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1 이태연, "어포던스 이론의 본질과 디자인적용에 관한 연구" 한국공간디자인학회 5 (5): 69-78, 2010
2 위키백과, "어포던스" 위키백과 2013
3 나은영, "소셜 미디어" 커뮤니케이션북스 85-111, 2012
4 김정오, "감각과 지각" 시그마프레스 2007
5 Reed, S. K., "Word problems: Research and curriculum reform" Lawrence Erlbaum 1999
6 Goldenberg, E. P., "What lies behind dynamic interactive geometry software? In, In Research on technology and the teaching and learning of mathematics: Vol. 2 cases and perspective" Information Age Publishing 53-87, 2008
7 Goldenberg, E. P., "What is dynamic geometry?, In Designing learning environments for developing understanding of geometry and space" Lawrence Erlbaum 351-368, 1998
8 Hölzl, R., "Using dynamic geometry software to add contrast to geometric situations: A case study" 6 (6): 63-86, 2001
9 Hollebrands, K. F., "The role of a dynamic software program for geometry in the strategies high school mathematics students employ" 38 (38): 164-192, 2007
10 Laborde, C., "The hidden role of diagrams in students’ construction of meaning in geometry, In Meaning of mathematics education" Springer 159-, 2005
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