    9 Moore SM, "The systems thinking scale user manual"

    10 Salas E, "Teamwork and team training" 15487-15492, 2001

    11 Senge PM, "Schools that learn (updated and revised): A fifth discipline fieldbook for educators, parents, and everyone who cares about education" Crown business Press 2012

    12 WHO, "Patient safety curriculum guide for medical schools" World Health Organization 2009

    13 WHO, "Patient safety curriculum guide : multi-professional edition" World Health Organization 2011

    14 Sanko JS, "Participation in a system-thinking simulation experience changes adverse event reporting" 15 (15): 167-171, 2020

    15 Hughes F, "Nurses at the forefront of innovation" 53 (53): 94-101, 2006

    16 Moody RC, "Nurse productivity measures for the 21st century" 29 (29): 98-106, 2004

    17 Baker DP, "Medical teamwork and patient safety: the evidence-based relation" Agency for Healthcare Research and Quality 2005

    18 Thanuja Ariyasinghe Asurakkody ; 신소영, "Innovative Behavior in Nursing Context: A Concept Analysis" 한국간호과학회 12 (12): 237-244, 2018

    19 Breakthrough Learning, Inc, "Friday Night at the ER®"

    20 Frankel AS, "Fair and just culture, team behavior, and leadership engagement : The tools to achieve high reliability" 41 (41): 1690-1709, 2006

    21 Bacon CT, "Enhancing systems thinking for undergraduate nursing students using Friday Night at the ER" 57 (57): 687-689, 2018

    22 Kim TK, "Effect of knowledge sharing on innovative behavior and moderating effects of individual and organizational factors among hospital employees" Inje University 2015

    23 Jang HN, "Development and evaluation of a communication program for patient safety for nursing students" Seoul National University 2018

    24 Van de Ven AH, "Central problems in the management of innovation" 32 : 590-607, 1986

    25 Schyve P, "Advances in patient safety: from research to implementation" Agency for Healthcare Research and Quality 2005

    26 Sanko JS, "A multisite study demonstrates positive impacts to systems thinking using a table-top simulation experience" 46 (46): 29-33, 2021

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