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1 조한혁, "컴퓨터와 수학교육" 한국수학교육학회 42 (42): 8-192, 2003
2 김남희, "중등수학 탐구를 위한 예비수학교사의 수학프로그램 활용 사례" 한국수학교육학회 43 (43): 405-417, 2004
3 교육인적자원부, "수학 익힘책 4-가" 대한교과서주식회사 2002
4 교육인적자원부, "수학 익힘책 3-가" 대한교과서주식회사 2002
5 김홍종, "미적분학 1" 서울대학교 출판부 2004
6 김화경, "‘컴퓨터와 수학교육’ 학습-지도 환경에 관한 연구" 서울대학교 2006
7 Abelson,H.,& diSessa,A, "Turtle geometry.Cambridge" MIT Press 1980
8 Maor,E., "Trigonometric Delights" Princeton University Press 1998
9 Taylor,R., "The computer in the school:tutor,tool,tutee" Teachers College Press 1980
10 Resnick, M., "Some reflections on designing construction kits for kids. Proceeding of interaction design and children conference. Boulder, CO."
11 Sherin, B., "Representing geometric constructions as programs: a brief exploration" 7 (7): 101-115, 2002
12 Allen-Conn, B. J., "Powerful ideas in the classroom: Using squeak to enhance math and science learning" Viewpoints Research Institute 2003
13 Eisenberg, M., "Output devices, computation, and the future of mathematical crafts" 7 (7): 1-44, 2002
14 Papert,S., "Mindstorms: children, computers, and powerful ideas" Perseus Publishing 1980
15 Kafai,Y., "Minds in play: computer game design as a context for children's learning" Lawrence Erlbaum Associates, Publishers 1995
16 Cho, H., "Mediating model between LOGO and DGS for planar curves. Proceeding of Psychology of Mathematics Education, 31. Seoul: PME."
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19 Kafai, Y., "Constructionism in practice" Lawrence Erlbaum Associates, Publishers 1996
20 Ackerman,E.K., "Constructing knowledge and transforming the world.In M.Tokoro & L.Steels(Eds.),A learning zone of one's own:Sharing representations and flow in collaborative learning environments(pp.15-36)" IOS Press 15-36, 2004
21 diSessa,A, "Changing minds.Cambridge" MIT Press 2000
22 Anton, H., "Calculus(8th ed)" Wiley 2005
23 National Research Council, "Being fluent with information technology" National Academies Press 1999
24 Armon, U., "An algorithm that translates intrinsic equations of curves into intrinsic procedures of these" 30 (30): 833-854, 1999
25 Resnick,M., "All I really need to know (about creative thinking) I learned (by studying how children learn) in kindergarten. Proceedings of the ACM SIGCHI conference on Creativity & Cognition" Washington 2007