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1 김나정, "장애학생을 위한 게임 여가문화체험관"
2 조광수, "자폐범주성 장애아와 테크널러지" 한국자폐학회 23-30, 2009
3 조광수, "인지로봇의 자폐 범주성 장애 중재 적용가능성 탐색" 한국자폐학회 9 (9): 45-60, 2009
4 박인아, "온라인 게임 실력겨루는 장애학생들: 전국특수교육 정보화대회 전국장애학생e스포츠대회 현장"
5 김인순, "게임으로 장애인 특수교육 디지털교재 개발"
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