One of the distinguishing features of humanity is our ability to propose solutions to often ill-defined problems in situations of uncertainty; in short to design (Heskett, 2002; Cross 1992). Despite a growing body of work contributing to our understan...
One of the distinguishing features of humanity is our ability to propose solutions to often ill-defined problems in situations of uncertainty; in short to design (Heskett, 2002; Cross 1992). Despite a growing body of work contributing to our understanding of designerly ways of knowing (Cross, 2007), it is still unclear as to how designerly skills, knowledge and expertise is acquired and developed (Lawson & Dorst, 2009). How these designerly skills are then applied when faced with ill-defined problems and situations of uncertainty (Solterman, 2006) and what lessons these designerly approaches may provide other fields and practices that must engage similar uncertain situations (Brown, 2009). The purpose of this research is to develop understanding of the strategies and principles those with design expertise employ when faced with ill-defined problems and situations of uncertainty and to compare these with the strategies and principles used by individuals with little or no design experience. Two sequential sets of experiments will be performed for this research purpose and qualitative data gathered to address the study's aims. In conducting this design research, the main contributions from this project will be the identification and description of the strategies and principles employed by designers in their engagement with ill-defined design problems and situations of uncertainty, the synthesis and communication of findings in a model that clearly and succinctly describes and explains the principles and strategies identified in the study with the potential for use in education by other fields and disciplines as an approach to understanding and engaging ill defined problems and situations of uncertainty. In doing this, the study will act as an exemplar of how design research can make a contribution that goes beyond the practice of design and to contribute to the pedagogy of other fields and disciplines.