RISS 학술연구정보서비스

검색
다국어 입력

http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.

변환된 중국어를 복사하여 사용하시면 됩니다.

예시)
  • 中文 을 입력하시려면 zhongwen을 입력하시고 space를누르시면됩니다.
  • 北京 을 입력하시려면 beijing을 입력하시고 space를 누르시면 됩니다.
닫기
    인기검색어 순위 펼치기

    RISS 인기검색어

      컴퓨팅 사고력 교육을 위한 아두이노 기반의 TUI형블록 코딩 모듈 설계

      한글로보기

      https://www.riss.kr/link?id=T14934098

      • 저자
      • 발행사항

        순천 : 순천대학교 대학원, 2018

      • 학위논문사항

        학위논문(석사) -- 순천대학교 대학원 , 컴퓨터교육정보학과 , 2018. 2

      • 발행연도

        2018

      • 작성언어

        한국어

      • KDC

        566.74 판사항(5)

      • 발행국(도시)

        전라남도

      • 형태사항

        p. ; 26cm

      • 일반주기명

        참고문헌 : 56p.

      • UCI식별코드

        I804:46008-000000009284

      • 소장기관
        • 국립순천대학교 도서관 소장기관정보
      • 0

        상세조회
      • 0

        다운로드
      서지정보 열기
      • 내보내기
      • 내책장담기
      • 공유하기
      • 오류접수

      부가정보

      다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

      In this paper, we design a physical block coding module capable of education so that learners can concentrate on the programming Computational Thinking skills without regard to the specific environment. The research methods for designing the education tools are as follows.
      First, the definition of Computational Thinking and the education model of Computational Thinking, and the factors of Computational Thinking education should be determined. Second, by analyzing the Arduino - based physical computing tools – used in the education of Computational Thinking, the education tools designed in this study
      constitutes an element to be equipped in the education of Computational Thinking.
      Third, we analyze the block coding of the EPL, and design the operation sequence so that the education tools designed in this paper operates in a block coding sequence.
      Fourth, we design manipulation of education tools based on TUI and Tangible Programming tools designed in this paper.
      As a result, we have designed 21 block coding modules, and one main module based on Arduino Uno. The design of the coding plate for the combination of the block coding module has been progressed. The education tools designed in this paper is expected to bring interest coding access and Computational Thinking study to learner
      번역하기

      In this paper, we design a physical block coding module capable of education so that learners can concentrate on the programming Computational Thinking skills without regard to the specific environment. The research methods for designing the education...

      In this paper, we design a physical block coding module capable of education so that learners can concentrate on the programming Computational Thinking skills without regard to the specific environment. The research methods for designing the education tools are as follows.
      First, the definition of Computational Thinking and the education model of Computational Thinking, and the factors of Computational Thinking education should be determined. Second, by analyzing the Arduino - based physical computing tools – used in the education of Computational Thinking, the education tools designed in this study
      constitutes an element to be equipped in the education of Computational Thinking.
      Third, we analyze the block coding of the EPL, and design the operation sequence so that the education tools designed in this paper operates in a block coding sequence.
      Fourth, we design manipulation of education tools based on TUI and Tangible Programming tools designed in this paper.
      As a result, we have designed 21 block coding modules, and one main module based on Arduino Uno. The design of the coding plate for the combination of the block coding module has been progressed. The education tools designed in this paper is expected to bring interest coding access and Computational Thinking study to learner

      더보기

      목차 (Table of Contents)

      • Abstract
      • I. 서 론 1
      • II. 관련 연구 6
      • 1. 컴퓨팅 사고력 교육 6
      • 2. 피지컬 컴퓨팅과 아두이노 11
      • Abstract
      • I. 서 론 1
      • II. 관련 연구 6
      • 1. 컴퓨팅 사고력 교육 6
      • 2. 피지컬 컴퓨팅과 아두이노 11
      • 3. 교육용 프로그래밍 언어와 블록 코딩 16
      • 4. 텐저블 유저 인터페이스와 텐저블 프로그래밍 도구 19
      • III. TEC(Tangible EPL Coding) Blocks의 설계 및 적용 24
      • 1. TEC Blocks의 요소 설계 24
      • 2. TEC Blocks의 모듈 설계 26
      • 3. TEC Blocks를 이용한 컴퓨팅 사고력 교육의 적용 48
      • IV. 결론 55
      • 참고 문헌 56
      더보기

      분석정보

      View

      상세정보조회

      0

      Usage

      원문다운로드

      0

      대출신청

      0

      복사신청

      0

      EDDS신청

      0

      동일 주제 내 활용도 TOP

      더보기

      주제

      연도별 연구동향

      연도별 활용동향

      연관논문

      연구자 네트워크맵

      공동연구자 (7)

      유사연구자 (20) 활용도상위20명

      이 자료와 함께 이용한 RISS 자료

      나만을 위한 추천자료

      해외이동버튼